Player Matchup

Bacchus
Bacchus
Criminal000
Bacchus
Level 147
God Stats
7W - 4L
1,309 SR
Queue Stats
115W - 128L
1,474 Elo+
Party 2
Nox
Nox
JayS133per
Nox
Level 166
God Stats
8W - 2L
1,741 SR
Queue Stats
289W - 295L
1,506 Elo+
Party 2
Ravana
Ravana
TrippyRatzz
Ravana
Level 148
God Stats
17W - 15L
1,517 SR
Queue Stats
275W - 268L
1,510 Elo+
Party 2
Tyr
Tyr
UnseenHippo
Tyr
Level 127
God Stats
2W - 3L
1,584 SR
Queue Stats
23W - 18L
1,518 Elo+
Party 2
Ares
Ares
xOakCliffx214
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,571 Elo+
Solo
Team Averages
Level 143
1,530 SR
1,516 Elo+

VS

Team Averages
Level 127
1,498 SR
1,494 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Dwreckless421
Sol
Level 154
God Stats
142W - 111L
1,556 SR
Queue Stats
497W - 508L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Neo456823
Nu Wa
Level 187
God Stats
45W - 37L
1,579 SR
Queue Stats
512W - 482L
1,482 Elo+
Solo
Neith
Neith
RockTrap120
Neith
Level 109
God Stats
16W - 16L
1,501 SR
Queue Stats
652W - 616L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Sudokes
Erlang Shen
Level 129
God Stats
2W - 3L
1,352 SR
Queue Stats
181W - 156L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Criminal000
Bacchus
7
0 / 0 / 0
4,728
473
2,877
4,880
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,821
582
3,608
4,684
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
10
1 / 1 / 1
5,427
543
4,944
7,152
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,810
581
3,158
10,419
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 0
4,053
405
2,953
7,209
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 0 / 2
4,931
493
2,779
6,218
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 1
7,516
752
7,843
8,756
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Neo456823
Nu Wa
10
2 / 1 / 1
6,183
618
4,159
4,729
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 0 / 2
6,777
678
5,411
4,833
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Sudokes
Erlang Shen
11
2 / 1 / 2
6,219
622
4,072
8,821
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
2
1
L
Bacchus
Criminal000
Bacchus
0
0
0
0
W
2
1
1
2.5
L
1
1
1
1.5
W
Nu Wa
Neo456823
Nu Wa
2
1
1
2.5
W
3
0
2
4
W
Erlang Shen
Sudokes
Erlang Shen
2
1
2
3
L
Ravana
1
1
1
1.5
L
1
3
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,540
Damage
24,264
34,344
Taken
33,357
17,430
Mitigated
14,119
7,796
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,779
687
0
594
6,218
3,724
0
2,791
3,363
399
21,428
L
Bacchus
Criminal000
Bacchus
2,877
205
234
970
4,880
4,985
0
424
4,368
16,702
0
W
7,843
3,331
0
6,168
8,756
2,804
0
0
8,756
57,599
4,812
L
3,608
108
0
786
4,684
1,570
0
2,257
2,227
37,524
0
W
Nu Wa
Neo456823
Nu Wa
4,159
1,116
0
1,000
4,729
1,651
290
2,406
2,153
34,901
0
W
5,411
3,455
0
2,202
4,833
1,961
789
2,476
2,357
0
40,960
W
Erlang Shen
Sudokes
Erlang Shen
4,072
2,527
0
1,593
8,821
3,979
0
1,486
7,290
0
48,027
L
Ravana
4,944
2,094
0
1,392
7,152
2,816
0
720
6,270
0
44,631
L
3,158
266
0
2,580
10,419
4,632
0
8,017
2,324
0
38,637
L
2,953
100
0
1,834
7,209
3,427
0
212
6,937
14,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
31,626
245
Minions Killed
364
0
Camps Cleared
0
1,066,885
Distance Traveled
1,037,181
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,931
493
38
4
0
235,105
0
L
Bacchus
4,728
473
25
3
0
233,958
0
W
Sol
7,516
752
114
11
0
191,710
0
L
Nox
5,821
582
76
8
0
222,974
6
W
Nu Wa
6,183
618
69
7
0
188,869
0
W
Neith
6,777
678
72
7
0
186,233
0
W
Erlang Shen
6,219
622
71
7
0
235,264
1
L
Ravana
5,427
543
67
7
0
236,140
0
L
Tyr
5,810
581
62
6
0
212,097
0
L
Ares
4,053
405
15
2
0
161,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role