Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
NWOAdonay
Maui
Level 115
God Stats
13W - 11L
1,627 SR
Queue Stats
423W - 374L
1,564 Elo+
Solo
Mulan
Mulan
RiflemenElite
Mulan
Level 127
God Stats
5W - 11L
1,357 SR
Queue Stats
143W - 142L
1,446 Elo+
Solo
Zeus
Zeus
Shadow King8171
Zeus
Level 89
God Stats
4W - 9L
1,517 SR
Queue Stats
5W - 15L
1,355 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,473 Elo+

VS

Team Averages
Level 93
1,288 SR
1,444 Elo+
Ah Muzen Cab
Ah Muzen Cab
Br3ttBrat
Ah Muzen Cab
Level 127
God Stats
1W - 2L
1,215 SR
Queue Stats
244W - 239L
1,458 Elo+
Solo
Terra
Terra
QtRikka
Terra
Level 103
God Stats
1W - 1L
1,284 SR
Queue Stats
123W - 111L
1,550 Elo+
Solo
Medusa
Medusa
StolenROCK94
Medusa
Level 148
God Stats
1W - 6L
1,180 SR
Queue Stats
207W - 207L
1,454 Elo+
Solo
Sol
Sol
SupahKoopa
Sol
Level 57
God Stats
6W - 1L
1,273 SR
Queue Stats
146W - 142L
1,400 Elo+
Party 1
Pele
Pele
Warbird93
Pele
Level 29
God Stats
13W - 14L
1,486 SR
Queue Stats
121W - 130L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 0 / 1
6,891
574
2,023
6,013
2,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
 
Jormungandr
9
1 / 2 / 1
5,608
467
4,921
8,167
3,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
13
4 / 1 / 1
7,090
591
6,061
8,456
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 2 / 2
6,847
571
8,964
12,111
10,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 1 / 0
3,745
312
0
699
106

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Br3ttBrat
Ah Muzen Cab
11
1 / 0 / 0
6,370
531
2,483
3,602
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
QtRikka
Terra
8
0 / 2 / 2
5,627
469
1,942
6,874
3,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
10
1 / 5 / 2
6,282
524
5,990
12,276
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 1
6,764
564
5,203
6,680
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
11
1 / 2 / 1
6,533
544
3,575
9,873
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
10
Kills
5
6
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
0
1
1.5
L
Jormungandr
 
Jormungandr
1
2
1
0.75
W
Ah Muzen Cab
Br3ttBrat
Ah Muzen Cab
1
0
0
1
L
Maui
4
1
1
4.5
W
Terra
QtRikka
Terra
0
2
2
0.5
L
4
2
2
2.5
L
0
1
0
0
W
Medusa
1
5
2
0.4
W
2
2
1
1.25
W
Pele
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,969
Damage
19,193
35,446
Taken
39,305
22,520
Mitigated
14,711
9,264
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,023
1,675
0
2,778
6,013
2,379
0
831
5,182
0
47,689
L
Jormungandr
 
Jormungandr
4,921
707
0
370
8,167
3,940
0
2,431
5,736
30,802
0
W
Ah Muzen Cab
Br3ttBrat
Ah Muzen Cab
2,483
651
0
211
3,602
1,277
432
870
2,732
0
41,002
L
Maui
6,061
1,807
0
2,561
8,456
5,125
0
3,240
5,216
48,599
13,469
W
Terra
QtRikka
Terra
1,942
476
1,030
1,432
6,874
3,038
0
1,906
4,968
15,294
0
L
8,964
1,666
0
3,510
12,111
10,970
0
476
11,635
0
42,788
L
0
0
0
45
699
106
0
0
699
1,065
0
W
Medusa
5,990
2,428
0
2,392
12,276
4,474
456
1,544
10,732
0
40,708
W
5,203
1,736
0
2,017
6,680
2,452
1,678
4,011
2,669
28,074
4,276
W
Pele
3,575
779
0
1,792
9,873
3,470
550
2,179
7,694
0
48,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
31,576
296
Minions Killed
273
0
Camps Cleared
0
924,577
Distance Traveled
1,157,559
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,891
574
108
9
0
214,848
3
L
Jormungandr
5,608
467
38
3
0
222,462
0
W
Ah Muzen Cab
6,370
531
72
6
0
210,461
2
L
Maui
7,090
591
88
7
0
245,475
4
W
Terra
5,627
469
14
1
0
254,539
0
L
Mulan
6,847
571
60
5
0
209,253
0
L
Zeus
3,745
312
2
0
0
32,539
0
W
Medusa
6,282
524
64
5
0
205,095
5
W
Sol
6,764
564
56
5
0
225,848
4
W
Pele
6,533
544
67
6
0
261,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role