Player Matchup

Discordia
Discordia
 
Discordia
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AKA-3D
Hel
Level 121
God Stats
5W - 2L
1,468 SR
Queue Stats
198W - 185L
1,468 Elo+
Solo
Chiron
Chiron
BstSrvdCld
Chiron
Level 25
God Stats
2W - 1L
1,739 SR
Queue Stats
26W - 57L
1,296 Elo+
Solo
Nox
Nox
CodeName_KND6
Nox
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,594 Elo+
Solo
Raijin
Raijin
jeibbyxX
Raijin
Level 65
God Stats
2W - 2L
1,426 SR
Queue Stats
190W - 220L
1,470 Elo+
Solo
Team Averages
Level 82
1,527 SR
1,466 Elo+

VS

Team Averages
Level 87
1,494 SR
1,359 Elo+
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DirianLevi
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 125L
1,383 Elo+
Solo
Serqet
Serqet
Dracoroixe
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,019 Elo+
Solo
Hachiman
Hachiman
Lorkael
Hachiman
Level 104
God Stats
0W - 2L
1,498 SR
Queue Stats
36W - 38L
1,449 Elo+
Solo
Hel
Hel
PauRexy
Hel
Level 83
God Stats
2W - 5L
1,471 SR
Queue Stats
361W - 360L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 1 / 14
8,232
823
21,446
7,002
2,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hel
AKA-3D
Hel
15
3 / 0 / 14
9,073
907
5,361
7,339
2,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
BstSrvdCld
Chiron
13
4 / 3 / 10
8,008
801
9,014
10,101
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 0 / 16
9,025
903
6,121
13,257
6,616
Magic Focus

Magic Focus

+20
Magical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
jeibbyxX
Raijin
16
6 / 2 / 8
9,230
923
9,043
7,704
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 4 / 4
6,710
671
9,308
12,598
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
DirianLevi
Nemesis
12
0 / 5 / 1
6,563
656
7,135
11,664
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Dracoroixe
Serqet
15
3 / 3 / 1
7,933
793
3,536
10,395
12,675
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Lorkael
Hachiman
13
1 / 6 / 3
6,994
699
6,466
10,373
4,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hel
15
1 / 2 / 2
7,760
776
2,787
10,454
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
20
Kills
5
6
Deaths
20
62
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
14
10
L
Rama
 
Rama
0
4
4
0.5
W
Hel
AKA-3D
Hel
3
0
14
10
W
Chiron
BstSrvdCld
Chiron
4
3
10
3
W
4
0
16
12
L
Nemesis
DirianLevi
Nemesis
0
5
1
0.1
L
Serqet
Dracoroixe
Serqet
3
3
1
1.17
L
Hachiman
Lorkael
Hachiman
1
6
3
0.42
L
Hel
1
2
2
1
W
Raijin
jeibbyxX
Raijin
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,985
Damage
29,232
45,403
Taken
55,484
19,474
Mitigated
32,268
26,092
Healing
20,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
21,446
1,321
1,059
892
7,002
2,595
105
560
6,256
26,509
0
L
Rama
 
Rama
9,308
6,476
109
1,440
12,598
5,127
0
8,557
3,639
0
16,902
W
Hel
AKA-3D
Hel
5,361
394
10,463
5,261
7,339
2,883
0
129
7,210
8,285
0
W
Chiron
BstSrvdCld
Chiron
9,014
1,648
1,259
1,755
10,101
4,149
304
613
9,340
0
16,093
W
6,121
1,375
142
3,591
13,257
6,616
745
1,429
11,636
20,032
0
L
Nemesis
DirianLevi
Nemesis
7,135
331
421
1,233
11,664
5,513
0
8,896
2,684
0
15,839
L
Serqet
Dracoroixe
Serqet
3,536
656
0
1,071
10,395
12,675
0
7,637
2,499
964
4,031
L
Hachiman
Lorkael
Hachiman
6,466
3,155
0
235
10,373
4,132
0
6,919
3,378
0
13,529
L
Hel
2,787
226
8,599
7,014
10,454
4,821
0
8,959
1,313
14,592
0
W
Raijin
jeibbyxX
Raijin
9,043
1,016
733
937
7,704
3,231
304
655
6,905
25,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,568
Gold Earned
35,960
117
Minions Killed
83
0
Camps Cleared
0
974,764
Distance Traveled
863,380
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,232
823
17
2
0
214,684
0
L
Rama
6,710
671
14
1
0
157,755
0
W
Hel
9,073
907
4
0
0
192,480
0
W
Chiron
8,008
801
14
1
0
201,000
0
W
Nox
9,025
903
36
4
0
169,981
0
L
Nemesis
6,563
656
24
2
0
164,955
0
L
Serqet
7,933
793
5
1
0
192,476
0
L
Hachiman
6,994
699
12
1
0
151,724
1
L
Hel
7,760
776
28
3
0
196,470
0
W
Raijin
9,230
923
46
5
0
196,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role