Player Matchup

Chaac
Chaac
AcexKillin
Chaac
Level 124
God Stats
5W - 0L
1,601 SR
Queue Stats
226W - 243L
1,462 Elo+
Party 1
Chang'e
Chang'e
ChampionArc3
Chang'e
Level 117
God Stats
16W - 13L
1,562 SR
Queue Stats
260W - 260L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
siroblastoise
Jing Wei
Level 89
God Stats
3W - 0L
1,579 SR
Queue Stats
7W - 3L
1,450 Elo+
Party 1
Team Averages
Level 110
1,581 SR
1,462 Elo+

VS

Team Averages
Level 106
1,637 SR
1,525 Elo+
Horus
Horus
MrFoxyUnicorn69
Horus
Level 55
God Stats
42W - 39L
1,571 SR
Queue Stats
112W - 113L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
MythicalMaple
Hun Batz
Level 148
God Stats
2W - 4L
1,591 SR
Queue Stats
103W - 101L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
blueness97
Zhong Kui
Level 114
God Stats
1W - 1L
1,749 SR
Queue Stats
430W - 405L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
10 / 1 / 8
11,631
895
11,589
16,050
17,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ChampionArc3
Chang'e
14
6 / 3 / 8
10,941
842
15,574
12,961
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
siroblastoise
Jing Wei
13
2 / 5 / 13
10,064
774
8,110
11,638
4,251
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 8
8,603
662
6,307
15,948
12,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
MythicalMaple
Hun Batz
12
4 / 3 / 3
9,580
737
11,856
10,982
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
blueness97
Zhong Kui
12
5 / 7 / 4
9,832
756
14,961
15,382
10,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
18
Kills
9
9
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
10
1
8
14
W
Chang'e
ChampionArc3
Chang'e
6
3
8
3.33
L
0
8
8
0.5
L
Hun Batz
MythicalMaple
Hun Batz
4
3
3
1.83
L
Zhong Kui
blueness97
Zhong Kui
5
7
4
1
W
Jing Wei
siroblastoise
Jing Wei
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,273
Damage
33,124
40,649
Taken
42,312
26,747
Mitigated
28,837
15,226
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,589
1,542
177
5,763
16,050
17,585
467
5,100
10,539
0
34,276
W
Chang'e
ChampionArc3
Chang'e
15,574
1,600
3,072
3,894
12,961
4,911
455
4,859
7,837
48,262
0
L
6,307
2,247
1,628
2,476
15,948
12,440
0
7,028
8,920
1,148
13,161
L
Hun Batz
MythicalMaple
Hun Batz
11,856
2,427
0
0
10,982
5,588
87
4,040
6,942
0
51,701
L
Zhong Kui
blueness97
Zhong Kui
14,961
722
0
2,528
15,382
10,809
0
5,070
10,312
40,404
0
W
Jing Wei
siroblastoise
Jing Wei
8,110
7,120
0
2,320
11,638
4,251
513
5,112
6,190
0
27,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
28,015
139
Minions Killed
124
0
Camps Cleared
0
650,598
Distance Traveled
664,100
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,631
895
36
3
0
226,872
0
W
Chang'e
10,941
842
63
5
0
217,333
0
L
Horus
8,603
662
9
1
0
213,870
0
L
Hun Batz
9,580
737
62
5
0
231,839
0
L
Zhong Kui
9,832
756
53
4
0
218,391
5
W
Jing Wei
10,064
774
40
3
0
206,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role