Player Matchup

Thor
Thor
BatNightwing1999
Thor
Level 7
God Stats
4W - 3L
1,373 SR
Queue Stats
4W - 12L
1,093 Elo+
Party 2
Kukulkan
Kukulkan
IGjinz
Kukulkan
Level 33
God Stats
2W - 3L
1,009 SR
Queue Stats
58W - 73L
1,416 Elo+
Party 1
Bacchus
Bacchus
Kornamyut
Bacchus
Level 59
God Stats
17W - 26L
1,356 SR
Queue Stats
84W - 107L
1,328 Elo+
Party 2
Izanami
Izanami
iGyukiiSAKU
Izanami
Level 28
God Stats
1W - 4L
1,339 SR
Queue Stats
60W - 74L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
zDxrk_Souls
Ne Zha
Level 158
God Stats
0W - 1L
1,380 SR
Queue Stats
71W - 68L
1,394 Elo+
Party 1
Team Averages
Level 57
1,291 SR
1,329 Elo+

VS

Team Averages
Level 104
1,380 SR
1,422 Elo+
Bakasura
Bakasura
Black_Governor
Bakasura
Level 125
God Stats
47W - 52L
1,403 SR
Queue Stats
160W - 166L
1,433 Elo+
Solo
Hachiman
Hachiman
Ghost_Samurai311
Hachiman
Level 81
God Stats
62W - 62L
1,485 SR
Queue Stats
141W - 136L
1,457 Elo+
Solo
Agni
Agni
SuzOuzAky_
Agni
Level 105
God Stats
3W - 4L
1,200 SR
Queue Stats
364W - 347L
1,432 Elo+
Solo
Achilles
Achilles
bmfcynic__
Achilles
Level 85
God Stats
15W - 17L
1,415 SR
Queue Stats
290W - 275L
1,359 Elo+
Solo
Cabrakan
Cabrakan
striker3010
Cabrakan
Level 123
God Stats
11W - 11L
1,396 SR
Queue Stats
1,067W - 1,050L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 6 / 0
4,759
340
330
5,778
1,806
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
IGjinz
Kukulkan
11
0 / 5 / 1
6,231
445
1,439
9,172
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Kornamyut
Bacchus
10
1 / 2 / 1
7,063
505
3,150
10,086
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
iGyukiiSAKU
Izanami
11
1 / 3 / 2
7,056
504
6,684
8,449
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
14
4 / 3 / 0
7,862
562
7,501
13,683
7,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 2 / 4
7,240
517
6,375
11,433
8,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 5
7,034
502
6,340
6,836
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 4
8,290
592
6,758
5,997
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
bmfcynic__
Achilles
12
8 / 1 / 0
8,880
634
8,408
9,458
8,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
striker3010
Cabrakan
14
4 / 0 / 1
8,159
583
4,657
10,514
7,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
18
19
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Bakasura
2
2
4
2
W
1
1
5
3.5
L
Kukulkan
IGjinz
Kukulkan
0
5
1
0.1
L
Bacchus
Kornamyut
Bacchus
1
2
1
0.75
W
3
2
4
2.5
W
Achilles
bmfcynic__
Achilles
8
1
0
8
L
Izanami
iGyukiiSAKU
Izanami
1
3
2
0.67
W
Cabrakan
striker3010
Cabrakan
4
0
1
4.5
L
Ne Zha
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,104
Damage
32,538
47,168
Taken
44,238
24,246
Mitigated
28,955
7,375
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
330
124
0
0
5,778
1,806
0
934
4,844
0
4,888
W
Bakasura
6,375
3,799
0
3,721
11,433
8,005
0
1,639
9,794
0
34,836
W
6,340
2,073
0
2,711
6,836
2,206
974
715
6,121
0
42,433
L
Kukulkan
IGjinz
Kukulkan
1,439
237
0
680
9,172
3,660
0
5,181
3,991
33,384
0
L
Bacchus
Kornamyut
Bacchus
3,150
358
194
2,940
10,086
9,083
0
950
8,505
15,179
0
W
6,758
546
0
1,000
5,997
2,042
496
660
5,337
48,757
0
W
Achilles
bmfcynic__
Achilles
8,408
1,993
0
1,696
9,458
8,814
879
1,243
8,215
0
47,684
L
Izanami
iGyukiiSAKU
Izanami
6,684
5,215
0
2,087
8,449
2,672
896
782
7,623
0
57,535
W
Cabrakan
striker3010
Cabrakan
4,657
833
0
5,146
10,514
7,888
0
332
10,182
67,073
1,147
L
Ne Zha
7,501
2,322
0
1,474
13,683
7,025
0
3,314
10,089
0
63,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
39,603
272
Minions Killed
374
0
Camps Cleared
0
1,245,785
Distance Traveled
1,381,701
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,759
340
2
0
0
122,741
1
W
Bakasura
7,240
517
64
5
0
308,507
1
W
Hachiman
7,034
502
55
4
0
239,439
1
L
Kukulkan
6,231
445
56
4
0
248,505
0
L
Bacchus
7,063
505
17
1
0
288,535
3
W
Agni
8,290
592
85
6
0
241,012
0
W
Achilles
8,880
634
71
5
0
289,274
0
L
Izanami
7,056
504
107
8
0
253,541
0
W
Cabrakan
8,159
583
99
7
0
303,469
0
L
Ne Zha
7,862
562
90
6
0
332,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role