Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum III
LittleBigJohn19
Ah Muzen Cab
Platinum III
Level 129
God Stats
5W - 4L
1,574 SR
Queue Stats
143W - 137L
1,948 MMR
Party 1
Hera
Hera
Gold III
RedSoxfanRRB11
Hera
Gold III
Level 124
God Stats
13W - 6L
1,518 SR
Queue Stats
193W - 203L
1,610 MMR
Party 1
Ganesha
Ganesha
Gold IV
SIXtnineuh
Ganesha
Gold IV
Level 39
God Stats
2W - 3L
1,277 SR
Queue Stats
34W - 30L
1,561 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 97
1,456 SR
1,706 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,553 SR
1,507 MMR
Achilles
Achilles
Gold V
Haddy61874
Achilles
Gold V
Level 105
God Stats
1W - 1L
1,637 SR
Queue Stats
25W - 15L
1,460 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
marktheshark87
Kuzenbo
Platinum V
Level 148
God Stats
71W - 53L
1,653 SR
Queue Stats
273W - 269L
1,545 MMR
Party 2
Janus
Janus
Gold II
random 8 pro
Janus
Gold II
Level 134
God Stats
0W - 2L
1,368 SR
Queue Stats
919W - 1,061L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LittleBigJohn19
Ah Muzen Cab
12
6 / 0 / 4
9,287
929
7,819
5,137
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 6
8,608
861
9,306
4,183
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
SIXtnineuh
Ganesha
11
1 / 0 / 9
8,066
807
3,633
7,741
6,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothNe ZhaBastetCharonAgni

VS

Bans
RaijinFenrirShivaAwilixYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Haddy61874
Achilles
9
0 / 4 / 0
6,737
674
3,113
9,451
7,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
6,692
669
3,601
8,567
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 0
7,164
716
5,494
6,093
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
Haddy61874
Achilles
0
4
0
0
W
Ah Muzen Cab
LittleBigJohn19
Ah Muzen Cab
6
0
4
8
W
3
0
6
6
W
Ganesha
SIXtnineuh
Ganesha
1
0
9
5.5
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
12,208
17,061
Taken
24,111
10,315
Mitigated
17,858
4,599
Healing
2,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Haddy61874
Achilles
3,113
130
0
1,018
9,451
7,494
0
5,959
3,492
0
16,680
W
Ah Muzen Cab
LittleBigJohn19
Ah Muzen Cab
7,819
1,462
0
1,733
5,137
1,962
967
2,252
2,618
0
45,655
W
9,306
2,704
0
1,053
4,183
1,526
535
2,359
1,607
42,087
0
W
Ganesha
SIXtnineuh
Ganesha
3,633
119
0
1,813
7,741
6,827
145
3,601
3,526
15,771
0
L
3,601
1,340
0
671
8,567
8,415
0
4,051
4,516
13,140
0
L
5,494
285
0
495
6,093
1,949
0
3,264
2,829
33,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
20,593
146
Minions Killed
104
0
Camps Cleared
0
604,442
Distance Traveled
565,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,737
674
15
2
0
191,262
0
W
Ah Muzen Cab
9,287
929
81
8
0
207,720
0
W
Hera
8,608
861
63
6
0
201,818
0
W
Ganesha
8,066
807
2
0
0
194,904
0
L
Kuzenbo
6,692
669
22
2
0
192,971
0
L
Janus
7,164
716
67
7
0
181,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role