Player Matchup

Nox
Nox
 
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Chick NLevy
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,422 Elo+
Party 1
Ymir
Ymir
Der Swank
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,422 Elo+
Party 1
Jing Wei
Jing Wei
GxthTea
Jing Wei
Level 70
God Stats
18W - 27L
1,424 SR
Queue Stats
219W - 226L
1,477 Elo+
Solo
Achilles
Achilles
PureMidheaven
Achilles
Level 106
God Stats
2W - 6L
1,372 SR
Queue Stats
112W - 114L
1,450 Elo+
Solo
Team Averages
Level 74
1,459 SR
1,454 Elo+

VS

Team Averages
Level 103
1,531 SR
1,507 Elo+
Izanami
Izanami
DsabE
Izanami
Level 139
God Stats
53W - 35L
1,615 SR
Queue Stats
173W - 181L
1,449 Elo+
Party 2
Thanatos
Thanatos
Eonfe
Thanatos
Level 66
God Stats
3W - 2L
1,598 SR
Queue Stats
51W - 32L
1,771 Elo+
Solo
Kuzenbo
Kuzenbo
Motel6Janitor
Kuzenbo
Level 69
God Stats
29W - 34L
1,492 SR
Queue Stats
329W - 325L
1,467 Elo+
Party 2
Erlang Shen
Erlang Shen
angel2287
Erlang Shen
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
217W - 187L
1,474 Elo+
Solo
Persephone
Persephone
courrtneey
Persephone
Level 98
God Stats
15W - 20L
1,449 SR
Queue Stats
33W - 46L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 6 / 0
7,175
513
2,670
10,634
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 5 / 0
5,655
404
3,371
10,220
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 6 / 0
5,218
373
2,766
12,393
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
GxthTea
Jing Wei
9
0 / 3 / 0
5,491
392
2,611
8,413
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PureMidheaven
Achilles
12
4 / 3 / 0
7,060
504
11,708
16,729
11,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DsabE
Izanami
14
5 / 0 / 3
8,595
614
8,718
5,283
2,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Eonfe
Thanatos
14
8 / 1 / 6
8,482
606
9,033
11,753
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
12
4 / 0 / 9
8,308
593
6,105
10,188
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
angel2287
Erlang Shen
13
1 / 4 / 3
8,190
585
10,757
18,935
21,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Persephone
courrtneey
Persephone
13
5 / 1 / 7
7,957
568
6,295
6,779
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
6
Kills
23
23
Deaths
6
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
6
0
0.17
L
1
5
0
0.2
L
Ymir
0
6
0
0
W
Izanami
DsabE
Izanami
5
0
3
6.5
W
Thanatos
Eonfe
Thanatos
8
1
6
11
L
Jing Wei
GxthTea
Jing Wei
0
3
0
0
W
Kuzenbo
4
0
9
8.5
L
Achilles
PureMidheaven
Achilles
4
3
0
1.33
W
Erlang Shen
angel2287
Erlang Shen
1
4
3
0.63
W
Persephone
courrtneey
Persephone
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,126
Damage
40,908
58,389
Taken
52,938
26,830
Mitigated
41,578
10,198
Healing
24,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,670
162
0
1,800
10,634
3,652
441
3,327
7,023
62,583
369
L
3,371
683
0
2,272
10,220
2,965
0
1,566
8,565
0
24,562
L
Ymir
2,766
716
0
829
12,393
6,309
0
4,374
7,932
14,383
0
W
Izanami
DsabE
Izanami
8,718
6,370
0
2,658
5,283
2,183
3,569
696
4,587
0
83,347
W
Thanatos
Eonfe
Thanatos
9,033
2,370
0
9,339
11,753
4,734
0
1,163
10,590
0
54,103
L
Jing Wei
GxthTea
Jing Wei
2,611
1,654
0
2,320
8,413
2,180
0
2,281
6,132
0
32,222
W
Kuzenbo
6,105
2,829
0
2,369
10,188
10,774
148
2,192
7,996
18,083
0
L
Achilles
PureMidheaven
Achilles
11,708
4,606
0
2,977
16,729
11,724
0
392
16,337
0
47,761
W
Erlang Shen
angel2287
Erlang Shen
10,757
5,935
0
8,484
18,935
21,534
596
0
18,935
0
56,908
W
Persephone
courrtneey
Persephone
6,295
331
0
2,020
6,779
2,353
148
1,919
4,858
46,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
41,532
285
Minions Killed
374
0
Camps Cleared
0
1,327,410
Distance Traveled
1,388,426
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,175
513
131
9
0
249,342
0
L
Da Ji
5,655
404
34
2
0
303,551
0
L
Ymir
5,218
373
17
1
0
263,026
2
W
Izanami
8,595
614
129
9
0
256,279
4
W
Thanatos
8,482
606
87
6
0
320,822
0
L
Jing Wei
5,491
392
43
3
0
236,551
0
W
Kuzenbo
8,308
593
15
1
0
281,206
5
L
Achilles
7,060
504
60
4
0
274,940
2
W
Erlang Shen
8,190
585
71
5
0
258,740
0
W
Persephone
7,957
568
72
5
0
271,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role