Player Matchup

Hun Batz
Hun Batz
Trópiko
Hun Batz
Level 77
God Stats
4W - 3L
1,271 SR
Queue Stats
12W - 26L
1,228 Elo+
Party 1
Chronos
Chronos
anock77
Chronos
Level 85
God Stats
24W - 28L
1,462 SR
Queue Stats
277W - 289L
1,372 Elo+
Solo
Atlas
Atlas
zligo63
Atlas
Level 48
God Stats
29W - 23L
1,387 SR
Queue Stats
107W - 128L
1,334 Elo+
Party 1
Team Averages
Level 70
1,373 SR
1,311 Elo+

VS

Team Averages
Level 47
1,447 SR
1,232 Elo+
Anubis
Anubis
VincentPP69
Anubis
Level 15
God Stats
6W - 6L
1,223 SR
Queue Stats
12W - 18L
1,173 Elo+
Party 2
Thanatos
Thanatos
Younes8140
Thanatos
Level 61
God Stats
5W - 6L
1,618 SR
Queue Stats
56W - 64L
1,350 Elo+
Solo
Izanami
Izanami
xXJansenstarXx
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Trópiko
Hun Batz
16
9 / 6 / 11
15,200
844
18,407
15,561
6,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
anock77
Chronos
17
6 / 7 / 9
15,466
859
14,052
18,813
6,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
zligo63
Atlas
18
6 / 4 / 12
15,048
836
12,340
22,107
23,371
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 9 / 10
14,357
798
10,339
18,005
8,715
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Younes8140
Thanatos
10
3 / 5 / 2
11,909
662
4,758
9,797
3,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
11 / 7 / 6
16,129
896
28,149
23,612
10,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
21
Kills
17
17
Deaths
21
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Trópiko
Hun Batz
9
6
11
2.42
L
Anubis
3
9
10
0.89
L
Thanatos
Younes8140
Thanatos
3
5
2
0.8
W
Chronos
anock77
Chronos
6
7
9
1.5
L
11
7
6
2
W
Atlas
zligo63
Atlas
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,799
Damage
43,246
56,481
Taken
51,414
36,511
Mitigated
22,722
9,518
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Trópiko
Hun Batz
18,407
4,499
0
1,973
15,561
6,795
1,106
3,232
12,329
0
61,174
L
Anubis
10,339
111
0
3,166
18,005
8,715
648
8,123
9,882
41,039
0
L
Thanatos
Younes8140
Thanatos
4,758
762
0
2,176
9,797
3,637
0
5,105
4,692
0
11,736
W
Chronos
anock77
Chronos
14,052
3,482
0
2,793
18,813
6,345
2,458
2,541
16,272
80,726
0
L
28,149
20,871
0
6,492
23,612
10,370
2,732
12,063
11,549
0
90,373
W
Atlas
zligo63
Atlas
12,340
3,520
176
4,576
22,107
23,371
397
4,723
17,384
29,544
1,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,714
Gold Earned
42,395
167
Minions Killed
154
0
Camps Cleared
0
907,220
Distance Traveled
685,562
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,200
844
38
2
0
300,208
6
L
Anubis
14,357
798
47
3
0
260,681
0
L
Thanatos
11,909
662
10
1
0
153,466
0
W
Chronos
15,466
859
109
6
0
297,155
0
L
Izanami
16,129
896
97
5
0
271,415
0
W
Atlas
15,048
836
20
1
0
309,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role