Player Matchup

Ymir
Ymir
Piotrxx
Ymir
Level 9
God Stats
1W - 2L
1,189 SR
Queue Stats
3W - 5L
1,217 Elo+
Party 2
Hades
Hades
Stokkaune
Hades
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,293 Elo+
Party 2
Xbalanque
Xbalanque
ironfrost
Xbalanque
Level 68
God Stats
9W - 3L
1,632 SR
Queue Stats
15W - 13L
1,452 Elo+
Party 2
Team Averages
Level 29
1,440 SR
1,321 Elo+

VS

Team Averages
Level 45
1,500 SR
1,359 Elo+
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BlitzLaRue
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,424 Elo+
Solo
Chaac
Chaac
OpiaFox
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Piotrxx
Ymir
12
3 / 0 / 8
9,010
819
5,515
11,036
12,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
Stokkaune
Hades
12
4 / 1 / 5
9,091
826
6,578
6,575
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
ironfrost
Xbalanque
13
4 / 1 / 5
9,252
841
10,392
10,121
4,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 6 / 0
8,648
786
5,625
9,207
4,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
BlitzLaRue
Baron Samedi
11
0 / 2 / 2
8,182
744
12,644
7,181
4,123
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
OpiaFox
Chaac
9
0 / 3 / 0
7,506
682
4,458
11,482
9,915
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
6
0
0.33
L
Baron Samedi
BlitzLaRue
Baron Samedi
0
2
2
0.5
L
Chaac
OpiaFox
Chaac
0
3
0
0
W
Ymir
Piotrxx
Ymir
3
0
8
7
W
Hades
Stokkaune
Hades
4
1
5
6.5
W
Xbalanque
ironfrost
Xbalanque
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
22,727
27,732
Taken
27,870
20,676
Mitigated
18,044
4,844
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,625
1,616
0
250
9,207
4,006
1,268
4,375
4,832
0
39,368
L
Baron Samedi
BlitzLaRue
Baron Samedi
12,644
632
661
2,048
7,181
4,123
46
2,481
4,700
33,930
0
L
Chaac
OpiaFox
Chaac
4,458
121
0
1,091
11,482
9,915
163
5,522
5,960
393
14,173
W
Ymir
Piotrxx
Ymir
5,515
465
0
190
11,036
12,190
78
6,215
4,821
19,402
0
W
Hades
Stokkaune
Hades
6,578
1,094
260
1,619
6,575
3,821
550
2,962
3,613
22,261
0
W
Xbalanque
ironfrost
Xbalanque
10,392
6,368
0
2,775
10,121
4,665
999
4,416
5,705
0
38,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,353
Gold Earned
24,336
106
Minions Killed
111
0
Camps Cleared
0
631,618
Distance Traveled
578,185
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,648
786
67
6
0
175,995
0
L
Baron Samedi
8,182
744
22
2
0
189,147
2
L
Chaac
7,506
682
22
2
0
213,043
4
W
Ymir
9,010
819
20
2
0
221,915
0
W
Hades
9,091
826
24
2
0
205,058
0
W
Xbalanque
9,252
841
62
6
0
204,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role