Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Aviceraete
Ah Puch
Level 121
God Stats
6W - 1L
1,940 SR
Queue Stats
339W - 300L
1,530 Elo+
Solo
Loki
Loki
BigStreepsFan123
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 133L
1,682 Elo+
Party 2
Sol
Sol
hiltopper
Sol
Level 155
God Stats
2W - 3L
1,882 SR
Queue Stats
88W - 71L
1,627 Elo+
Party 2
Achilles
Achilles
rangdasenjoyer
Achilles
Level 82
God Stats
3W - 4L
1,576 SR
Queue Stats
147W - 128L
1,592 Elo+
Solo
Team Averages
Level 107
1,680 SR
1,586 Elo+

VS

Team Averages
Level 107
1,527 SR
1,522 Elo+
Chernobog
Chernobog
KemoKem0
Chernobog
Level 41
God Stats
1W - 4L
1,490 SR
Queue Stats
119W - 120L
1,436 Elo+
Solo
Ymir
Ymir
Knightmare13167
Ymir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 58L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
WearyBunny9104
Aphrodite
Level 154
God Stats
1W - 3L
1,440 SR
Queue Stats
412W - 371L
1,524 Elo+
Party 1
Arachne
Arachne
WetMonkeyScalp
Arachne
Level 155
God Stats
25W - 18L
1,663 SR
Queue Stats
243W - 203L
1,561 Elo+
Solo
Merlin
Merlin
esdisi
Merlin
Level 49
God Stats
18W - 20L
1,541 SR
Queue Stats
311W - 283L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 3 / 5
5,724
572
3,616
8,726
7,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Aviceraete
Ah Puch
12
5 / 0 / 3
7,303
730
7,608
3,166
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 1 / 7
7,549
755
8,196
9,658
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 1 / 2
6,524
652
7,316
5,121
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
11
2 / 0 / 2
6,388
639
4,641
7,136
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KemoKem0
Chernobog
9
0 / 5 / 2
5,050
505
3,561
8,790
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
5,600
560
2,202
9,130
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
WearyBunny9104
Aphrodite
8
3 / 3 / 1
5,768
577
3,539
9,342
5,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 4
5,228
523
3,759
8,892
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
esdisi
Merlin
11
1 / 4 / 2
5,832
583
3,610
6,629
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
5
5
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
5
1.5
W
Ah Puch
Aviceraete
Ah Puch
5
0
3
6.5
W
8
1
7
11.5
L
Chernobog
KemoKem0
Chernobog
0
5
2
0.2
L
0
4
0
0
L
Aphrodite
WearyBunny9104
Aphrodite
3
3
1
1.17
L
1
3
4
1
L
Merlin
esdisi
Merlin
1
4
2
0.5
W
2
1
2
3
W
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
16,671
33,807
Taken
42,783
17,759
Mitigated
18,840
13,609
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,616
485
403
2,418
8,726
7,454
0
3,140
5,513
9,306
0
W
Ah Puch
Aviceraete
Ah Puch
7,608
391
0
1,336
3,166
1,080
197
827
2,238
57,609
0
W
8,196
2,989
0
3,818
9,658
3,365
0
2,496
7,063
0
49,336
L
Chernobog
KemoKem0
Chernobog
3,561
2,226
0
1,200
8,790
3,010
0
5,392
3,398
0
31,460
L
2,202
939
0
2,086
9,130
4,610
0
0
8,665
31,863
0
L
Aphrodite
WearyBunny9104
Aphrodite
3,539
726
2,264
3,714
9,342
5,783
0
7,011
2,331
11,253
0
L
3,759
2,925
0
1,049
8,892
2,843
0
2,019
6,838
0
26,810
L
Merlin
esdisi
Merlin
3,610
0
0
430
6,629
2,594
0
4,118
2,511
39,220
0
W
7,316
3,723
0
2,100
5,121
1,685
1,412
746
4,339
59,189
0
W
Achilles
4,641
1,543
0
3,534
7,136
4,175
0
1,583
5,303
0
39,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
27,478
384
Minions Killed
275
0
Camps Cleared
0
1,034,053
Distance Traveled
982,190
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,724
572
9
1
0
204,985
3
W
Ah Puch
7,303
730
110
11
0
199,298
2
W
Loki
7,549
755
80
8
0
235,140
1
L
Chernobog
5,050
505
58
6
0
189,342
0
L
Ymir
5,600
560
75
8
0
181,712
0
L
Aphrodite
5,768
577
12
1
0
186,570
2
L
Arachne
5,228
523
38
4
0
240,524
0
L
Merlin
5,832
583
92
9
0
184,042
1
W
Sol
6,524
652
112
11
0
182,866
2
W
Achilles
6,388
639
73
7
0
211,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role