Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DzieckoJah
Janus
Level 108
God Stats
6W - 4L
1,290 SR
Queue Stats
37W - 43L
1,422 Elo+
Solo
Athena
Athena
EtherMuse
Athena
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 29L
1,500 Elo+
Solo
Martichoras
Martichoras
OlivierLegros
Martichoras
Level 57
God Stats
4W - 0L
1,854 SR
Queue Stats
82W - 92L
1,407 Elo+
Party 1
Anubis
Anubis
xZxIns4n3xZx
Anubis
Level 102
God Stats
20W - 7L
1,866 SR
Queue Stats
486W - 473L
1,534 Elo+
Solo
Team Averages
Level 98
1,602 SR
1,472 Elo+

VS

Team Averages
Level 116
1,494 SR
1,485 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PZ_AchilianoRed_
Tyr
Level 97
God Stats
6W - 9L
1,307 SR
Queue Stats
28W - 39L
1,386 Elo+
Solo
Zeus
Zeus
Rafafaleeee
Zeus
Level 116
God Stats
25W - 25L
1,507 SR
Queue Stats
318W - 310L
1,528 Elo+
Party 2
Sobek
Sobek
ahmedmagdy711
Sobek
Level 141
God Stats
1W - 2L
1,475 SR
Queue Stats
263W - 235L
1,469 Elo+
Solo
Fenrir
Fenrir
im-siLeNTx-
Fenrir
Level 82
God Stats
2W - 2L
1,680 SR
Queue Stats
260W - 240L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 2
6,832
621
2,402
10,807
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
12
2 / 1 / 3
7,089
644
5,904
6,585
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
EtherMuse
Athena
9
1 / 0 / 3
5,777
525
2,987
5,732
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
OlivierLegros
Martichoras
11
0 / 1 / 2
6,238
567
3,529
5,950
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
13
7 / 0 / 0
8,507
773
9,328
8,621
4,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 0 / 0
6,619
602
4,732
5,926
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
4,294
390
1,847
6,472
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 4 / 0
5,613
510
4,464
7,779
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
5,139
467
2,353
9,146
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
1 / 4 / 0
6,087
553
3,815
11,488
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
2
3
L
Xbalanque
 
Xbalanque
1
0
0
1
W
Janus
2
1
3
3.5
W
Athena
EtherMuse
Athena
1
0
3
2.5
W
Martichoras
OlivierLegros
Martichoras
0
1
2
1
L
0
3
0
0
L
0
4
0
0
L
0
1
1
0.5
L
Fenrir
1
4
0
0.25
W
Anubis
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
17,211
37,695
Taken
40,811
17,859
Mitigated
17,582
15,015
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,402
1,866
0
4,837
10,807
4,475
543
752
10,055
0
48,837
L
Xbalanque
 
Xbalanque
4,732
1,308
0
2,725
5,926
2,067
0
1,742
4,184
0
51,811
W
Janus
5,904
834
0
1,558
6,585
2,357
56
3,866
2,719
51,915
0
W
Athena
EtherMuse
Athena
2,987
752
0
1,354
5,732
4,141
0
1,240
4,492
10,101
0
W
Martichoras
OlivierLegros
Martichoras
3,529
916
0
1,238
5,950
2,292
0
722
5,228
0
49,102
L
1,847
239
0
1,170
6,472
1,949
0
4,470
2,002
0
12,097
L
4,464
538
0
750
7,779
2,268
0
4,532
2,861
42,772
0
L
2,353
204
0
2,868
9,146
6,761
0
3,142
5,914
15,187
0
L
Fenrir
3,815
438
0
1,280
11,488
4,537
0
3,985
7,140
0
50,129
W
Anubis
9,328
917
0
6,028
8,621
4,594
86
661
7,960
73,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
27,752
402
Minions Killed
301
0
Camps Cleared
0
1,159,333
Distance Traveled
935,640
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,832
621
93
8
0
297,419
0
L
Xbalanque
6,619
602
96
9
0
196,362
3
W
Janus
7,089
644
86
8
0
230,992
2
W
Athena
5,777
525
17
2
0
205,075
1
W
Martichoras
6,238
567
79
7
0
226,409
2
L
Tyr
4,294
390
21
2
0
104,551
0
L
Zeus
5,613
510
93
8
0
172,704
0
L
Sobek
5,139
467
17
2
0
219,306
0
L
Fenrir
6,087
553
74
7
0
242,717
0
W
Anubis
8,507
773
127
12
0
199,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role