Player Matchup

Hercules
Hercules
DMaruts
Hercules
Level 14
God Stats
1W - 2L
1,369 SR
Queue Stats
3W - 9L
1,298 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XelaPG
Ah Muzen Cab
Level 51
God Stats
0W - 2L
1,258 SR
Queue Stats
69W - 72L
1,340 Elo+
Party 2
Anubis
Anubis
Z3RO_K1LL3R_Ez
Anubis
Level 62
God Stats
8W - 8L
1,309 SR
Queue Stats
79W - 84L
1,300 Elo+
Party 2
Team Averages
Level 42
1,312 SR
1,313 Elo+

VS

Team Averages
Level 53
1,467 SR
1,403 Elo+
Raijin
Raijin
AoChang
Raijin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,419 Elo+
Party 1
Medusa
Medusa
ElitesnipzHD
Medusa
Level 36
God Stats
2W - 5L
1,431 SR
Queue Stats
46W - 40L
1,414 Elo+
Party 1
Chaac
Chaac
Hastryk
Chaac
Level 75
God Stats
6W - 4L
1,472 SR
Queue Stats
264W - 268L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DMaruts
Hercules
11
0 / 7 / 5
9,350
668
3,003
14,566
14,204
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
XelaPG
Ah Muzen Cab
13
2 / 3 / 5
10,651
761
8,442
10,284
4,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 5 / 2
10,853
775
13,892
11,769
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AoChang
Raijin
15
6 / 3 / 7
12,308
879
11,872
11,350
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
1 / 2 / 10
10,836
774
8,151
8,569
2,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
Hastryk
Chaac
15
8 / 2 / 5
12,494
892
9,039
14,872
15,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
15
15
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
AoChang
Raijin
6
3
7
3.17
L
Hercules
DMaruts
Hercules
0
7
5
0.36
W
Medusa
1
2
10
3
W
Chaac
Hastryk
Chaac
8
2
5
5.25
L
Ah Muzen Cab
XelaPG
Ah Muzen Cab
2
3
5
1.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
29,062
36,619
Taken
34,791
24,817
Mitigated
22,641
8,583
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AoChang
Raijin
11,872
1,138
0
1,750
11,350
3,802
792
4,650
6,700
56,219
0
L
Hercules
DMaruts
Hercules
3,003
344
0
3,496
14,566
14,204
33
4,444
10,122
0
14,099
W
Medusa
8,151
3,428
0
2,411
8,569
2,897
1,814
3,226
5,343
0
25,999
W
Chaac
Hastryk
Chaac
9,039
1,293
0
3,644
14,872
15,942
392
6,719
8,153
0
35,230
L
Ah Muzen Cab
XelaPG
Ah Muzen Cab
8,442
3,766
0
2,204
10,284
4,297
0
3,512
6,772
0
47,330
L
13,892
441
0
2,883
11,769
6,316
0
5,193
6,576
51,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
35,638
133
Minions Killed
162
0
Camps Cleared
0
711,355
Distance Traveled
844,861
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,308
879
69
5
0
236,452
0
L
Hercules
9,350
668
22
2
0
217,330
0
W
Medusa
10,836
774
34
2
0
298,344
0
W
Chaac
12,494
892
59
4
0
310,065
0
L
Ah Muzen Cab
10,651
761
48
3
0
259,957
0
L
Anubis
10,853
775
63
5
0
234,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role