Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ceasar84
Ah Muzen Cab
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,289 Elo+
Solo
Chang'e
Chang'e
Major_Zilchi
Chang'e
Level 44
God Stats
11W - 13L
1,383 SR
Queue Stats
81W - 77L
1,439 Elo+
Party 1
Mulan
Mulan
Skizzy42
Mulan
Level 67
God Stats
6W - 10L
1,351 SR
Queue Stats
91W - 91L
1,410 Elo+
Party 1
Hera
Hera
Tokat360
Hera
Level 69
God Stats
5W - 6L
1,500 SR
Queue Stats
236W - 287L
1,402 Elo+
Solo
Anhur
Anhur
watahmaan
Anhur
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 24L
1,251 Elo+
Party 1
Team Averages
Level 53
1,447 SR
1,358 Elo+

VS

Team Averages
Level 70
1,478 SR
1,374 Elo+
Arachne
Arachne
BeetleJuice_dk
Arachne
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,138 Elo+
Party 2
Hades
Hades
D3rTom
Hades
Level 101
God Stats
2W - 0L
1,708 SR
Queue Stats
141W - 123L
1,513 Elo+
Solo
Xing Tian
Xing Tian
DL55Linke
Xing Tian
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,346 Elo+
Party 2
Chang'e
Chang'e
LuisMiGamerPro20
Chang'e
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 129L
1,457 Elo+
Solo
Heimdallr
Heimdallr
TSM_M3NY
Heimdallr
Level 65
God Stats
3W - 3L
1,182 SR
Queue Stats
69W - 74L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ceasar84
Ah Muzen Cab
8
0 / 4 / 1
5,731
382
329
11,591
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Major_Zilchi
Chang'e
10
0 / 4 / 0
7,052
470
6,062
14,756
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mulan
Skizzy42
Mulan
13
7 / 6 / 0
8,659
577
13,026
18,122
12,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
15
1 / 1 / 0
7,969
531
6,677
9,368
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
watahmaan
Anhur
11
0 / 3 / 0
6,660
444
4,934
10,612
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,260
551
4,896
10,973
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
D3rTom
Hades
15
2 / 1 / 0
8,947
596
6,840
9,628
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
DL55Linke
Xing Tian
12
2 / 0 / 5
7,919
528
4,120
8,525
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 5 / 1
9,661
644
8,922
15,080
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
TSM_M3NY
Heimdallr
14
5 / 0 / 2
8,314
554
12,944
9,312
4,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
8
Kills
17
18
Deaths
8
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Ah Muzen Cab
Ceasar84
Ah Muzen Cab
0
4
1
0.13
W
Hades
D3rTom
Hades
2
1
0
2
W
Xing Tian
DL55Linke
Xing Tian
2
0
5
4.5
W
5
5
1
1.1
L
Chang'e
Major_Zilchi
Chang'e
0
4
0
0
L
Mulan
Skizzy42
Mulan
7
6
0
1.17
W
Heimdallr
TSM_M3NY
Heimdallr
5
0
2
6
L
Hera
1
1
0
1
L
Anhur
watahmaan
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,028
Damage
37,722
64,449
Taken
53,518
28,716
Mitigated
23,062
19,876
Healing
24,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,896
3,875
0
2,388
10,973
3,987
286
0
10,973
0
62,865
L
Ah Muzen Cab
Ceasar84
Ah Muzen Cab
329
329
0
1,600
11,591
3,510
0
2,318
9,223
0
27,306
W
Hades
D3rTom
Hades
6,840
530
6
6,888
9,628
4,711
785
6,874
2,754
72,060
0
W
Xing Tian
DL55Linke
Xing Tian
4,120
238
0
2,520
8,525
5,264
290
2,512
6,013
23,417
0
W
8,922
900
520
7,115
15,080
5,051
0
0
15,080
64,808
0
L
Chang'e
Major_Zilchi
Chang'e
6,062
637
1,992
7,644
14,756
5,642
0
3,249
11,507
37,190
0
L
Mulan
Skizzy42
Mulan
13,026
2,121
0
3,707
18,122
12,533
0
7,273
10,409
0
61,446
W
Heimdallr
TSM_M3NY
Heimdallr
12,944
7,051
0
4,712
9,312
4,049
386
3,353
5,959
0
75,663
L
Hera
6,677
2,250
0
1,571
9,368
3,539
0
4,588
4,780
79,088
0
L
Anhur
watahmaan
Anhur
4,934
3,546
0
3,362
10,612
3,492
0
1,964
8,648
0
46,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
43,101
393
Minions Killed
492
0
Camps Cleared
0
1,424,297
Distance Traveled
1,520,305
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,260
551
94
6
0
352,993
0
L
Ah Muzen Cab
5,731
382
42
3
0
235,535
0
W
Hades
8,947
596
139
9
0
300,205
0
W
Xing Tian
7,919
528
19
1
0
282,022
3
W
Chang'e
9,661
644
124
8
0
298,663
0
L
Chang'e
7,052
470
39
3
0
367,877
3
L
Mulan
8,659
577
98
7
0
272,244
2
W
Heimdallr
8,314
554
116
8
0
286,422
0
L
Hera
7,969
531
129
9
0
287,164
0
L
Anhur
6,660
444
85
6
0
261,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role