Player Matchup

Sol
Sol
Frakkio89
Sol
Level 128
God Stats
326W - 306L
1,550 SR
Queue Stats
367W - 370L
1,476 Elo+
Party 2
Hades
Hades
SBOMBARINGHIO
Hades
Level 114
God Stats
198W - 155L
1,557 SR
Queue Stats
482W - 475L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
Volteq31
Xbalanque
Level 65
God Stats
4W - 4L
1,905 SR
Queue Stats
185W - 175L
1,451 Elo+
Solo
Team Averages
Level 102
1,671 SR
1,459 Elo+

VS

Team Averages
Level 115
1,411 SR
1,443 Elo+
Kali
Kali
NotLukiglez
Kali
Level 61
God Stats
0W - 4L
1,123 SR
Queue Stats
38W - 41L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
dxdavidavidevil
Cthulhu
Level 155
God Stats
64W - 46L
1,610 SR
Queue Stats
759W - 774L
1,518 Elo+
Party 1
Ganesha
Ganesha
now_then_bro
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 6
7,615
952
6,444
6,328
2,022
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
5 / 2 / 5
7,998
1,000
5,176
6,865
4,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Volteq31
Xbalanque
10
1 / 0 / 8
7,352
919
7,641
5,488
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,780
723
1,740
8,281
3,313
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 4 / 0
7,891
986
8,967
10,616
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
now_then_bro
Ganesha
6
0 / 3 / 2
5,673
709
1,789
5,077
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
5
5
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
0
4
2
0.25
W
5
2
5
3.75
W
Xbalanque
Volteq31
Xbalanque
1
0
8
5
L
5
4
0
1.25
L
Ganesha
now_then_bro
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,261
Damage
12,496
18,681
Taken
23,974
8,191
Mitigated
15,752
7,979
Healing
2,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,444
2,359
0
2,357
6,328
2,022
829
2,807
3,269
24,191
0
L
1,740
759
0
140
8,281
3,313
0
4,112
4,169
0
7,995
W
5,176
935
72
2,862
6,865
4,307
289
4,125
2,314
27,972
0
W
Xbalanque
Volteq31
Xbalanque
7,641
4,232
0
2,688
5,488
1,862
334
3,171
2,024
0
27,074
L
8,967
495
48
664
10,616
10,194
0
5,277
5,339
29,470
0
L
Ganesha
now_then_bro
Ganesha
1,789
340
0
1,200
5,077
2,245
0
2,547
2,530
6,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,965
Gold Earned
19,344
113
Minions Killed
63
0
Camps Cleared
0
460,674
Distance Traveled
386,007
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,615
952
25
3
0
152,543
0
L
Kali
5,780
723
15
2
0
153,617
0
W
Hades
7,998
1,000
47
6
0
147,055
3
W
Xbalanque
7,352
919
41
5
0
161,076
1
L
Cthulhu
7,891
986
48
6
0
151,276
1
L
Ganesha
5,673
709
0
0
0
81,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role