Player Matchup

Maui
Maui
Bakugo6792
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,390 Elo+
Party 2
Freya
Freya
Gnadd
Freya
Level 117
God Stats
2W - 2L
1,612 SR
Queue Stats
435W - 433L
1,493 Elo+
Solo
Artemis
Artemis
Pennywise90green
Artemis
Level 143
God Stats
3W - 2L
1,543 SR
Queue Stats
72W - 68L
1,553 Elo+
Party 3
Bakasura
Bakasura
Wario31CR
Bakasura
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 71L
1,452 Elo+
Party 3
Horus
Horus
bubby070109
Horus
Level 27
God Stats
2W - 3L
1,348 SR
Queue Stats
65W - 112L
1,305 Elo+
Party 2
Team Averages
Level 84
1,501 SR
1,439 Elo+

VS

Team Averages
Level 113
1,503 SR
1,412 Elo+
Danzaburou
Danzaburou
Abbsis
Danzaburou
Level 121
God Stats
3W - 2L
1,609 SR
Queue Stats
142W - 154L
1,416 Elo+
Party 1
Vamana
Vamana
BulletInHead973
Vamana
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 56L
1,419 Elo+
Solo
Charon
Charon
Saucy Creepa
Charon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 128L
1,361 Elo+
Party 1
Osiris
Osiris
dusky1995
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,428 Elo+
Solo
Chang'e
Chang'e
shoetang09
Chang'e
Level 101
God Stats
2W - 1L
1,408 SR
Queue Stats
57W - 59L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,455
678
4,487
15,526
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Freya
Gnadd
Freya
15
3 / 4 / 2
8,565
779
9,938
13,670
12,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 5 / 3
9,262
842
15,710
11,527
6,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Wario31CR
Bakasura
10
0 / 6 / 3
6,865
624
2,399
11,027
6,361
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 6 / 3
7,473
679
4,952
13,944
7,452
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abbsis
Danzaburou
16
5 / 1 / 17
9,820
893
14,949
11,019
5,264
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 3 / 17
8,932
812
12,048
14,460
17,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
12
1 / 3 / 14
8,086
735
3,468
9,804
8,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
dusky1995
Osiris
18
6 / 0 / 21
10,207
928
11,384
10,526
12,891
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
shoetang09
Chang'e
17
12 / 2 / 13
10,431
948
16,844
10,061
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
109
8
Kills
27
27
Deaths
9
15
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Abbsis
Danzaburou
5
1
17
13.5
L
0
6
4
0.33
W
3
3
17
3.83
L
Freya
Gnadd
Freya
3
4
2
1
L
3
5
3
0.9
W
Charon
1
3
14
2.67
L
Bakasura
Wario31CR
Bakasura
0
6
3
0.25
L
2
6
3
0.58
W
Osiris
dusky1995
Osiris
6
0
21
16.5
W
Chang'e
shoetang09
Chang'e
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
58,693
65,694
Taken
55,870
49,585
Mitigated
48,424
10,513
Healing
29,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Abbsis
Danzaburou
14,949
7,072
3,336
4,435
11,019
5,264
2,729
2,347
8,672
0
36,423
L
4,487
564
0
728
15,526
16,928
0
3,948
10,628
6,289
0
W
12,048
6,714
67
1,600
14,460
17,339
1,263
3,361
10,901
0
19,780
L
Freya
Gnadd
Freya
9,938
2,794
582
3,607
13,670
12,230
0
4,792
8,400
17,587
0
L
15,710
6,310
134
286
11,527
6,614
385
2,577
8,471
0
42,718
W
Charon
3,468
503
63
807
9,804
8,591
622
1,611
8,113
5,751
418
L
Bakasura
Wario31CR
Bakasura
2,399
1,288
954
662
11,027
6,361
0
4,246
6,418
0
4,425
L
4,952
2,262
2,090
1,470
13,944
7,452
0
6,163
7,361
0
6,302
W
Osiris
dusky1995
Osiris
11,384
1,386
1,590
2,830
10,526
12,891
1,430
3,589
6,821
3,447
18,851
W
Chang'e
shoetang09
Chang'e
16,844
2,125
10,100
4,662
10,061
4,339
913
3,517
6,424
32,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
47,476
92
Minions Killed
128
0
Camps Cleared
0
809,713
Distance Traveled
909,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,820
893
37
3
0
183,171
0
L
Maui
7,455
678
5
0
0
175,970
0
W
Vamana
8,932
812
18
2
0
201,221
0
L
Freya
8,565
779
18
2
0
158,153
0
L
Artemis
9,262
842
56
5
0
164,683
0
W
Charon
8,086
735
6
1
0
113,556
0
L
Bakasura
6,865
624
12
1
0
151,299
0
L
Horus
7,473
679
1
0
0
159,608
0
W
Osiris
10,207
928
21
2
0
223,626
0
W
Chang'e
10,431
948
46
4
0
188,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role