Player Matchup

Thoth
Thoth
Derples55
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,396 Elo+
Party 1
Mercury
Mercury
FunnyCat1234567
Mercury
Level 101
God Stats
0W - 5L
1,127 SR
Queue Stats
61W - 76L
1,432 Elo+
Party 1
Hachiman
Hachiman
Lzxs
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,296 Elo+
Party 1
Terra
Terra
slushee2D
Terra
Level 63
God Stats
1W - 3L
1,405 SR
Queue Stats
86W - 111L
1,415 Elo+
Party 1
Achilles
Achilles
犬Mac
Achilles
Level 66
God Stats
6W - 17L
1,340 SR
Queue Stats
44W - 64L
1,404 Elo+
Party 1
Team Averages
Level 66
1,375 SR
1,389 Elo+

VS

Team Averages
Level 78
1,563 SR
1,531 Elo+
Hun Batz
Hun Batz
Dom1n4Te
Hun Batz
Level 106
God Stats
6W - 5L
1,603 SR
Queue Stats
157W - 142L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
GUSTAVODHX
Baron Samedi
Level 135
God Stats
16W - 11L
1,550 SR
Queue Stats
278W - 241L
1,520 Elo+
Party 3
Artemis
Artemis
Kkuhn83
Artemis
Level 40
God Stats
5W - 6L
1,567 SR
Queue Stats
155W - 137L
1,522 Elo+
Solo
Ares
Ares
Sloth1269
Ares
Level 17
God Stats
2W - 1L
1,601 SR
Queue Stats
8W - 4L
1,249 Elo+
Party 2
Thor
Thor
flowervillain
Thor
Level 92
God Stats
8W - 1L
1,495 SR
Queue Stats
84W - 36L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Derples55
Thoth
9
0 / 3 / 2
5,894
491
6,042
6,617
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 1
6,509
542
4,909
11,097
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Lzxs
Hachiman
8
0 / 7 / 2
5,123
427
3,633
9,442
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
slushee2D
Terra
8
1 / 3 / 1
6,005
500
4,381
13,416
9,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
犬Mac
Achilles
11
0 / 4 / 0
6,566
547
5,821
12,695
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dom1n4Te
Hun Batz
12
5 / 1 / 1
6,855
571
6,221
10,317
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
GUSTAVODHX
Baron Samedi
13
1 / 1 / 4
7,238
603
6,862
6,416
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Kkuhn83
Artemis
13
6 / 1 / 4
7,601
633
9,730
7,836
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
4 / 1 / 5
7,127
594
5,037
7,723
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 0 / 0
7,287
607
8,309
10,100
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
21
21
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
Derples55
Thoth
0
3
2
0.33
W
Hun Batz
Dom1n4Te
Hun Batz
5
1
1
5.5
L
3
4
1
0.88
W
Baron Samedi
GUSTAVODHX
Baron Samedi
1
1
4
3
W
Artemis
Kkuhn83
Artemis
6
1
4
8
L
Hachiman
Lzxs
Hachiman
0
7
2
0.14
W
Ares
4
1
5
6.5
W
5
0
0
5
L
Terra
slushee2D
Terra
1
3
1
0.5
L
Achilles
犬Mac
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
36,159
53,267
Taken
42,392
24,217
Mitigated
23,392
8,162
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Derples55
Thoth
6,042
318
0
717
6,617
2,093
0
3,498
2,887
36,732
0
W
Hun Batz
Dom1n4Te
Hun Batz
6,221
2,465
0
2,227
10,317
3,740
0
3,381
6,936
0
49,634
L
4,909
1,337
0
1,232
11,097
3,714
0
1,674
9,238
0
48,672
W
Baron Samedi
GUSTAVODHX
Baron Samedi
6,862
526
782
2,293
6,416
2,978
445
1,770
4,646
54,438
0
W
Artemis
Kkuhn83
Artemis
9,730
4,218
0
4,403
7,836
3,172
153
2,152
5,684
0
63,530
L
Hachiman
Lzxs
Hachiman
3,633
2,184
0
577
9,442
2,619
0
1,209
8,233
0
24,259
W
Ares
5,037
815
0
1,032
7,723
6,286
62
3,120
4,603
21,367
0
W
8,309
1,573
0
3,042
10,100
7,216
0
0
10,100
0
48,433
L
Terra
slushee2D
Terra
4,381
421
216
2,362
13,416
9,322
0
5,044
8,270
18,681
0
L
Achilles
犬Mac
Achilles
5,821
1,233
0
3,058
12,695
6,469
0
0
11,545
0
45,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,097
Gold Earned
36,108
273
Minions Killed
371
0
Camps Cleared
0
1,179,263
Distance Traveled
1,178,199
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,894
491
64
5
0
231,701
4
W
Hun Batz
6,855
571
65
5
0
304,402
0
L
Mercury
6,509
542
73
6
0
265,807
0
W
Baron Samedi
7,238
603
99
8
0
231,354
3
W
Artemis
7,601
633
109
9
0
185,065
0
L
Hachiman
5,123
427
41
3
0
200,922
0
W
Ares
7,127
594
25
2
0
222,471
0
W
Thor
7,287
607
73
6
0
234,907
1
L
Terra
6,005
500
28
2
0
257,978
1
L
Achilles
6,566
547
67
6
0
222,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role