Player Matchup

Loki
Loki
Angel4392
Loki
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 17L
1,202 Elo+
Solo
Ymir
Ymir
Natflix
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
Yotoeknee
Kukulkan
Level 145
God Stats
3W - 1L
1,735 SR
Queue Stats
105W - 113L
1,456 Elo+
Party 2
Team Averages
Level 93
1,578 SR
1,351 Elo+

VS

Team Averages
Level 92
1,549 SR
1,340 Elo+
Sun Wukong
Sun Wukong
Alfaro-kun
Sun Wukong
Level 61
God Stats
1W - 1L
1,602 SR
Queue Stats
60W - 100L
1,218 Elo+
Solo
Sol
Sol
RD N0ah09
Sol
Level 108
God Stats
108W - 102L
1,537 SR
Queue Stats
213W - 216L
1,410 Elo+
Party 1
Arachne
Arachne
looney42o
Arachne
Level 107
God Stats
90W - 78L
1,510 SR
Queue Stats
114W - 106L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 4 / 9
12,490
694
7,835
11,447
4,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Natflix
Ymir
14
3 / 1 / 9
12,446
691
4,322
10,818
10,917
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
Yotoeknee
Kukulkan
16
7 / 3 / 6
13,746
764
20,042
12,933
5,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alfaro-kun
Sun Wukong
14
2 / 5 / 2
12,191
677
3,571
14,598
11,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 5
12,846
714
16,186
14,155
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
looney42o
Arachne
15
3 / 5 / 2
12,613
701
6,936
17,703
7,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
6
8
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alfaro-kun
Sun Wukong
2
5
2
0.6
W
Loki
3
4
9
1.88
W
Ymir
Natflix
Ymir
3
1
9
7.5
L
1
3
5
1.17
W
Kukulkan
Yotoeknee
Kukulkan
7
3
6
3.33
L
Arachne
looney42o
Arachne
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,199
Damage
26,693
35,198
Taken
46,456
21,171
Mitigated
24,916
6,983
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alfaro-kun
Sun Wukong
3,571
457
0
799
14,598
11,575
0
7,154
7,444
0
47,457
W
Loki
7,835
1,408
315
3,394
11,447
4,437
800
4,125
7,322
0
34,022
W
Ymir
Natflix
Ymir
4,322
472
0
477
10,818
10,917
857
5,949
4,869
16,149
0
L
16,186
4,348
0
6,025
14,155
5,410
0
7,680
6,475
75,087
0
W
Kukulkan
Yotoeknee
Kukulkan
20,042
1,223
85
2,712
12,933
5,817
1,336
6,784
6,149
78,926
0
L
Arachne
looney42o
Arachne
6,936
5,244
136
4,021
17,703
7,931
0
11,008
6,695
0
42,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
37,650
163
Minions Killed
189
0
Camps Cleared
0
884,868
Distance Traveled
837,521
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,191
677
62
3
0
242,823
3
W
Loki
12,490
694
33
2
0
295,099
0
W
Ymir
12,446
691
20
1
0
297,526
0
L
Sol
12,846
714
89
5
0
301,307
1
W
Kukulkan
13,746
764
110
6
0
292,243
3
L
Arachne
12,613
701
38
2
0
293,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role