Player Matchup

Hades
Hades
jamesmedina11251
Hades
Level 15
God Stats
6W - 8L
1,275 SR
Queue Stats
11W - 11L
1,379 Elo+
Party 1
Heimdallr
Heimdallr
milton2236
Heimdallr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
sbbhkk127
Gilgamesh
Level 59
God Stats
7W - 2L
1,469 SR
Queue Stats
62W - 60L
1,433 Elo+
Party 1
Team Averages
Level 45
1,415 SR
1,434 Elo+

VS

Team Averages
Level 79
1,528 SR
1,436 Elo+
Neith
Neith
Andrew8496
Neith
Level 75
God Stats
2W - 4L
1,512 SR
Queue Stats
41W - 42L
1,436 Elo+
Solo
Janus
Janus
Cadensniper101
Janus
Level 68
God Stats
0W - 1L
1,510 SR
Queue Stats
81W - 101L
1,411 Elo+
Solo
Athena
Athena
paganjesus3
Athena
Level 94
God Stats
7W - 7L
1,564 SR
Queue Stats
39W - 50L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
11,078
739
8,178
19,254
10,177
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
milton2236
Heimdallr
14
3 / 3 / 8
11,351
757
14,955
15,098
5,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
sbbhkk127
Gilgamesh
14
5 / 1 / 7
11,264
751
11,880
20,639
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 1 / 1
10,724
715
17,446
8,210
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 7 / 2
8,798
587
14,830
11,620
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
12
1 / 4 / 2
9,712
647
9,376
20,021
23,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
3
1
1
3.5
L
0
7
2
0.14
W
4
0
6
7
W
Heimdallr
milton2236
Heimdallr
3
3
8
2.33
L
Athena
1
4
2
0.5
W
Gilgamesh
sbbhkk127
Gilgamesh
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
41,652
54,991
Taken
39,851
29,008
Mitigated
32,645
17,070
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
17,446
5,148
0
3,346
8,210
4,027
572
1,233
6,582
0
67,154
L
14,830
1,371
0
330
11,620
5,288
0
2,057
9,236
28,457
0
W
8,178
1,088
943
7,417
19,254
10,177
198
8,078
10,599
36,827
0
W
Heimdallr
milton2236
Heimdallr
14,955
7,084
0
3,565
15,098
5,873
1,003
7,835
6,216
0
51,415
L
Athena
9,376
1,885
0
1,529
20,021
23,330
120
5,368
14,268
16,653
1,145
W
Gilgamesh
sbbhkk127
Gilgamesh
11,880
2,549
0
5,145
20,639
12,958
268
5,439
14,279
0
42,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
29,234
159
Minions Killed
133
0
Camps Cleared
0
833,318
Distance Traveled
813,605
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,724
715
105
7
0
284,754
4
L
Janus
8,798
587
23
2
0
242,426
0
W
Hades
11,078
739
53
4
0
270,823
1
W
Heimdallr
11,351
757
62
4
0
262,774
4
L
Athena
9,712
647
5
0
0
286,425
0
W
Gilgamesh
11,264
751
44
3
0
299,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role