Player Matchup

Athena
Athena
AFKHEROES
Athena
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,323 Elo+
Party 1
Jing Wei
Jing Wei
Alasfer
Jing Wei
Level 169
God Stats
6W - 7L
1,673 SR
Queue Stats
181W - 161L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CEEEEE
Ah Muzen Cab
Level 146
God Stats
2W - 1L
1,543 SR
Queue Stats
60W - 38L
1,563 Elo+
Solo
Persephone
Persephone
Shantazhka
Persephone
Level 154
God Stats
16W - 19L
1,541 SR
Queue Stats
244W - 226L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
beppuz90
Kukulkan
Level 60
God Stats
115W - 131L
1,464 SR
Queue Stats
313W - 352L
1,457 Elo+
Solo
Team Averages
Level 117
1,544 SR
1,474 Elo+

VS

Team Averages
Level 123
1,531 SR
1,511 Elo+
Nu Wa
Nu Wa
Alyanorno
Nu Wa
Level 155
God Stats
77W - 80L
1,446 SR
Queue Stats
966W - 954L
1,404 Elo+
Solo
Atlas
Atlas
Maghool007
Atlas
Level 160
God Stats
14W - 15L
1,470 SR
Queue Stats
248W - 258L
1,506 Elo+
Solo
Hera
Hera
Snilixor
Hera
Level 109
God Stats
8W - 1L
1,868 SR
Queue Stats
156W - 104L
1,620 Elo+
Solo
Surtr
Surtr
StanleyIIpkiss
Surtr
Level 83
God Stats
44W - 51L
1,471 SR
Queue Stats
821W - 856L
1,446 Elo+
Solo
Izanami
Izanami
Twunk7306
Izanami
Level 109
God Stats
1W - 0L
1,399 SR
Queue Stats
6W - 2L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AFKHEROES
Athena
12
0 / 6 / 5
7,556
1,079
4,466
15,652
15,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Alasfer
Jing Wei
12
3 / 5 / 0
7,613
1,088
10,303
14,888
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
CEEEEE
Ah Muzen Cab
13
1 / 2 / 4
7,827
1,118
10,760
8,454
3,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Shantazhka
Persephone
13
1 / 1 / 3
8,086
1,155
7,467
5,493
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
beppuz90
Kukulkan
12
1 / 1 / 2
7,282
1,040
1,322
1,952
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

251

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alyanorno
Nu Wa
13
4 / 2 / 8
8,609
1,230
12,427
6,782
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
14
1 / 0 / 8
8,454
1,208
5,572
9,664
10,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
14
5 / 0 / 7
9,048
1,293
10,827
5,108
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 3 / 10
7,648
1,093
6,744
9,791
7,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Twunk7306
Izanami
14
4 / 1 / 8
8,597
1,228
8,608
4,713
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
6
Kills
15
15
Deaths
6
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Athena
AFKHEROES
Athena
0
6
5
0.42
L
Jing Wei
Alasfer
Jing Wei
3
5
0
0.6
W
Nu Wa
Alyanorno
Nu Wa
4
2
8
4
L
Ah Muzen Cab
CEEEEE
Ah Muzen Cab
1
2
4
1.5
W
Atlas
1
0
8
5
L
Persephone
Shantazhka
Persephone
1
1
3
2.5
W
Hera
5
0
7
8.5
W
1
3
10
2
W
Izanami
Twunk7306
Izanami
4
1
8
8
L
Kukulkan
beppuz90
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
44,178
46,439
Taken
36,058
27,092
Mitigated
25,523
3,909
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AFKHEROES
Athena
4,466
1,330
0
492
15,652
15,594
0
8,137
7,337
10,975
0
L
Jing Wei
Alasfer
Jing Wei
10,303
8,080
0
1,999
14,888
5,113
0
11,135
3,393
0
21,519
W
Nu Wa
Alyanorno
Nu Wa
12,427
2,439
0
0
6,782
2,977
0
1,753
5,029
21,941
0
L
Ah Muzen Cab
CEEEEE
Ah Muzen Cab
10,760
5,019
0
220
8,454
3,498
0
3,760
4,596
0
37,980
W
Atlas
5,572
1,590
0
831
9,664
10,377
0
3,977
5,687
14,985
0
L
Persephone
Shantazhka
Persephone
7,467
968
0
1,198
5,493
2,216
0
4,083
1,308
30,410
0
W
Hera
10,827
2,404
0
370
5,108
2,345
0
1,434
3,674
29,039
0
W
6,744
2,614
0
575
9,791
7,619
0
3,854
5,937
202
8,122
W
Izanami
Twunk7306
Izanami
8,608
5,399
0
1,119
4,713
2,205
0
2,237
2,476
0
24,242
L
Kukulkan
beppuz90
Kukulkan
1,322
88
0
0
1,952
671
0
1,124
777
7,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
42,356
173
Minions Killed
155
4
Camps Cleared
7
590,107
Distance Traveled
704,518
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,556
1,079
20
3
1
144,123
0
L
Jing Wei
7,613
1,088
21
3
3
148,412
0
W
Nu Wa
8,609
1,230
18
3
1
134,277
0
L
Ah Muzen Cab
7,827
1,118
60
9
0
131,544
0
W
Atlas
8,454
1,208
25
4
1
159,111
0
L
Persephone
8,086
1,155
54
8
0
126,292
1
W
Hera
9,048
1,293
52
7
1
139,568
0
W
Surtr
7,648
1,093
6
1
2
143,482
0
W
Izanami
8,597
1,228
54
8
2
128,080
0
L
Kukulkan
7,282
1,040
18
3
0
39,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role