Player Matchup

King Arthur
King Arthur
AnActualElephant
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,061 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CheeseToest
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 3
Cerberus
Cerberus
Pk4life4u47
Cerberus
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
74W - 80L
1,500 Elo+
Party 3
Bakasura
Bakasura
SumNum96
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,390 Elo+
Party 2
Susano
Susano
jtomboy711
Susano
Level 99
God Stats
0W - 3L
1,220 SR
Queue Stats
337W - 339L
1,434 Elo+
Party 2
Team Averages
Level 58
1,487 SR
1,377 Elo+

VS

Team Averages
Level 25
1,555 SR
1,357 Elo+
Zhong Kui
Zhong Kui
Baaakaa
Zhong Kui
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,400 Elo+
Solo
Hachiman
Hachiman
ButtBoy692888
Hachiman
Level 28
God Stats
4W - 0L
1,775 SR
Queue Stats
251W - 259L
1,413 Elo+
Solo
Atlas
Atlas
EBagel
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,152 Elo+
Party 1
Serqet
Serqet
Ninja-kiD-03
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 1
Ishtar
Ishtar
junitoon
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnActualElephant
King Arthur
11
1 / 5 / 7
7,790
556
3,391
8,940
7,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
CheeseToest
Ah Muzen Cab
20
7 / 4 / 7
11,822
844
23,802
15,328
8,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Pk4life4u47
Cerberus
15
1 / 8 / 7
9,889
706
5,975
22,319
27,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SumNum96
Bakasura
18
9 / 10 / 6
11,701
836
12,869
22,312
26,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Susano
jtomboy711
Susano
16
4 / 12 / 6
9,823
702
8,579
20,760
10,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baaakaa
Zhong Kui
20
9 / 3 / 24
13,025
930
24,493
20,588
20,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
ButtBoy692888
Hachiman
19
6 / 6 / 19
12,517
894
15,490
14,351
6,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
EBagel
Atlas
19
5 / 3 / 29
12,596
900
11,757
20,264
28,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
16
6 / 8 / 12
10,978
784
7,817
13,721
7,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
junitoon
Ishtar
20
13 / 2 / 15
12,962
926
17,609
12,231
6,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
138
22
Kills
39
39
Deaths
22
33
Assists
99
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnActualElephant
King Arthur
1
5
7
0.9
W
Zhong Kui
Baaakaa
Zhong Kui
9
3
24
7
W
Hachiman
ButtBoy692888
Hachiman
6
6
19
2.58
L
Ah Muzen Cab
CheeseToest
Ah Muzen Cab
7
4
7
2.63
W
Atlas
EBagel
Atlas
5
3
29
6.5
W
Serqet
6
8
12
1.5
L
Cerberus
Pk4life4u47
Cerberus
1
8
7
0.56
L
Bakasura
SumNum96
Bakasura
9
10
6
1.2
L
Susano
jtomboy711
Susano
4
12
6
0.58
W
Ishtar
junitoon
Ishtar
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,616
Damage
77,166
89,659
Taken
81,155
81,266
Mitigated
68,722
12,085
Healing
30,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnActualElephant
King Arthur
3,391
371
0
250
8,940
7,715
0
2,996
5,844
0
7,795
W
Zhong Kui
Baaakaa
Zhong Kui
24,493
4,648
1,790
10,781
20,588
20,555
2,570
726
18,331
53,551
0
W
Hachiman
ButtBoy692888
Hachiman
15,490
8,851
2,157
1,432
14,351
6,228
1,735
629
12,390
0
32,209
L
Ah Muzen Cab
CheeseToest
Ah Muzen Cab
23,802
8,977
388
2,323
15,328
8,692
0
8,137
7,191
0
46,985
W
Atlas
EBagel
Atlas
11,757
4,628
2,530
7,394
20,264
28,332
967
2,337
17,262
21,118
0
W
Serqet
7,817
3,264
699
874
13,721
7,337
1,351
721
12,362
0
12,732
L
Cerberus
Pk4life4u47
Cerberus
5,975
264
0
5,018
22,319
27,733
73
8,887
13,370
12,143
1,057
L
Bakasura
SumNum96
Bakasura
12,869
6,447
130
1,815
22,312
26,634
1,191
9,373
12,709
0
13,910
L
Susano
jtomboy711
Susano
8,579
1,221
299
1,862
20,760
10,492
0
6,857
13,903
0
24,013
W
Ishtar
junitoon
Ishtar
17,609
11,657
74
2,627
12,231
6,270
2,987
505
11,292
0
31,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
62,078
120
Minions Killed
205
0
Camps Cleared
0
916,811
Distance Traveled
1,216,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,790
556
10
1
0
127,428
0
W
Zhong Kui
13,025
930
80
6
0
245,752
0
W
Hachiman
12,517
894
41
3
0
190,868
0
L
Ah Muzen Cab
11,822
844
51
4
0
228,219
0
W
Atlas
12,596
900
18
1
0
285,649
0
W
Serqet
10,978
784
17
1
0
224,036
0
L
Cerberus
9,889
706
11
1
0
150,254
0
L
Bakasura
11,701
836
22
2
0
230,918
0
L
Susano
9,823
702
26
2
0
179,992
0
W
Ishtar
12,962
926
49
4
0
270,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role