Player Matchup

Hades
Hades
SpaceVine
Hades
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 19L
918 Elo+
Party 2
Thoth
Thoth
The-Killer237
Thoth
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 65L
1,202 Elo+
Party 2
Sol
Sol
compra67tutt0
Sol
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,468 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,196 Elo+

VS

Team Averages
Level 66
1,368 SR
1,363 Elo+
Cupid
Cupid
DamageDealerz
Cupid
Level 88
God Stats
5W - 7L
1,295 SR
Queue Stats
83W - 93L
1,359 Elo+
Solo
Thor
Thor
Pedrito Snk
Thor
Level 82
God Stats
6W - 10L
1,456 SR
Queue Stats
260W - 262L
1,421 Elo+
Party 1
Chang'e
Chang'e
Redbull6167
Chang'e
Level 28
God Stats
7W - 5L
1,354 SR
Queue Stats
139W - 152L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SpaceVine
Hades
11
0 / 4 / 2
8,120
677
3,010
10,065
3,534
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 8 / 1
8,591
716
6,530
10,312
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 0
8,223
685
4,734
8,890
2,411
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
9,995
833
9,373
7,506
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 2 / 8
10,496
875
10,023
9,894
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Chang'e
Redbull6167
Chang'e
13
5 / 0 / 9
10,271
856
6,570
4,897
1,899
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
17
17
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
7
2
8
5.5
W
Chang'e
Redbull6167
Chang'e
5
0
9
9.5
L
Hades
SpaceVine
Hades
0
4
2
0.25
L
1
8
1
0.19
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,274
Damage
25,966
29,267
Taken
22,297
8,248
Mitigated
11,900
1,401
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,373
5,504
375
2,897
7,506
2,840
785
5,133
2,373
0
36,099
W
10,023
1,531
0
1,511
9,894
7,161
0
7,068
2,826
0
34,639
W
Chang'e
Redbull6167
Chang'e
6,570
218
320
1,303
4,897
1,899
1,174
2,634
2,263
35,988
0
L
Hades
SpaceVine
Hades
3,010
486
50
534
10,065
3,534
100
2,185
7,488
14,047
0
L
6,530
663
0
0
10,312
2,303
0
2,078
7,866
29,963
0
L
4,734
2,116
0
817
8,890
2,411
239
3,074
5,689
29,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,934
Gold Earned
30,762
97
Minions Killed
141
0
Camps Cleared
0
531,189
Distance Traveled
635,306
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,995
833
49
4
0
191,249
0
W
Thor
10,496
875
37
3
0
225,198
0
W
Chang'e
10,271
856
55
5
0
218,859
1
L
Hades
8,120
677
27
2
0
170,784
0
L
Thoth
8,591
716
30
3
0
181,138
0
L
Sol
8,223
685
40
3
0
179,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role