Player Matchup

Hercules
Hercules
DarthFuego
Hercules
Level 64
God Stats
3W - 3L
1,527 SR
Queue Stats
36W - 39L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
Super_Djoystik
Nu Wa
Level 104
God Stats
7W - 8L
1,580 SR
Queue Stats
287W - 322L
1,469 Elo+
Solo
Medusa
Medusa
TopicTree
Medusa
Level 65
God Stats
3W - 3L
1,382 SR
Queue Stats
36W - 39L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
lu-kas042
Jormungandr
Level 78
God Stats
1W - 3L
1,119 SR
Queue Stats
131W - 202L
1,378 Elo+
Solo
Geb
Geb
Сфинкс68рег
Geb
Level 100
God Stats
1W - 4L
1,061 SR
Queue Stats
173W - 197L
1,470 Elo+
Solo
Team Averages
Level 82
1,334 SR
1,436 Elo+

VS

Team Averages
Level 63
1,451 SR
1,338 Elo+
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MonsieurBailey
Amaterasu
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
9W - 19L
1,286 Elo+
Party 2
Maui
Maui
PlsLetMeTryThis
Maui
Level 28
God Stats
0W - 2L
1,450 SR
Queue Stats
47W - 107L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Torhgal
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarthFuego
Hercules
17
4 / 3 / 21
10,702
823
7,814
15,489
18,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 3 / 18
11,178
860
18,629
9,403
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TopicTree
Medusa
18
11 / 5 / 12
11,601
892
13,990
11,764
6,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
lu-kas042
Jormungandr
16
6 / 5 / 19
10,688
822
11,832
16,722
10,870
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 1 / 24
11,519
886
11,090
16,447
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
6 / 9 / 5
9,410
724
8,593
16,774
7,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
 
Fenrir
14
1 / 8 / 6
8,576
660
6,152
18,943
16,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
MonsieurBailey
Amaterasu
17
4 / 7 / 6
9,978
768
11,751
17,844
11,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
6,469
498
0
2,400
1,719
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Torhgal
Morgan Le Fay
17
5 / 8 / 4
10,028
771
20,970
14,668
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
37
33
Kills
16
17
Deaths
33
94
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
9
5
0.94
L
Fenrir
 
Fenrir
1
8
6
0.5
W
Hercules
DarthFuego
Hercules
4
3
21
4.83
L
Amaterasu
MonsieurBailey
Amaterasu
4
7
6
1
L
0
1
0
0
W
7
3
18
5.33
W
Medusa
TopicTree
Medusa
11
5
12
3.4
L
Morgan Le Fay
Torhgal
Morgan Le Fay
5
8
4
0.88
W
Jormungandr
lu-kas042
Jormungandr
6
5
19
3.1
W
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,355
Damage
47,466
69,825
Taken
70,629
57,301
Mitigated
43,633
25,811
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,593
2,446
0
5,628
16,774
7,131
0
8,916
7,858
0
21,500
L
Fenrir
 
Fenrir
6,152
1,506
95
1,867
18,943
16,928
0
10,486
8,457
0
15,326
W
Hercules
DarthFuego
Hercules
7,814
2,121
1,415
7,804
15,489
18,711
1,308
4,624
10,865
0
16,140
L
Amaterasu
MonsieurBailey
Amaterasu
11,751
3,479
1,130
3,259
17,844
11,616
0
10,685
7,159
0
30,537
L
0
0
0
0
2,400
1,719
0
1,284
1,116
0
0
W
18,629
7,643
1,006
2,191
9,403
3,896
1,885
2,694
6,709
35,698
0
W
Medusa
TopicTree
Medusa
13,990
6,831
610
440
11,764
6,166
3,061
3,734
8,030
0
28,871
L
Morgan Le Fay
Torhgal
Morgan Le Fay
20,970
1,366
259
2,198
14,668
6,239
0
9,261
5,407
47,847
0
W
Jormungandr
lu-kas042
Jormungandr
11,832
5,459
1,453
5,177
16,722
10,870
710
3,700
13,022
26,528
0
W
11,090
1,404
528
5,187
16,447
17,658
1,422
6,218
10,229
23,806
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,688
Gold Earned
44,461
125
Minions Killed
117
0
Camps Cleared
0
1,203,197
Distance Traveled
850,479
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,410
724
21
2
0
214,731
0
L
Fenrir
8,576
660
15
1
0
224,479
0
W
Hercules
10,702
823
16
1
0
261,008
0
L
Amaterasu
9,978
768
33
3
0
224,321
0
L
Maui
6,469
498
0
0
0
13,701
1
W
Nu Wa
11,178
860
27
2
0
238,915
0
W
Medusa
11,601
892
26
2
0
230,911
0
L
Morgan Le Fay
10,028
771
48
4
0
173,247
0
W
Jormungandr
10,688
822
30
2
0
207,785
0
W
Geb
11,519
886
26
2
0
264,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role