Player Matchup

Mulan
Mulan
Bronze I
GABITO-MD_69
Mulan
Bronze I
Level 103
God Stats
1W - 4L
1,427 SR
Queue Stats
7W - 20L
1,105 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
antraxtor
Morgan Le Fay
Silver III
Level 145
God Stats
11W - 4L
1,524 SR
Queue Stats
65W - 74L
1,333 MMR
Party 1
Ravana
Ravana
Silver II
rubenseven7verde
Ravana
Silver II
Level 148
God Stats
3W - 3L
1,501 SR
Queue Stats
60W - 70L
1,368 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,484 SR
1,269 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,529 SR
1,001 MMR
He Bo
He Bo
Bronze V
SlideTheBlunt
He Bo
Bronze V
Level 83
God Stats
0W - 2L
1,416 SR
Queue Stats
1W - 13L
842 MMR
Party 2
Achilles
Achilles
Silver III
Wokzilla-_-
Achilles
Silver III
Level 109
God Stats
2W - 4L
1,489 SR
Queue Stats
24W - 47L
830 MMR
Party 2
Loki
Loki
Bronze III
temp-155690
Loki
Bronze III
Level 62
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 4L
1,332 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 12
11,733
903
12,218
11,356
12,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
antraxtor
Morgan Le Fay
14
8 / 3 / 11
12,063
928
15,138
11,924
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 3 / 14
11,144
857
11,619
11,980
8,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AnubisCharonShivaKuzenboThoth

VS

Bans
AtlasMauiKumbhakarnaGebSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
9,596
738
8,996
12,629
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Wokzilla-_-
Achilles
13
4 / 4 / 2
10,498
808
6,006
18,110
22,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 10 / 4
9,239
711
5,857
14,039
5,359
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
23
Kills
6
8
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
2
9
3
0.39
L
Achilles
Wokzilla-_-
Achilles
4
4
2
1.25
W
Morgan Le Fay
antraxtor
Morgan Le Fay
8
3
11
4.5
W
6
3
14
4.33
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,975
Damage
20,859
35,260
Taken
44,778
25,309
Mitigated
32,506
8,840
Healing
1,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,218
1,251
0
2,144
11,356
12,346
467
2,389
8,839
0
39,386
L
8,996
406
0
581
12,629
4,526
0
4,844
7,785
27,564
0
L
Achilles
Wokzilla-_-
Achilles
6,006
1,600
0
1,109
18,110
22,621
0
6,975
11,135
0
17,338
W
Morgan Le Fay
antraxtor
Morgan Le Fay
15,138
1,570
174
2,748
11,924
4,637
1,358
2,652
9,118
52,644
0
W
11,619
2,453
0
3,774
11,980
8,326
312
3,861
7,814
0
30,687
L
5,857
936
0
145
14,039
5,359
0
3,469
10,570
0
27,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
29,333
150
Minions Killed
89
0
Camps Cleared
0
678,234
Distance Traveled
641,011
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,733
903
47
4
0
225,172
2
L
He Bo
9,596
738
37
3
0
205,321
0
L
Achilles
10,498
808
18
1
0
223,774
0
W
Morgan Le Fay
12,063
928
74
6
0
219,058
0
W
Ravana
11,144
857
29
2
0
234,004
8
L
Loki
9,239
711
34
3
0
211,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role