Player Matchup

Ix Chel
Ix Chel
HowBoutDemChiefs
Ix Chel
Level 137
God Stats
11W - 8L
1,693 SR
Queue Stats
265W - 239L
1,523 Elo+
Solo
Danzaburou
Danzaburou
NatureIsBaye
Danzaburou
Level 67
God Stats
0W - 2L
1,250 SR
Queue Stats
2W - 8L
1,253 Elo+
Party 1
Gilgamesh
Gilgamesh
Ooplagloo
Gilgamesh
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 102L
1,480 Elo+
Party 1
Thor
Thor
Shanners8
Thor
Level 153
God Stats
16W - 14L
1,642 SR
Queue Stats
137W - 145L
1,498 Elo+
Solo
Hun Batz
Hun Batz
SpaceMovieOf1992
Hun Batz
Level 60
God Stats
0W - 5L
1,359 SR
Queue Stats
211W - 169L
1,537 Elo+
Party 1
Team Averages
Level 102
1,489 SR
1,458 Elo+

VS

Team Averages
Level 128
1,553 SR
1,544 Elo+
Ratatoskr
Ratatoskr
CaptainKid07
Ratatoskr
Level 152
God Stats
22W - 19L
1,588 SR
Queue Stats
339W - 347L
1,518 Elo+
Party 2
Chernobog
Chernobog
KSG19
Chernobog
Level 69
God Stats
1W - 0L
1,344 SR
Queue Stats
8W - 2L
1,666 Elo+
Solo
Tyr
Tyr
iDrum4Lunch
Tyr
Level 139
God Stats
29W - 15L
1,584 SR
Queue Stats
81W - 58L
1,489 Elo+
Solo
Anubis
Anubis
robustnickles
Anubis
Level 124
God Stats
2W - 2L
1,577 SR
Queue Stats
262W - 256L
1,521 Elo+
Solo
Bacchus
Bacchus
z Th3Darkness
Bacchus
Level 158
God Stats
9W - 5L
1,673 SR
Queue Stats
396W - 385L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,640
511
3,704
8,110
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
NatureIsBaye
Danzaburou
10
0 / 4 / 0
6,523
502
1,320
8,531
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Ooplagloo
Gilgamesh
10
0 / 4 / 0
6,185
476
2,423
9,307
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
12
1 / 2 / 1
6,748
519
5,505
9,553
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 1
6,589
507
4,186
10,382
7,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CaptainKid07
Ratatoskr
14
4 / 0 / 2
8,238
634
4,754
8,758
3,565
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
KSG19
Chernobog
14
1 / 1 / 4
8,562
659
6,279
6,217
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 0
8,466
651
7,365
9,013
6,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 1 / 2
8,604
662
6,648
6,787
3,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
12
2 / 0 / 6
7,687
591
4,918
7,898
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
15
15
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CaptainKid07
Ratatoskr
4
0
2
5
L
0
3
1
0.17
W
Chernobog
KSG19
Chernobog
1
1
4
3
L
Danzaburou
NatureIsBaye
Danzaburou
0
4
0
0
L
Gilgamesh
Ooplagloo
Gilgamesh
0
4
0
0
L
Thor
1
2
1
0.75
L
1
2
1
0.75
W
4
0
0
4
W
4
1
2
5
W
Bacchus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,138
Damage
29,964
45,883
Taken
38,673
23,770
Mitigated
23,840
12,237
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CaptainKid07
Ratatoskr
4,754
639
0
1,360
8,758
3,565
0
348
8,365
0
69,871
L
3,704
330
306
1,348
8,110
2,646
0
5,167
2,943
48,805
0
W
Chernobog
KSG19
Chernobog
6,279
4,688
0
2,158
6,217
2,842
533
0
6,217
0
72,607
L
Danzaburou
NatureIsBaye
Danzaburou
1,320
315
0
1,796
8,531
2,914
0
1,526
7,005
0
36,064
L
Gilgamesh
Ooplagloo
Gilgamesh
2,423
574
0
1,296
9,307
7,448
0
0
9,307
0
31,169
L
Thor
5,505
472
0
3,694
9,553
3,277
0
2,388
7,165
0
41,386
L
4,186
1,136
0
3,797
10,382
7,485
0
2,485
7,897
0
25,890
W
7,365
1,693
0
4,440
9,013
6,006
0
680
7,896
0
50,816
W
6,648
264
0
3,863
6,787
3,744
299
1,663
5,124
71,977
0
W
Bacchus
4,918
750
0
2,304
7,898
7,683
0
1,013
6,885
16,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
41,557
345
Minions Killed
461
0
Camps Cleared
0
1,278,928
Distance Traveled
1,470,579
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,238
634
101
8
0
339,382
0
L
Ix Chel
6,640
511
104
8
0
261,655
2
W
Chernobog
8,562
659
136
10
0
262,438
0
L
Danzaburou
6,523
502
74
6
0
245,251
0
L
Gilgamesh
6,185
476
58
4
0
239,077
0
L
Thor
6,748
519
73
6
0
256,857
3
L
Hun Batz
6,589
507
36
3
0
276,088
2
W
Tyr
8,466
651
79
6
0
279,749
0
W
Anubis
8,604
662
126
10
0
268,033
3
W
Bacchus
7,687
591
19
1
0
320,977
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role