Player Matchup

Jormungandr
Jormungandr
BigPaploo
Jormungandr
Level 46
God Stats
20W - 29L
1,518 SR
Queue Stats
105W - 118L
1,461 Elo+
Party 3
Fenrir
Fenrir
OsmosisGnomes
Fenrir
Level 35
God Stats
2W - 1L
1,294 SR
Queue Stats
71W - 67L
1,521 Elo+
Solo
Janus
Janus
fishingsimulator
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,633 Elo+
Party 2
Hachiman
Hachiman
mguman7777
Hachiman
Level 30
God Stats
1W - 2L
1,323 SR
Queue Stats
45W - 43L
1,464 Elo+
Party 3
Bacchus
Bacchus
xXRenkoXx
Bacchus
Level 30
God Stats
2W - 2L
1,670 SR
Queue Stats
4W - 14L
1,633 Elo+
Party 2
Team Averages
Level 34
1,461 SR
1,542 Elo+

VS

Team Averages
Level 85
1,580 SR
1,461 Elo+
Lancelot
Lancelot
Bobo13247
Lancelot
Level 128
God Stats
10W - 12L
1,552 SR
Queue Stats
92W - 159L
1,463 Elo+
Party 1
Ganesha
Ganesha
Hiddenpenguin2
Ganesha
Level 85
God Stats
23W - 12L
1,679 SR
Queue Stats
85W - 125L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
IcyWarl0ck
Hou Yi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 94L
1,513 Elo+
Party 1
Osiris
Osiris
KiboUktabiPrince
Osiris
Level 45
God Stats
4W - 13L
1,481 SR
Queue Stats
74W - 120L
1,454 Elo+
Party 1
Scylla
Scylla
MoratoryOlive0
Scylla
Level 75
God Stats
0W - 4L
1,689 SR
Queue Stats
12W - 19L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigPaploo
Jormungandr
14
1 / 1 / 5
9,313
548
8,362
12,158
16,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 1 / 5
11,031
649
13,366
18,145
9,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 6
9,645
567
10,246
7,882
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
mguman7777
Hachiman
15
5 / 2 / 3
9,594
564
13,077
8,592
3,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
xXRenkoXx
Bacchus
13
0 / 1 / 9
8,474
498
4,099
9,467
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bobo13247
Lancelot
13
2 / 7 / 2
8,166
480
8,472
16,221
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 2
7,569
445
4,243
14,878
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
IcyWarl0ck
Hou Yi
14
2 / 4 / 1
8,240
485
4,455
13,124
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 3 / 0
8,245
485
9,653
16,467
17,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 1
7,278
428
6,064
10,084
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
5
6
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigPaploo
Jormungandr
1
1
5
3.5
L
Lancelot
Bobo13247
Lancelot
2
7
2
0.43
L
0
3
2
0.33
L
Hou Yi
IcyWarl0ck
Hou Yi
2
4
1
0.63
L
1
3
0
0.33
L
0
5
1
0.1
W
11
1
5
13.5
W
5
1
6
8
W
Hachiman
mguman7777
Hachiman
5
2
3
3.25
W
Bacchus
xXRenkoXx
Bacchus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
32,887
56,244
Taken
70,774
42,465
Mitigated
45,001
19,435
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigPaploo
Jormungandr
8,362
1,820
0
4,398
12,158
16,208
174
661
11,497
62,058
356
L
Lancelot
Bobo13247
Lancelot
8,472
2,554
0
1,014
16,221
6,333
0
2,657
13,464
0
74,462
L
4,243
617
0
3,403
14,878
12,462
279
5,275
9,415
31,334
0
L
Hou Yi
IcyWarl0ck
Hou Yi
4,455
2,404
0
4,722
13,124
5,182
0
889
12,207
0
59,302
L
9,653
2,995
0
4,068
16,467
17,598
0
9,199
7,233
173
56,358
L
6,064
348
0
2,768
10,084
3,426
537
3,736
6,104
43,721
0
W
13,366
4,353
0
7,160
18,145
9,628
336
2,314
15,729
0
105,615
W
10,246
577
0
780
7,882
3,092
484
3,006
4,630
65,466
0
W
Hachiman
mguman7777
Hachiman
13,077
7,843
0
3,582
8,592
3,128
880
1,302
7,222
0
76,885
W
Bacchus
xXRenkoXx
Bacchus
4,099
784
0
3,515
9,467
10,409
167
2,646
6,714
26,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,057
Gold Earned
39,498
505
Minions Killed
407
0
Camps Cleared
0
1,700,779
Distance Traveled
1,530,650
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,313
548
104
6
0
304,897
0
L
Lancelot
8,166
480
95
6
0
371,293
0
L
Ganesha
7,569
445
15
1
0
326,563
1
L
Hou Yi
8,240
485
115
7
0
273,916
3
L
Osiris
8,245
485
93
5
0
294,851
4
L
Scylla
7,278
428
89
5
0
264,027
1
W
Fenrir
11,031
649
144
8
0
393,745
4
W
Janus
9,645
567
120
7
0
332,447
0
W
Hachiman
9,594
564
108
6
0
311,849
1
W
Bacchus
8,474
498
29
2
0
357,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role