Player Matchup

Arachne
Arachne
ODRRACCIR
Arachne
Level 93
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 20L
1,244 Elo+
Solo
Baba Yaga
Baba Yaga
VolvaKaPaPeur
Baba Yaga
Level 109
God Stats
6W - 2L
1,546 SR
Queue Stats
512W - 550L
1,449 Elo+
Solo
Anubis
Anubis
Wiz0rds
Anubis
Level 85
God Stats
15W - 13L
1,532 SR
Queue Stats
385W - 377L
1,423 Elo+
Party 1
Horus
Horus
Zhulda
Horus
Level 101
God Stats
14W - 9L
1,585 SR
Queue Stats
375W - 368L
1,436 Elo+
Party 1
Hachiman
Hachiman
sergiete-gandia
Hachiman
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 94L
1,426 Elo+
Solo
Team Averages
Level 103
1,532 SR
1,396 Elo+

VS

Team Averages
Level 73
1,369 SR
1,426 Elo+
Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Chriistian_mdc
Hercules
Level 109
God Stats
1W - 1L
1,026 SR
Queue Stats
316W - 312L
1,487 Elo+
Party 2
Fenrir
Fenrir
Nimo12Master
Fenrir
Level 63
God Stats
4W - 6L
1,385 SR
Queue Stats
186W - 209L
1,370 Elo+
Party 3
Cupid
Cupid
hamado1243
Cupid
Level 14
God Stats
2W - 3L
1,435 SR
Queue Stats
138W - 162L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ODRRACCIR
Arachne
10
3 / 0 / 1
6,289
524
3,431
7,923
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baba Yaga
VolvaKaPaPeur
Baba Yaga
11
1 / 1 / 3
6,698
558
7,666
5,291
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Wiz0rds
Anubis
13
4 / 0 / 0
8,169
681
8,382
6,354
4,137
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Zhulda
Horus
8
1 / 0 / 3
6,100
508
3,629
9,147
5,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
11
2 / 1 / 0
6,933
578
5,502
6,804
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 1 / 0
6,455
538
4,614
6,242
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
 
Vamana
9
0 / 2 / 0
5,244
437
2,474
9,880
4,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
8
0 / 0 / 1
5,535
461
3,260
10,209
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
1 / 6 / 0
5,620
468
3,826
10,239
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
9
0 / 2 / 0
5,299
442
2,571
5,964
1,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
2
2
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
0
1
L
Vamana
 
Vamana
0
2
0
0
L
Hercules
0
0
1
0.5
L
Fenrir
1
6
0
0.17
W
Arachne
ODRRACCIR
Arachne
3
0
1
3.5
W
Baba Yaga
VolvaKaPaPeur
Baba Yaga
1
1
3
2.5
W
Anubis
Wiz0rds
Anubis
4
0
0
4
W
Horus
Zhulda
Horus
1
0
3
2.5
L
Cupid
0
2
0
0
W
Hachiman
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
16,745
35,519
Taken
42,534
16,524
Mitigated
20,452
14,424
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,614
1,158
0
1,000
6,242
2,384
0
2,119
4,123
59,981
0
L
Vamana
 
Vamana
2,474
1,672
0
1,565
9,880
4,687
0
7,067
2,813
0
28,962
L
Hercules
3,260
632
0
3,306
10,209
7,613
0
3,871
6,338
0
18,488
L
Fenrir
3,826
574
0
2,743
10,239
3,921
0
2,991
7,248
0
30,858
W
Arachne
ODRRACCIR
Arachne
3,431
1,874
0
2,718
7,923
2,715
125
959
6,964
0
36,150
W
Baba Yaga
VolvaKaPaPeur
Baba Yaga
7,666
186
0
1,129
5,291
1,852
0
2,083
3,208
48,150
0
W
Anubis
Wiz0rds
Anubis
8,382
1,110
0
4,665
6,354
4,137
149
0
6,354
60,055
0
W
Horus
Zhulda
Horus
3,629
1,635
400
2,012
9,147
5,660
23
1,572
7,575
0
17,045
L
Cupid
2,571
1,095
0
1,250
5,964
1,847
0
0
5,964
0
27,639
W
Hachiman
5,502
3,562
0
3,500
6,804
2,160
882
0
6,804
0
48,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
28,153
337
Minions Killed
300
0
Camps Cleared
0
1,172,329
Distance Traveled
1,109,661
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,455
538
113
9
0
227,163
0
L
Vamana
5,244
437
46
4
0
180,166
0
L
Hercules
5,535
461
27
2
0
238,019
0
L
Fenrir
5,620
468
60
5
0
247,335
0
W
Arachne
6,289
524
65
5
0
268,260
0
W
Baba Yaga
6,698
558
75
6
0
241,297
2
W
Anubis
8,169
681
102
9
0
205,557
0
W
Horus
6,100
508
17
1
0
263,872
0
L
Cupid
5,299
442
54
5
0
216,978
0
W
Hachiman
6,933
578
78
7
0
193,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role