Player Matchup

Surtr
Surtr
FuRiaSBerserK
Surtr
Level 183
God Stats
2W - 2L
1,358 SR
Queue Stats
447W - 439L
1,539 Elo+
Solo
Maman Brigitte
Maman Brigitte
LithiumJuice
Maman Brigitte
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 58L
1,561 Elo+
Party 1
Horus
Horus
SebCza
Horus
Level 124
God Stats
0W - 3L
1,211 SR
Queue Stats
233W - 234L
1,613 Elo+
Solo
Scylla
Scylla
SenpaiGuardiaN
Scylla
Level 149
God Stats
1W - 3L
1,440 SR
Queue Stats
79W - 81L
1,566 Elo+
Party 1
Fenrir
Fenrir
Toetergammon
Fenrir
Level 241
God Stats
4W - 7L
1,435 SR
Queue Stats
184W - 200L
1,483 Elo+
Party 1
Team Averages
Level 169
1,389 SR
1,552 Elo+

VS

Team Averages
Level 150
1,640 SR
1,538 Elo+
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FreakMJ
Jing Wei
Level 173
God Stats
3W - 1L
1,733 SR
Queue Stats
120W - 137L
1,535 Elo+
Party 2
Hera
Hera
NoXP4youSir
Hera
Level 150
God Stats
3W - 0L
1,783 SR
Queue Stats
26W - 20L
1,528 Elo+
Party 2
Ah Puch
Ah Puch
beloxer
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chi1ipepper
Ah Muzen Cab
Level 153
God Stats
17W - 11L
1,686 SR
Queue Stats
756W - 747L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
8,445
704
10,240
17,361
19,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
LithiumJuice
Maman Brigitte
14
3 / 4 / 7
8,644
720
8,868
17,874
13,145
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
SebCza
Horus
13
1 / 2 / 8
8,620
718
2,375
14,077
15,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 4
9,487
791
22,451
11,010
5,849
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
14
2 / 1 / 6
9,067
756
5,268
19,709
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 3 / 5
9,501
792
8,240
10,695
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
FreakMJ
Jing Wei
15
1 / 4 / 6
8,733
728
14,382
12,212
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 8
9,363
780
8,460
8,056
4,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
beloxer
Ah Puch
16
1 / 1 / 8
9,076
756
20,743
13,339
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
chi1ipepper
Ah Muzen Cab
18
6 / 3 / 5
10,234
853
16,972
14,980
6,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
11
Kills
12
12
Deaths
12
35
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
5
1.5
W
Jing Wei
FreakMJ
Jing Wei
1
4
6
1
L
1
2
10
3
L
Maman Brigitte
LithiumJuice
Maman Brigitte
3
4
7
1.63
W
2
1
8
6
L
Horus
SebCza
Horus
1
2
8
2.5
L
4
3
4
2
L
Fenrir
2
1
6
5
W
Ah Puch
beloxer
Ah Puch
1
1
8
5
W
Ah Muzen Cab
chi1ipepper
Ah Muzen Cab
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,202
Damage
68,797
80,031
Taken
59,282
66,182
Mitigated
29,006
36,710
Healing
32,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,240
349
17,147
5,838
10,695
7,178
603
5,894
4,580
21,222
0
W
Jing Wei
FreakMJ
Jing Wei
14,382
11,562
0
500
12,212
5,033
3,094
7,543
4,357
0
23,957
L
10,240
1,366
321
3,010
17,361
19,327
186
8,623
8,738
537
19,751
L
Maman Brigitte
LithiumJuice
Maman Brigitte
8,868
30
2,354
3,910
17,874
13,145
0
8,685
9,189
23,348
0
W
8,460
2,236
1,015
1,171
8,056
4,402
760
5,254
2,710
15,637
0
L
Horus
SebCza
Horus
2,375
1,119
9,326
6,187
14,077
15,124
0
6,146
7,931
0
4,482
L
22,451
568
1,368
2,074
11,010
5,849
0
6,601
4,409
51,125
0
L
Fenrir
5,268
148
1,398
6,762
19,709
12,737
0
7,388
12,321
0
7,457
W
Ah Puch
beloxer
Ah Puch
20,743
927
1,632
4,247
13,339
6,114
406
5,329
7,757
33,369
0
W
Ah Muzen Cab
chi1ipepper
Ah Muzen Cab
16,972
3,614
0
1,000
14,980
6,279
3,157
7,573
7,104
0
37,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
46,907
167
Minions Killed
164
0
Camps Cleared
0
1,205,130
Distance Traveled
1,083,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,501
792
28
2
0
241,443
0
W
Jing Wei
8,733
728
34
3
0
215,505
0
L
Surtr
8,445
704
26
2
0
243,289
0
L
Maman Brigitte
8,644
720
39
3
0
240,487
0
W
Hera
9,363
780
28
2
0
195,034
0
L
Horus
8,620
718
10
1
0
233,132
0
L
Scylla
9,487
791
76
6
0
220,677
0
L
Fenrir
9,067
756
16
1
0
267,545
0
W
Ah Puch
9,076
756
26
2
0
219,208
0
W
Ah Muzen Cab
10,234
853
48
4
0
212,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role