Player Matchup

Maui
Maui
Gold IV
ITZ PISTOLVANIA
Maui
Gold IV
Level 157
God Stats
13W - 20L
1,538 SR
Queue Stats
149W - 146L
1,124 MMR
Party 1
Yu Huang
Yu Huang
Gold III
SLiMM FLea
Yu Huang
Gold III
Level 145
God Stats
11W - 12L
1,514 SR
Queue Stats
277W - 270L
1,361 MMR
Party 1
Thor
Thor
Gold I
SLiMM SKoRPioN
Thor
Gold I
Level 173
God Stats
3W - 6L
1,445 SR
Queue Stats
227W - 203L
1,487 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,499 SR
1,324 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 91
1,532 SR
1,297 MMR
Odin
Odin
Bronze V
Couture1997
Odin
Bronze V
Level 118
God Stats
0W - 1L
1,421 SR
Queue Stats
3W - 7L
1,328 MMR
Party 2
Artemis
Artemis
Bronze V
FERD__15000
Artemis
Bronze V
Level 68
God Stats
0W - 1L
1,497 SR
Queue Stats
3W - 7L
1,285 MMR
Party 2
Poseidon
Poseidon
Bronze II
The macabro5693
Poseidon
Bronze II
Level 88
God Stats
2W - 2L
1,678 SR
Queue Stats
22W - 32L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 13
11,367
812
6,287
14,740
15,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
SLiMM FLea
Yu Huang
14
3 / 2 / 11
11,189
799
11,083
10,442
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
13 / 0 / 5
13,116
937
19,399
10,674
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesNe ZhaKuzenboScyllaRaijin

VS

Bans
AthenaMorgan Le FayAresThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
9,931
709
7,106
17,535
17,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
FERD__15000
Artemis
14
3 / 9 / 1
10,686
763
7,261
15,628
5,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
8
0 / 6 / 2
8,789
628
2,049
7,687
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
5
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Artemis
FERD__15000
Artemis
3
9
1
0.39
W
2
3
13
2.83
W
Yu Huang
SLiMM FLea
Yu Huang
3
2
11
4.25
W
13
0
5
15.5
L
Poseidon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
16,416
35,856
Taken
40,850
24,718
Mitigated
24,781
5,198
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,106
1,611
0
646
17,535
17,892
0
8,840
8,695
3,143
20,805
L
Artemis
FERD__15000
Artemis
7,261
1,394
0
368
15,628
5,489
0
5,645
9,983
0
37,686
W
6,287
834
0
1,569
14,740
15,248
407
1,435
11,730
21,866
428
W
Yu Huang
SLiMM FLea
Yu Huang
11,083
434
0
2,372
10,442
4,496
723
2,000
7,252
55,510
0
W
19,399
3,735
0
1,257
10,674
4,974
1,600
1,244
8,186
0
69,717
L
Poseidon
2,049
144
0
720
7,687
1,400
0
2,457
5,230
14,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
29,406
175
Minions Killed
100
0
Camps Cleared
0
801,234
Distance Traveled
543,182
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,931
709
25
2
0
251,826
0
L
Artemis
10,686
763
51
4
0
198,037
3
W
Maui
11,367
812
23
2
0
262,260
6
W
Yu Huang
11,189
799
73
5
0
256,487
0
W
Thor
13,116
937
79
6
0
282,487
0
L
Poseidon
8,789
628
24
2
0
93,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role