Player Matchup

Cupid
Cupid
ItsByronNotBrian
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,577 Elo+
Party 2
Zhong Kui
Zhong Kui
Ravenshadow28
Zhong Kui
Level 157
God Stats
3W - 2L
1,585 SR
Queue Stats
323W - 350L
1,440 Elo+
Party 2
Hun Batz
Hun Batz
SleepyAkuma
Hun Batz
Level 126
God Stats
13W - 3L
1,859 SR
Queue Stats
351W - 275L
1,616 Elo+
Party 2
Cernunnos
Cernunnos
SnootyDeath
Cernunnos
Level 157
God Stats
14W - 18L
1,405 SR
Queue Stats
700W - 722L
1,572 Elo+
Party 2
Athena
Athena
silvrbld
Athena
Level 143
God Stats
3W - 2L
1,638 SR
Queue Stats
158W - 162L
1,516 Elo+
Party 2
Team Averages
Level 138
1,597 SR
1,544 Elo+

VS

Team Averages
Level 153
1,569 SR
1,555 Elo+
Camazotz
Camazotz
 
Camazotz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AaronMatz
Nu Wa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,538 Elo+
Party 1
Achilles
Achilles
Ashes209
Achilles
Level 171
God Stats
4W - 4L
1,762 SR
Queue Stats
307W - 287L
1,529 Elo+
Solo
He Bo
He Bo
Sagittiger
He Bo
Level 155
God Stats
2W - 2L
1,865 SR
Queue Stats
233W - 112L
1,686 Elo+
Solo
Cupid
Cupid
SailorSkitty
Cupid
Level 141
God Stats
0W - 3L
1,220 SR
Queue Stats
191W - 191L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 14
8,946
895
10,364
9,333
4,299
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
Ravenshadow28
Zhong Kui
15
4 / 3 / 10
8,672
867
12,302
12,215
15,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SleepyAkuma
Hun Batz
16
5 / 2 / 15
9,347
935
14,090
10,919
13,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
SnootyDeath
Cernunnos
16
6 / 1 / 10
9,606
961
11,694
9,085
4,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
silvrbld
Athena
16
3 / 3 / 16
10,018
1,002
8,238
14,999
16,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
2 / 5 / 4
8,085
809
5,343
16,917
16,843
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
AaronMatz
Nu Wa
15
2 / 3 / 6
7,631
763
12,918
9,540
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ashes209
Achilles
13
3 / 4 / 5
8,236
824
10,095
14,163
23,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
13
1 / 6 / 6
7,608
761
8,674
12,742
5,359
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 5
8,010
801
8,177
8,766
4,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
21
Kills
9
9
Deaths
21
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
5
4
0.8
L
Nu Wa
AaronMatz
Nu Wa
2
3
6
1.67
L
Achilles
Ashes209
Achilles
3
4
5
1.38
W
3
0
14
10
W
Zhong Kui
Ravenshadow28
Zhong Kui
4
3
10
3
L
He Bo
1
6
6
0.67
L
1
3
5
1.17
W
Hun Batz
SleepyAkuma
Hun Batz
5
2
15
6.25
W
Cernunnos
SnootyDeath
Cernunnos
6
1
10
11
W
Athena
silvrbld
Athena
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,688
Damage
45,207
56,551
Taken
62,128
53,920
Mitigated
54,441
31,141
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,343
1,486
2,364
4,478
16,917
16,843
0
4,954
11,963
0
7,880
L
Nu Wa
AaronMatz
Nu Wa
12,918
2,766
516
1,491
9,540
4,516
0
3,067
6,473
31,609
0
L
Achilles
Ashes209
Achilles
10,095
907
367
2,579
14,163
23,284
0
3,792
10,371
0
15,915
W
10,364
4,665
5,706
5,773
9,333
4,299
956
5,199
4,114
0
27,344
W
Zhong Kui
Ravenshadow28
Zhong Kui
12,302
689
0
4,054
12,215
15,272
954
3,992
7,827
21,122
0
L
He Bo
8,674
1,109
642
1,821
12,742
5,359
0
5,536
7,206
13,167
0
L
8,177
5,397
4,802
2,627
8,766
4,439
39
3,191
5,575
0
20,242
W
Hun Batz
SleepyAkuma
Hun Batz
14,090
2,600
3,955
3,157
10,919
13,494
646
4,187
6,544
0
27,539
W
Cernunnos
SnootyDeath
Cernunnos
11,694
3,566
1,309
2,647
9,085
4,552
1,676
3,557
5,387
0
30,603
W
Athena
silvrbld
Athena
8,238
1,979
1,844
2,696
14,999
16,303
221
4,046
10,849
15,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
39,570
149
Minions Killed
89
0
Camps Cleared
0
1,068,339
Distance Traveled
896,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,085
809
1
0
0
204,626
0
L
Nu Wa
7,631
763
20
2
0
187,434
0
L
Achilles
8,236
824
9
1
0
176,771
0
W
Cupid
8,946
895
40
4
0
219,972
0
W
Zhong Kui
8,672
867
19
2
0
190,429
0
L
He Bo
7,608
761
23
2
0
149,582
0
L
Cupid
8,010
801
36
4
0
178,030
0
W
Hun Batz
9,347
935
23
2
0
235,599
0
W
Cernunnos
9,606
961
53
5
0
194,794
0
W
Athena
10,018
1,002
14
1
0
227,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role