Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AlsoNotThatGuy
Skadi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 381L
1,426 Elo+
Party 1
Awilix
Awilix
IamBright
Awilix
Level 42
God Stats
9W - 7L
1,429 SR
Queue Stats
105W - 109L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KPxOriginal
Morgan Le Fay
Level 77
God Stats
5W - 1L
1,398 SR
Queue Stats
29W - 23L
1,419 Elo+
Party 1
Team Averages
Level 116
1,466 SR
1,449 Elo+

VS

Team Averages
Level 62
1,593 SR
1,468 Elo+
Janus
Janus
Dioxissw
Janus
Level 58
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 14L
1,535 Elo+
Solo
Achilles
Achilles
GodZXST3
Achilles
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,467 Elo+
Solo
Cernunnos
Cernunnos
JIMMYCHONG20
Cernunnos
Level 107
God Stats
7W - 5L
1,753 SR
Queue Stats
97W - 91L
1,506 Elo+
Solo
Ymir
Ymir
Skinnyhyped
Ymir
Level 15
God Stats
0W - 1L
1,457 SR
Queue Stats
22W - 37L
1,422 Elo+
Party 2
Pele
Pele
ZukoEA7
Pele
Level 53
God Stats
2W - 3L
1,540 SR
Queue Stats
63W - 86L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 1
6,930
693
5,787
7,203
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
 
Nox
9
0 / 0 / 3
4,869
487
4,375
4,483
3,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 1 / 2
5,513
551
5,101
5,500
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
IamBright
Awilix
11
6 / 0 / 0
6,733
673
4,161
6,716
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
KPxOriginal
Morgan Le Fay
10
2 / 0 / 1
5,712
571
2,809
3,701
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dioxissw
Janus
9
0 / 3 / 0
5,117
512
2,102
4,821
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
GodZXST3
Achilles
8
0 / 3 / 0
4,851
485
3,929
9,892
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
JIMMYCHONG20
Cernunnos
8
0 / 1 / 0
4,725
473
2,310
5,949
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,979
498
1,755
8,042
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
ZukoEA7
Pele
9
1 / 3 / 0
5,003
500
3,395
9,144
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
12
Kills
1
1
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
1
2.5
W
Nox
 
Nox
0
0
3
1.5
W
2
1
2
3
L
Janus
Dioxissw
Janus
0
3
0
0
L
Achilles
GodZXST3
Achilles
0
3
0
0
W
Awilix
IamBright
Awilix
6
0
0
6
L
Cernunnos
JIMMYCHONG20
Cernunnos
0
1
0
0
W
Morgan Le Fay
KPxOriginal
Morgan Le Fay
2
0
1
2.5
L
0
2
0
0
L
Pele
ZukoEA7
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,233
Damage
13,491
27,603
Taken
37,848
10,982
Mitigated
20,580
8,103
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,787
2,131
0
4,004
7,203
2,546
531
0
7,203
0
47,695
W
Nox
 
Nox
4,375
794
0
923
4,483
3,380
0
523
3,960
20,682
0
W
5,101
1,678
0
960
5,500
1,616
0
1,232
4,268
0
38,557
L
Janus
Dioxissw
Janus
2,102
39
0
840
4,821
1,457
0
1,996
2,825
31,699
0
L
Achilles
GodZXST3
Achilles
3,929
367
0
1,354
9,892
8,268
0
0
9,892
0
26,862
W
Awilix
IamBright
Awilix
4,161
1,746
0
1,690
6,716
2,301
0
729
5,895
0
39,989
L
Cernunnos
JIMMYCHONG20
Cernunnos
2,310
922
0
2,444
5,949
2,128
16
1,897
4,052
0
30,473
W
Morgan Le Fay
KPxOriginal
Morgan Le Fay
2,809
492
0
526
3,701
1,139
0
1,091
2,420
27,887
0
L
1,755
330
0
1,920
8,042
5,980
0
2,191
5,851
17,816
0
L
Pele
ZukoEA7
Pele
3,395
864
0
1,890
9,144
2,747
0
1,100
8,044
0
27,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
24,675
296
Minions Killed
240
0
Camps Cleared
0
947,649
Distance Traveled
966,670
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,930
693
83
8
0
164,153
2
W
Nox
4,869
487
26
3
0
186,179
2
W
Skadi
5,513
551
76
8
0
184,773
0
L
Janus
5,117
512
60
6
0
195,799
0
L
Achilles
4,851
485
45
5
0
189,287
0
W
Awilix
6,733
673
61
6
0
219,421
0
L
Cernunnos
4,725
473
59
6
0
168,943
2
W
Morgan Le Fay
5,712
571
50
5
0
193,123
0
L
Ymir
4,979
498
28
3
0
194,845
0
L
Pele
5,003
500
48
5
0
217,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role