Player Matchup

Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
PereiraBill
Cupid
Level 89
God Stats
12W - 19L
1,449 SR
Queue Stats
139W - 146L
1,345 Elo+
Party 1
Jormungandr
Jormungandr
Temrjava
Jormungandr
Level 67
God Stats
1W - 1L
1,294 SR
Queue Stats
144W - 144L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
claudiareboucas2
Nu Wa
Level 87
God Stats
21W - 21L
1,525 SR
Queue Stats
142W - 160L
1,419 Elo+
Party 1
Loki
Loki
juniorcabcrv
Loki
Level 129
God Stats
15W - 20L
1,417 SR
Queue Stats
283W - 309L
1,397 Elo+
Party 1
Team Averages
Level 95
1,437 SR
1,436 Elo+

VS

Team Averages
Level 75
1,423 SR
1,416 Elo+
Charon
Charon
DrSnakeQc8311
Charon
Level 64
God Stats
4W - 7L
1,367 SR
Queue Stats
166W - 173L
1,482 Elo+
Solo
Neith
Neith
JOTA001
Neith
Level 65
God Stats
24W - 21L
1,492 SR
Queue Stats
139W - 148L
1,411 Elo+
Solo
Camazotz
Camazotz
Mrcraft3498
Camazotz
Level 88
God Stats
13W - 32L
1,332 SR
Queue Stats
192W - 307L
1,366 Elo+
Solo
Nox
Nox
WakefulGinger
Nox
Level 93
God Stats
63W - 67L
1,484 SR
Queue Stats
767W - 752L
1,412 Elo+
Solo
Surtr
Surtr
neocpr
Surtr
Level 65
God Stats
6W - 8L
1,438 SR
Queue Stats
153W - 173L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 0 / 2
7,859
561
4,649
10,371
8,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 3
5,971
427
5,160
9,130
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Temrjava
Jormungandr
12
3 / 2 / 0
7,568
541
7,326
9,837
8,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 2
7,665
548
9,614
6,759
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 0
7,713
551
1,889
8,154
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,595
471
5,020
10,710
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JOTA001
Neith
10
1 / 3 / 0
6,322
452
6,535
7,101
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Mrcraft3498
Camazotz
12
2 / 2 / 1
7,269
519
5,199
14,192
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 0
7,235
517
3,793
8,643
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
neocpr
Surtr
12
1 / 4 / 0
7,002
500
5,012
11,821
7,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
6
6
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
2
5
L
0
1
1
0.5
L
Neith
JOTA001
Neith
1
3
0
0.33
L
Camazotz
Mrcraft3498
Camazotz
2
2
1
1.25
W
0
2
3
0.75
W
Jormungandr
Temrjava
Jormungandr
3
2
0
1.5
L
2
1
0
2
W
2
1
2
3
W
1
1
0
1
L
Surtr
neocpr
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,638
Damage
25,559
44,251
Taken
52,467
26,497
Mitigated
26,239
12,541
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,649
352
0
1,784
10,371
8,688
203
2,663
7,684
22,030
0
L
5,020
954
0
2,992
10,710
8,152
119
2,508
8,202
28,795
0
L
Neith
JOTA001
Neith
6,535
3,391
0
1,322
7,101
2,650
886
3,587
3,514
0
45,817
L
Camazotz
Mrcraft3498
Camazotz
5,199
1,382
0
5,513
14,192
5,053
0
4,681
9,511
0
49,210
W
5,160
2,615
984
2,668
9,130
3,401
468
2,397
6,733
0
29,493
W
Jormungandr
Temrjava
Jormungandr
7,326
1,473
0
2,034
9,837
8,766
649
156
9,681
48,483
0
L
3,793
60
0
1,562
8,643
3,164
0
5,135
3,508
52,493
0
W
9,614
4,772
124
704
6,759
2,425
1,374
2,874
3,785
55,547
0
W
1,889
132
0
4,243
8,154
3,217
0
639
7,399
0
57,998
L
Surtr
neocpr
Surtr
5,012
1,958
0
1,483
11,821
7,220
0
5,678
6,143
322
43,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,776
Gold Earned
34,423
331
Minions Killed
338
0
Camps Cleared
0
1,365,970
Distance Traveled
1,261,873
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,859
561
27
2
0
294,494
8
L
Charon
6,595
471
32
2
0
253,132
4
L
Neith
6,322
452
62
4
0
194,782
0
L
Camazotz
7,269
519
69
5
0
329,909
0
W
Cupid
5,971
427
36
3
0
273,248
3
W
Jormungandr
7,568
541
87
6
0
264,177
0
L
Nox
7,235
517
112
8
0
226,036
0
W
Nu Wa
7,665
548
92
7
0
243,225
1
W
Loki
7,713
551
89
6
0
290,826
3
L
Surtr
7,002
500
63
5
0
258,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role