Player Matchup

Chronos
Chronos
 
Chronos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KingPlunk
Da Ji
Level 185
God Stats
5W - 10L
1,436 SR
Queue Stats
693W - 725L
1,472 Elo+
Solo
Eset
Eset
courtneyjake12
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
jakecourtney12
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Team Averages
Level 126
1,487 SR
1,494 Elo+

VS

Team Averages
Level 106
1,596 SR
1,438 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Jqviqn
Charon
Level 69
God Stats
2W - 0L
1,774 SR
Queue Stats
88W - 84L
1,407 Elo+
Solo
Cthulhu
Cthulhu
descabeludo5ever
Cthulhu
Level 133
God Stats
9W - 6L
1,636 SR
Queue Stats
681W - 717L
1,413 Elo+
Solo
Eset
Eset
oriokie_rock
Eset
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 250L
1,415 Elo+
Solo
Serqet
Serqet
raygen_shi
Serqet
Level 137
God Stats
5W - 7L
1,571 SR
Queue Stats
589W - 587L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 2 / 2
7,450
745
4,477
8,245
3,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
13
0 / 4 / 4
6,973
697
5,893
9,982
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
KingPlunk
Da Ji
12
4 / 4 / 1
7,683
768
6,325
11,643
6,441
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 3
6,848
685
2,624
6,952
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
jakecourtney12
The Morrigan
12
1 / 4 / 3
7,036
704
3,774
6,427
2,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 5 / 7
8,666
867
5,792
9,633
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Jqviqn
Charon
2
0 / 0 / 0
3,088
309
0
0
0
17
6 / 2 / 9
9,910
991
16,361
14,231
17,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 0 / 10
9,663
966
10,155
6,313
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
raygen_shi
Serqet
16
3 / 1 / 12
9,263
926
4,339
8,267
7,527
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
7
Kills
17
17
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
2
1.5
L
Nemesis
 
Nemesis
0
4
4
0.5
W
Thoth
 
Thoth
4
5
7
1.5
W
Charon
Jqviqn
Charon
0
0
0
0
L
Da Ji
KingPlunk
Da Ji
4
4
1
1.13
L
0
3
3
0.5
W
6
2
9
5.25
L
The Morrigan
jakecourtney12
The Morrigan
1
4
3
0.63
W
4
0
10
9
W
Serqet
raygen_shi
Serqet
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
36,647
43,249
Taken
38,444
26,054
Mitigated
32,069
7,785
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,477
1,119
911
2,420
8,245
3,700
0
6,496
1,653
19,092
0
L
Nemesis
 
Nemesis
5,893
1,501
0
1,098
9,982
7,790
0
6,940
2,906
0
12,142
W
Thoth
 
Thoth
5,792
339
54
1,746
9,633
3,854
2,781
1,986
7,473
10,359
0
W
Charon
Jqviqn
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
KingPlunk
Da Ji
6,325
1,315
546
1,437
11,643
6,441
168
7,564
3,943
0
8,564
L
2,624
576
436
937
6,952
5,426
0
5,149
1,803
9,134
0
W
16,361
582
1,970
2,944
14,231
17,490
270
4,622
9,296
29,621
1,231
L
The Morrigan
jakecourtney12
The Morrigan
3,774
1,393
0
0
6,427
2,697
0
4,943
1,395
10,566
0
W
10,155
679
2,591
3,080
6,313
3,198
2,767
1,712
4,512
33,573
0
W
Serqet
raygen_shi
Serqet
4,339
1,350
478
1,825
8,267
7,527
1,184
2,555
5,557
0
8,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
40,590
88
Minions Killed
98
0
Camps Cleared
0
823,526
Distance Traveled
785,989
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,450
745
29
3
0
198,571
0
L
Nemesis
6,973
697
17
2
0
185,205
0
W
Thoth
8,666
867
6
1
0
172,223
0
W
Charon
3,088
309
0
0
0
0
0
L
Da Ji
7,683
768
9
1
0
144,412
0
L
Eset
6,848
685
15
2
0
129,956
0
W
Cthulhu
9,910
991
25
3
0
214,300
0
L
The Morrigan
7,036
704
18
2
0
165,382
0
W
Eset
9,663
966
56
6
0
206,779
0
W
Serqet
9,263
926
11
1
0
192,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role