Player Matchup

Rama
Rama
berryly
Rama
Level 159
God Stats
21W - 16L
1,646 SR
Queue Stats
235W - 232L
1,609 Elo+
Party 1
Mulan
Mulan
egirlsab
Mulan
Level 149
God Stats
4W - 3L
1,625 SR
Queue Stats
185W - 179L
1,527 Elo+
Party 1
Ix Chel
Ix Chel
sanity-assessor
Ix Chel
Level 189
God Stats
4W - 3L
1,594 SR
Queue Stats
91W - 77L
1,587 Elo+
Solo
Team Averages
Level 166
1,622 SR
1,574 Elo+

VS

Team Averages
Level 174
1,609 SR
1,561 Elo+
Horus
Horus
ChaosDShadow
Horus
Level 147
God Stats
4W - 3L
1,770 SR
Queue Stats
301W - 301L
1,489 Elo+
Solo
Bastet
Bastet
KingDennis
Bastet
Level 157
God Stats
6W - 4L
1,489 SR
Queue Stats
601W - 532L
1,659 Elo+
Solo
Nu Wa
Nu Wa
spectre1x9
Nu Wa
Level 219
God Stats
56W - 58L
1,570 SR
Queue Stats
1,026W - 1,000L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
berryly
Rama
10
1 / 2 / 1
7,173
717
4,953
8,229
2,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
egirlsab
Mulan
9
1 / 3 / 0
6,818
682
4,147
10,710
9,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 2
7,174
717
6,004
7,603
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
8,011
801
2,922
7,439
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
KingDennis
Bastet
11
6 / 1 / 3
8,677
868
12,575
8,552
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
11
1 / 0 / 8
8,114
811
8,401
4,494
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Bastet
KingDennis
Bastet
6
1
3
7.5
L
Rama
berryly
Rama
1
2
1
0.75
L
Mulan
egirlsab
Mulan
1
3
0
0.33
L
0
4
2
0.25
W
Nu Wa
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
23,898
26,542
Taken
20,485
13,811
Mitigated
11,493
2,950
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,922
1,127
705
2,981
7,439
6,509
194
2,735
4,462
0
10,940
W
Bastet
KingDennis
Bastet
12,575
3,104
0
1,804
8,552
3,256
695
2,479
5,895
0
38,291
L
Rama
berryly
Rama
4,953
4,316
0
1,451
8,229
2,324
0
2,952
5,277
0
34,551
L
Mulan
egirlsab
Mulan
4,147
326
0
290
10,710
9,484
0
4,391
6,319
0
10,185
L
6,004
620
332
877
7,603
2,003
0
1,148
6,455
32,836
0
W
Nu Wa
8,401
1,870
0
888
4,494
1,728
538
459
4,007
42,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,165
Gold Earned
24,802
136
Minions Killed
127
0
Camps Cleared
0
510,013
Distance Traveled
594,702
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,011
801
23
2
0
197,675
0
W
Bastet
8,677
868
49
5
0
210,502
0
L
Rama
7,173
717
71
7
0
173,701
0
L
Mulan
6,818
682
15
2
0
170,650
2
L
Ix Chel
7,174
717
50
5
0
165,662
0
W
Nu Wa
8,114
811
55
6
0
186,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role