Player Matchup

Cu Chulainn
Cu Chulainn
Clutch_Powers_
Cu Chulainn
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,116 Elo+
Party 2
Charybdis
Charybdis
ElLetosk8
Charybdis
Level 69
God Stats
51W - 34L
1,536 SR
Queue Stats
178W - 224L
1,414 Elo+
Solo
Charon
Charon
PushPurged
Charon
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,499 Elo+
Solo
Neith
Neith
SayNo_2_Crack
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,116 Elo+
Party 2
Izanami
Izanami
dantonlheureux88
Izanami
Level 54
God Stats
1W - 2L
1,269 SR
Queue Stats
7W - 10L
1,116 Elo+
Party 2
Team Averages
Level 51
1,461 SR
1,252 Elo+

VS

Team Averages
Level 83
1,504 SR
1,446 Elo+
Sylvanus
Sylvanus
Okty00
Sylvanus
Level 87
God Stats
3W - 6L
1,423 SR
Queue Stats
34W - 34L
1,480 Elo+
Solo
Discordia
Discordia
PsychRN5976
Discordia
Level 117
God Stats
30W - 13L
1,685 SR
Queue Stats
728W - 740L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sir Bustaton
Cu Chulainn
Level 80
God Stats
1W - 1L
1,310 SR
Queue Stats
118W - 126L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Slurm45
Tsukuyomi
Level 69
God Stats
15W - 8L
1,568 SR
Queue Stats
406W - 401L
1,444 Elo+
Party 1
Chiron
Chiron
vL WOLF 38
Chiron
Level 63
God Stats
5W - 4L
1,535 SR
Queue Stats
228W - 216L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Clutch_Powers_
Cu Chulainn
12
1 / 13 / 0
7,697
367
5,506
22,176
17,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
ElLetosk8
Charybdis
10
0 / 5 / 1
7,092
338
8,935
12,510
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
PushPurged
Charon
14
0 / 2 / 1
8,317
396
4,982
11,905
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 1
7,609
362
7,378
15,917
5,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 11 / 1
9,063
432
9,515
21,657
8,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Okty00
Sylvanus
17
2 / 0 / 10
11,160
531
5,949
16,910
18,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
PsychRN5976
Discordia
17
10 / 0 / 8
11,307
538
11,112
6,302
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Sir Bustaton
Cu Chulainn
18
11 / 0 / 5
12,481
594
17,362
20,542
24,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Slurm45
Tsukuyomi
20
8 / 0 / 2
13,160
627
10,958
18,052
9,869
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
vL WOLF 38
Chiron
17
8 / 1 / 8
11,438
545
17,650
16,066
7,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
1
Kills
39
40
Deaths
1
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Clutch_Powers_
Cu Chulainn
1
13
0
0.08
L
Charybdis
ElLetosk8
Charybdis
0
5
1
0.1
W
Sylvanus
Okty00
Sylvanus
2
0
10
7
W
Discordia
PsychRN5976
Discordia
10
0
8
14
L
Charon
PushPurged
Charon
0
2
1
0.25
L
0
9
1
0.06
W
Cu Chulainn
Sir Bustaton
Cu Chulainn
11
0
5
13.5
W
Tsukuyomi
Slurm45
Tsukuyomi
8
0
2
9
L
0
11
1
0.05
W
Chiron
vL WOLF 38
Chiron
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
63,031
84,165
Taken
77,872
40,385
Mitigated
62,928
9,746
Healing
38,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Clutch_Powers_
Cu Chulainn
5,506
1,785
0
0
22,176
17,435
416
5,589
16,587
587
28,033
L
Charybdis
ElLetosk8
Charybdis
8,935
5,700
0
3,823
12,510
3,564
0
3,009
9,501
0
32,712
W
Sylvanus
Okty00
Sylvanus
5,949
1,669
1,823
8,207
16,910
18,008
380
11
16,899
43,267
0
W
Discordia
PsychRN5976
Discordia
11,112
494
107
3,361
6,302
2,463
1,359
2,061
4,241
73,075
0
L
Charon
PushPurged
Charon
4,982
658
0
1,497
11,905
5,826
0
2,117
9,788
54,670
0
L
7,378
2,064
0
1,193
15,917
5,106
1,048
5,728
10,189
0
46,991
W
Cu Chulainn
Sir Bustaton
Cu Chulainn
17,362
3,032
0
4,093
20,542
24,944
2,278
999
19,543
1,390
91,686
W
Tsukuyomi
Slurm45
Tsukuyomi
10,958
2,620
0
10,954
18,052
9,869
0
2,921
15,131
0
180,040
L
9,515
7,380
0
3,233
21,657
8,454
1,333
1,566
20,091
0
82,290
W
Chiron
vL WOLF 38
Chiron
17,650
10,314
918
9,155
16,066
7,644
4,912
889
15,177
0
101,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
59,546
339
Minions Killed
668
0
Camps Cleared
0
1,630,339
Distance Traveled
1,998,040
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,697
367
18
1
0
352,802
0
L
Charybdis
7,092
338
50
2
0
238,101
0
W
Sylvanus
11,160
531
57
3
0
382,165
2
W
Discordia
11,307
538
117
6
0
381,772
4
L
Charon
8,317
396
78
4
0
321,313
0
L
Neith
7,609
362
73
3
0
385,448
0
W
Cu Chulainn
12,481
594
125
6
0
369,730
0
W
Tsukuyomi
13,160
627
225
11
0
505,841
0
L
Izanami
9,063
432
120
6
0
332,675
0
W
Chiron
11,438
545
144
7
0
358,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role