Player Matchup

Nemesis
Nemesis
HeadHunterZPT
Nemesis
Level 153
God Stats
1W - 0L
1,722 SR
Queue Stats
25W - 25L
1,504 Elo+
Party 1
Ares
Ares
Jerevásio
Ares
Level 158
God Stats
1W - 0L
1,499 SR
Queue Stats
29W - 22L
1,593 Elo+
Party 1
Zhong Kui
Zhong Kui
TicoGamerPT
Zhong Kui
Level 157
God Stats
1W - 0L
1,006 SR
Queue Stats
13W - 17L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
WayZenNi2ever
Guan Yu
Level 181
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 166L
1,529 Elo+
Solo
Raijin
Raijin
doublledude
Raijin
Level 156
God Stats
2W - 0L
1,733 SR
Queue Stats
43W - 42L
1,557 Elo+
Party 1
Team Averages
Level 161
1,492 SR
1,531 Elo+

VS

Team Averages
Level 139
1,474 SR
1,516 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Flazik
Scylla
Level 156
God Stats
2W - 2L
1,605 SR
Queue Stats
502W - 509L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Peludomart
Ah Muzen Cab
Level 129
God Stats
2W - 7L
1,264 SR
Queue Stats
259W - 261L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
5 / 1 / 17
10,746
768
10,557
13,396
14,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 1 / 17
10,421
744
11,606
16,021
23,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
TicoGamerPT
Zhong Kui
18
7 / 2 / 13
11,319
809
19,949
13,684
13,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Guan Yu
14
3 / 1 / 8
9,803
700
1,172
9,206
10,082
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
20
7 / 1 / 16
12,033
860
32,537
13,499
8,156
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 6 / 4
10,548
753
12,971
24,850
25,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
 
Ix Chel
16
2 / 4 / 4
9,456
675
8,103
15,490
8,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nox
 
Nox
14
2 / 7 / 4
8,819
630
6,803
13,890
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Flazik
Scylla
15
0 / 4 / 6
8,594
614
12,024
10,962
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Peludomart
Ah Muzen Cab
15
0 / 5 / 5
8,754
625
10,045
11,883
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
26
Kills
6
6
Deaths
26
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
6
4
0.67
L
Ix Chel
 
Ix Chel
2
4
4
1
L
Nox
 
Nox
2
7
4
0.57
L
Scylla
Flazik
Scylla
0
4
6
0.75
W
Nemesis
5
1
17
13.5
W
4
1
17
12.5
L
Ah Muzen Cab
Peludomart
Ah Muzen Cab
0
5
5
0.5
W
Zhong Kui
TicoGamerPT
Zhong Kui
7
2
13
6.75
W
Guan Yu
3
1
8
7
W
Raijin
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,821
Damage
49,946
65,806
Taken
77,075
70,443
Mitigated
49,299
31,694
Healing
26,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,971
366
1,728
3,462
24,850
25,694
0
17,847
5,550
21,501
0
L
Ix Chel
 
Ix Chel
8,103
1,150
9,295
6,219
15,490
8,532
0
12,862
2,021
17,727
0
L
Nox
 
Nox
6,803
539
1,103
1,023
13,890
5,635
80
11,819
1,316
18,526
0
L
Scylla
Flazik
Scylla
12,024
461
408
1,386
10,962
4,374
0
9,679
1,039
24,357
0
W
Nemesis
10,557
3,135
1,706
3,552
13,396
14,464
1,123
7,960
5,436
0
16,474
W
11,606
686
2,592
2,676
16,021
23,904
1,751
10,536
5,485
13,941
0
L
Ah Muzen Cab
Peludomart
Ah Muzen Cab
10,045
1,213
918
929
11,883
5,064
0
10,059
1,478
0
27,808
W
Zhong Kui
TicoGamerPT
Zhong Kui
19,949
2,350
1,675
4,401
13,684
13,837
2,336
8,569
5,115
36,578
0
W
Guan Yu
1,172
183
7,854
4,295
9,206
10,082
297
4,891
4,315
721
5,252
W
Raijin
32,537
2,127
1,031
1,912
13,499
8,156
2,370
7,945
5,554
74,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,322
Gold Earned
46,171
179
Minions Killed
144
0
Camps Cleared
0
1,237,268
Distance Traveled
1,213,227
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,548
753
24
2
0
251,924
0
L
Ix Chel
9,456
675
19
1
0
234,282
0
L
Nox
8,819
630
34
2
0
219,530
0
L
Scylla
8,594
614
35
3
0
230,418
0
W
Nemesis
10,746
768
19
1
0
300,234
0
W
Ares
10,421
744
3
0
0
286,370
0
L
Ah Muzen Cab
8,754
625
32
2
0
277,073
0
W
Zhong Kui
11,319
809
55
4
0
263,752
1
W
Guan Yu
9,803
700
3
0
0
145,293
0
W
Raijin
12,033
860
99
7
0
241,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role