Player Matchup

He Bo
He Bo
 
He Bo
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
EGreaves19
Ao Kuang
Level 87
God Stats
42W - 48L
1,490 SR
Queue Stats
230W - 224L
1,457 Elo+
Solo
Geb
Geb
Killar247464
Geb
Level 50
God Stats
18W - 17L
1,386 SR
Queue Stats
249W - 272L
1,385 Elo+
Solo
Nu Wa
Nu Wa
SumptuousMoon
Nu Wa
Level 159
God Stats
51W - 31L
1,625 SR
Queue Stats
487W - 503L
1,476 Elo+
Solo
Izanami
Izanami
p0ls3n
Izanami
Level 42
God Stats
3W - 1L
1,508 SR
Queue Stats
6W - 5L
1,474 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,458 Elo+

VS

Team Averages
Level 124
1,461 SR
1,480 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TJizzle380
Zeus
Level 159
God Stats
8W - 8L
1,485 SR
Queue Stats
564W - 578L
1,498 Elo+
Solo
Xbalanque
Xbalanque
llMrGrimmll
Xbalanque
Level 67
God Stats
5W - 10L
1,294 SR
Queue Stats
183W - 180L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
x x Domina
Baron Samedi
Level 125
God Stats
34W - 44L
1,526 SR
Queue Stats
521W - 560L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 0 / 0
7,736
1,289
3,646
5,440
1,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
EGreaves19
Ao Kuang
12
0 / 2 / 5
6,839
1,140
6,060
7,770
3,504
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 5
7,555
1,259
2,803
9,023
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 5
7,996
1,333
8,502
4,488
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
p0ls3n
Izanami
12
1 / 1 / 3
7,135
1,189
3,162
4,023
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

348

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 0 / 3
6,917
1,153
6,109
2,770
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
 
Xing Tian
11
0 / 2 / 1
6,125
1,021
1,178
5,529
2,845
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 2 / 2
7,487
1,248
8,253
4,376
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
llMrGrimmll
Xbalanque
12
0 / 4 / 4
7,014
1,169
7,026
9,802
3,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
x x Domina
Baron Samedi
12
3 / 0 / 0
7,500
1,250
4,286
3,750
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
8
Kills
6
6
Deaths
8
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
0
0
5
L
Nox
 
Nox
0
0
3
1.5
L
Xing Tian
 
Xing Tian
0
2
1
0.25
W
Ao Kuang
EGreaves19
Ao Kuang
0
2
5
1.25
W
0
1
5
2.5
W
2
2
5
2.25
L
3
2
2
2
L
Xbalanque
llMrGrimmll
Xbalanque
0
4
4
0.5
W
Izanami
p0ls3n
Izanami
1
1
3
2.5
L
Baron Samedi
x x Domina
Baron Samedi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
26,852
30,744
Taken
26,227
16,067
Mitigated
10,367
2,987
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,646
137
0
0
5,440
1,876
0
3,896
1,304
10,390
0
L
Nox
 
Nox
6,109
1,034
0
0
2,770
1,092
0
2,218
452
17,207
0
L
Xing Tian
 
Xing Tian
1,178
90
0
0
5,529
2,845
0
3,824
1,543
4,002
0
W
Ao Kuang
EGreaves19
Ao Kuang
6,060
1,690
0
1,331
7,770
3,504
0
4,783
2,795
12,754
0
W
2,803
125
0
935
9,023
7,620
0
4,564
4,133
9,325
0
W
8,502
1,671
0
40
4,488
1,554
0
2,501
1,887
23,716
0
L
8,253
599
0
351
4,376
1,388
0
3,481
737
12,016
0
L
Xbalanque
llMrGrimmll
Xbalanque
7,026
3,583
0
0
9,802
3,245
0
7,939
1,629
0
17,969
W
Izanami
p0ls3n
Izanami
3,162
2,650
0
681
4,023
1,513
0
3,074
799
0
24,774
L
Baron Samedi
x x Domina
Baron Samedi
4,286
168
1,566
1,325
3,750
1,797
0
2,655
855
19,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,261
Gold Earned
35,043
130
Minions Killed
110
11
Camps Cleared
1
660,153
Distance Traveled
473,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,736
1,289
19
3
0
130,558
0
L
Nox
6,917
1,153
28
5
0
114,329
0
L
Xing Tian
6,125
1,021
0
0
0
51,859
0
W
Ao Kuang
6,839
1,140
13
2
2
133,969
0
W
Geb
7,555
1,259
12
2
0
152,233
0
W
Nu Wa
7,996
1,333
30
5
9
121,671
0
L
Zeus
7,487
1,248
13
2
1
75,668
0
L
Xbalanque
7,014
1,169
14
2
0
125,628
0
W
Izanami
7,135
1,189
56
9
0
121,722
0
L
Baron Samedi
7,500
1,250
55
9
0
106,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role