Player Matchup

Cerberus
Cerberus
Chad501
Cerberus
Level 42
God Stats
1W - 1L
1,265 SR
Queue Stats
43W - 38L
1,479 Elo+
Party 1
Ao Kuang
Ao Kuang
LASTZOMBIZ
Ao Kuang
Level 46
God Stats
15W - 11L
1,615 SR
Queue Stats
162W - 172L
1,517 Elo+
Party 1
Arachne
Arachne
roam_james
Arachne
Level 49
God Stats
36W - 25L
1,432 SR
Queue Stats
117W - 136L
1,419 Elo+
Solo
Team Averages
Level 46
1,437 SR
1,472 Elo+

VS

Team Averages
Level 92
1,538 SR
1,638 Elo+
Artemis
Artemis
Donimatrix
Artemis
Level 69
God Stats
15W - 9L
1,618 SR
Queue Stats
610W - 646L
1,413 Elo+
Solo
Chaac
Chaac
captainguts
Chaac
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,875 Elo+
Solo
Scylla
Scylla
thecaaman
Scylla
Level 103
God Stats
0W - 1L
1,495 SR
Queue Stats
49W - 25L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chad501
Cerberus
13
1 / 2 / 6
10,491
749
6,069
18,477
17,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
LASTZOMBIZ
Ao Kuang
14
3 / 5 / 4
10,953
782
10,024
15,498
8,722
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
roam_james
Arachne
15
5 / 5 / 3
12,039
860
6,868
16,382
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Donimatrix
Artemis
13
2 / 2 / 9
10,624
759
15,918
9,659
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 7
9,912
708
7,671
7,614
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
thecaaman
Scylla
14
7 / 5 / 4
11,502
822
13,912
11,585
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
12
12
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chad501
Cerberus
1
2
6
2
L
Artemis
Donimatrix
Artemis
2
2
9
3.25
W
Ao Kuang
LASTZOMBIZ
Ao Kuang
3
5
4
1
L
3
2
7
3.25
W
Arachne
roam_james
Arachne
5
5
3
1.3
L
Scylla
thecaaman
Scylla
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,961
Damage
37,501
50,357
Taken
28,858
33,654
Mitigated
12,472
11,850
Healing
1,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chad501
Cerberus
6,069
280
205
3,523
18,477
17,825
218
5,958
12,519
35,780
0
L
Artemis
Donimatrix
Artemis
15,918
4,916
0
0
9,659
3,841
867
4,509
5,114
0
38,052
W
Ao Kuang
LASTZOMBIZ
Ao Kuang
10,024
2,672
0
3,225
15,498
8,722
1,855
3,201
12,297
40,000
0
L
7,671
1,645
0
1,207
7,614
3,975
0
3,947
3,492
0
21,065
W
Arachne
roam_james
Arachne
6,868
5,608
314
4,583
16,382
7,107
1,318
5,381
11,001
0
36,712
L
Scylla
thecaaman
Scylla
13,912
1,209
0
393
11,585
4,656
68
7,344
3,795
49,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
32,038
168
Minions Killed
144
0
Camps Cleared
0
784,931
Distance Traveled
633,888
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,491
749
78
6
0
265,911
0
L
Artemis
10,624
759
44
3
0
243,428
1
W
Ao Kuang
10,953
782
39
3
0
246,276
0
L
Chaac
9,912
708
32
2
0
159,080
0
W
Arachne
12,039
860
51
4
0
272,744
0
L
Scylla
11,502
822
68
5
0
231,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role