Player Matchup

Merlin
Merlin
Bronze I
 
Merlin
Bronze I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
Griffin2132907
Chernobog
Bronze III
Level 66
God Stats
20W - 24L
1,147 SR
Queue Stats
75W - 116L
417 MMR
Party 2
Bacchus
Bacchus
Bronze I
ZigzagFungus14
Bacchus
Bronze I
Level 66
God Stats
40W - 42L
1,493 SR
Queue Stats
83W - 116L
711 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 72
1,380 SR
876 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,459 SR
590 MMR
Yemoja
Yemoja
Bronze I
BrunoVania313
Yemoja
Bronze I
Level 164
God Stats
2W - 1L
1,408 SR
Queue Stats
486W - 557L
262 MMR
Solo
Thanatos
Thanatos
Bronze II
Lowski07
Thanatos
Bronze II
Level 101
God Stats
7W - 6L
1,544 SR
Queue Stats
22W - 43L
758 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
zMajesticz-
Nu Wa
Silver IV
Level 118
God Stats
13W - 7L
1,424 SR
Queue Stats
203W - 239L
752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 1
7,646
637
5,454
7,868
2,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Griffin2132907
Chernobog
10
0 / 2 / 1
7,777
648
2,611
6,331
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 0
8,144
679
3,095
9,686
10,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bans
AchillesHeraDa JiCthulhuBaba Yaga

VS

Bans
ChaacSolSkadiFreyaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
8,681
723
2,648
4,504
3,747
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Lowski07
Thanatos
12
6 / 0 / 2
9,681
807
6,806
8,799
4,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 5
9,383
782
10,912
4,501
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
0
0
10
5
L
Chernobog
Griffin2132907
Chernobog
0
2
1
0.25
W
Thanatos
Lowski07
Thanatos
6
0
2
7
L
1
4
0
0.25
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,160
Damage
20,366
23,885
Taken
17,804
14,204
Mitigated
10,125
2,475
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,454
52
0
0
7,868
2,123
0
4,614
3,254
34,422
0
W
2,648
431
1,079
1,236
4,504
3,747
182
2,019
2,485
16,693
0
L
Chernobog
Griffin2132907
Chernobog
2,611
1,077
0
1,265
6,331
1,994
0
3,773
2,558
0
30,336
W
Thanatos
Lowski07
Thanatos
6,806
1,154
0
5,549
8,799
4,786
21
4,104
4,695
0
39,266
L
3,095
149
0
1,210
9,686
10,087
0
5,769
3,917
17,887
0
W
10,912
4,678
55
1,489
4,501
1,592
641
2,879
1,622
40,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,567
Gold Earned
27,745
112
Minions Killed
139
0
Camps Cleared
0
532,345
Distance Traveled
609,830
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,646
637
41
3
0
139,375
0
W
Yemoja
8,681
723
28
2
0
172,665
3
L
Chernobog
7,777
648
43
4
0
167,538
0
W
Thanatos
9,681
807
57
5
0
229,483
2
L
Bacchus
8,144
679
28
2
0
225,432
3
W
Nu Wa
9,383
782
54
5
0
207,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role