Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Fate Deliverer
Hou Yi
Level 138
God Stats
0W - 1L
1,641 SR
Queue Stats
14W - 12L
1,508 Elo+
Party 2
Janus
Janus
Jackerboi
Janus
Level 109
God Stats
1W - 6L
1,379 SR
Queue Stats
123W - 101L
1,525 Elo+
Party 2
Thor
Thor
StripeSweaters
Thor
Level 147
God Stats
2W - 1L
1,320 SR
Queue Stats
18W - 16L
1,517 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Zealousar
Maman Brigitte
Level 159
God Stats
4W - 6L
1,575 SR
Queue Stats
43W - 59L
1,457 Elo+
Party 2
Team Averages
Level 127
1,483 SR
1,501 Elo+

VS

Team Averages
Level 172
1,406 SR
1,492 Elo+
Freya
Freya
Dshinz
Freya
Level 89
God Stats
128W - 90L
1,665 SR
Queue Stats
455W - 389L
1,571 Elo+
Solo
Bastet
Bastet
InauguralMink6
Bastet
Level 196
God Stats
4W - 5L
1,322 SR
Queue Stats
271W - 246L
1,514 Elo+
Party 1
Loki
Loki
Spadetizzle
Loki
Level 193
God Stats
1W - 5L
1,121 SR
Queue Stats
250W - 240L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
StrapSeason
Cernunnos
Level 37
God Stats
3W - 3L
1,258 SR
Queue Stats
107W - 120L
1,399 Elo+
Party 3
Guan Yu
Guan Yu
pfeiff17
Guan Yu
Level 346
God Stats
37W - 21L
1,666 SR
Queue Stats
1,243W - 1,222L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 3 / 1
5,408
451
4,516
8,805
7,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 2
5,606
467
3,680
7,267
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Jackerboi
Janus
9
0 / 3 / 0
5,446
454
1,839
5,746
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 0
7,163
597
6,228
8,992
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maman Brigitte
Zealousar
Maman Brigitte
12
2 / 4 / 0
6,742
562
8,097
10,129
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dshinz
Freya
12
4 / 1 / 1
7,399
617
7,969
7,053
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
5 / 1 / 1
6,887
574
6,912
10,837
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,568
547
3,575
9,035
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
StrapSeason
Cernunnos
13
3 / 0 / 1
7,332
611
7,625
8,007
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
pfeiff17
Guan Yu
9
0 / 1 / 7
6,276
523
1,898
7,943
4,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
1
0.17
W
Freya
Dshinz
Freya
4
1
1
4.5
L
0
2
2
0.5
W
5
1
1
5.5
L
Janus
Jackerboi
Janus
0
3
0
0
W
1
2
1
0.75
W
Cernunnos
StrapSeason
Cernunnos
3
0
1
3.5
L
3
2
0
1.5
L
Maman Brigitte
Zealousar
Maman Brigitte
2
4
0
0.5
W
Guan Yu
pfeiff17
Guan Yu
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
27,979
40,939
Taken
42,875
21,812
Mitigated
17,174
7,661
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,516
637
0
1,746
8,805
7,339
0
2,086
6,547
21,762
0
W
Freya
Dshinz
Freya
7,969
2,456
0
2,998
7,053
3,084
0
1,586
5,467
55,884
2,112
L
3,680
1,934
0
1,169
7,267
2,610
0
4,834
2,155
0
29,471
W
6,912
1,828
0
3,642
10,837
3,767
0
1,755
8,857
0
51,492
L
Janus
Jackerboi
Janus
1,839
0
0
740
5,746
1,367
0
90
5,656
28,679
0
W
3,575
956
0
2,794
9,035
2,810
0
1,193
7,414
0
34,629
W
Cernunnos
StrapSeason
Cernunnos
7,625
4,049
0
3,436
8,007
2,871
0
4,276
3,577
0
66,456
L
6,228
1,662
0
755
8,992
6,741
440
0
8,992
0
47,007
L
Maman Brigitte
Zealousar
Maman Brigitte
8,097
322
0
3,251
10,129
3,755
0
1,171
8,920
58,232
0
W
Guan Yu
pfeiff17
Guan Yu
1,898
248
2,880
3,194
7,943
4,642
0
5,406
2,537
720
8,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,365
Gold Earned
34,462
305
Minions Killed
352
0
Camps Cleared
0
1,119,982
Distance Traveled
1,182,935
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,408
451
27
2
0
228,759
0
W
Freya
7,399
617
104
9
0
214,008
0
L
Hou Yi
5,606
467
51
4
0
231,084
0
W
Bastet
6,887
574
69
6
0
252,349
0
L
Janus
5,446
454
51
4
0
197,649
0
W
Loki
6,568
547
53
4
0
240,002
0
W
Cernunnos
7,332
611
110
9
0
216,929
0
L
Thor
7,163
597
85
7
0
207,749
2
L
Maman Brigitte
6,742
562
91
8
0
254,741
0
W
Guan Yu
6,276
523
16
1
0
259,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role