Player Matchup

Charon
Charon
InformalBard
Charon
Level 39
God Stats
10W - 5L
1,590 SR
Queue Stats
23W - 25L
1,256 Elo+
Party 2
Arachne
Arachne
SnakeMilk140
Arachne
Level 36
God Stats
15W - 9L
1,558 SR
Queue Stats
25W - 26L
1,259 Elo+
Party 2
Artemis
Artemis
proudmoore010
Artemis
Level 46
God Stats
3W - 5L
1,336 SR
Queue Stats
16W - 31L
1,242 Elo+
Solo
Team Averages
Level 40
1,495 SR
1,252 Elo+

VS

Team Averages
Level 35
1,399 SR
1,364 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Recruta-_-Br
Olorun
Level 48
God Stats
56W - 60L
1,415 SR
Queue Stats
260W - 314L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
ž666k
Sun Wukong
Level 31
God Stats
2W - 8L
1,283 SR
Queue Stats
37W - 40L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 1 / 12
10,015
770
4,916
11,300
10,571
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
SnakeMilk140
Arachne
14
10 / 0 / 7
11,653
896
16,384
13,295
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
13
8 / 0 / 6
11,057
851
16,512
8,475
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 7 / 1
8,200
631
5,872
18,786
9,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
11
0 / 5 / 1
8,417
647
9,437
11,758
4,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
ž666k
Sun Wukong
10
1 / 7 / 0
8,434
649
2,984
13,600
13,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
19
Kills
1
1
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
1
0.07
W
Charon
1
1
12
7
L
Olorun
0
5
1
0.1
W
Arachne
SnakeMilk140
Arachne
10
0
7
13.5
W
Artemis
8
0
6
11
L
Sun Wukong
ž666k
Sun Wukong
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,812
Damage
18,293
33,070
Taken
44,144
20,589
Mitigated
27,956
6,736
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,872
439
69
1,776
18,786
9,854
150
1,944
16,842
25,746
0
W
Charon
4,916
1,801
0
1,362
11,300
10,571
369
4,760
6,540
18,628
0
L
Olorun
9,437
3,471
360
3,521
11,758
4,554
611
1,277
10,481
44,398
0
W
Arachne
SnakeMilk140
Arachne
16,384
12,840
0
4,218
13,295
6,615
1,131
6,734
6,561
0
54,476
W
Artemis
16,512
8,908
97
1,059
8,475
3,403
1,176
3,815
4,660
0
56,644
L
Sun Wukong
ž666k
Sun Wukong
2,984
631
0
428
13,600
13,548
0
1,695
11,905
0
14,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
25,051
133
Minions Killed
130
0
Camps Cleared
0
621,203
Distance Traveled
609,662
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,200
631
40
3
0
208,507
1
W
Charon
10,015
770
15
1
0
190,269
0
L
Olorun
8,417
647
71
5
0
191,166
0
W
Arachne
11,653
896
64
5
0
250,235
0
W
Artemis
11,057
851
54
4
0
180,699
0
L
Sun Wukong
8,434
649
19
1
0
209,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role