Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BoomLoL
Bellona
Level 108
God Stats
2W - 3L
1,616 SR
Queue Stats
41W - 57L
1,420 Elo+
Solo
Shiva
Shiva
NaokoFHer
Shiva
Level 145
God Stats
2W - 0L
1,597 SR
Queue Stats
84W - 79L
1,545 Elo+
Solo
Izanami
Izanami
freekayleek
Izanami
Level 11
God Stats
4W - 7L
1,216 SR
Queue Stats
4W - 8L
1,178 Elo+
Party 1
Artemis
Artemis
kurokumabox
Artemis
Level 145
God Stats
3W - 1L
1,566 SR
Queue Stats
314W - 310L
1,438 Elo+
Solo
Team Averages
Level 105
1,499 SR
1,416 Elo+

VS

Team Averages
Level 127
1,590 SR
1,491 Elo+
Merlin
Merlin
CR055Prime
Merlin
Level 156
God Stats
10W - 8L
1,684 SR
Queue Stats
326W - 295L
1,526 Elo+
Solo
Sobek
Sobek
GavinPlaysSR
Sobek
Level 122
God Stats
3W - 2L
1,629 SR
Queue Stats
166W - 172L
1,473 Elo+
Solo
Anhur
Anhur
Matt924
Anhur
Level 139
God Stats
32W - 30L
1,581 SR
Queue Stats
647W - 621L
1,492 Elo+
Solo
Da Ji
Da Ji
Okaypilot
Da Ji
Level 85
God Stats
12W - 9L
1,555 SR
Queue Stats
131W - 114L
1,496 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 133
God Stats
307W - 332L
1,503 SR
Queue Stats
307W - 332L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 0 / 0
3,881
647
2,258
2,590
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
BoomLoL
Bellona
7
1 / 0 / 0
4,463
744
1,225
2,745
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Shiva
NaokoFHer
Shiva
7
1 / 0 / 0
4,015
669
1,358
2,920
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
freekayleek
Izanami
5
0 / 1 / 0
3,518
586
1,156
2,680
723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
kurokumabox
Artemis
6
0 / 0 / 0
3,370
562
1,380
1,944
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CR055Prime
Merlin
7
0 / 0 / 0
3,973
662
1,039
3,322
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 1
3,813
636
491
3,773
2,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Matt924
Anhur
6
1 / 0 / 0
4,020
670
1,187
1,034
244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Okaypilot
Da Ji
5
0 / 1 / 0
3,342
557
489
3,749
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
warrdon
Neith
2
0 / 1 / 0
2,903
484
293
1,154
253
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
0
0
W
Bellona
BoomLoL
Bellona
1
0
0
1
L
Merlin
CR055Prime
Merlin
0
0
0
0
L
0
0
1
0.5
L
Anhur
Matt924
Anhur
1
0
0
1
W
Shiva
NaokoFHer
Shiva
1
0
0
1
L
Da Ji
Okaypilot
Da Ji
0
1
0
0
W
Izanami
freekayleek
Izanami
0
1
0
0
W
Artemis
kurokumabox
Artemis
0
0
0
0
L
Neith
warrdon
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,377
Damage
3,499
12,879
Taken
13,032
4,911
Mitigated
4,574
6,509
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,258
1,197
0
943
2,590
763
0
833
1,757
0
23,929
W
Bellona
BoomLoL
Bellona
1,225
417
0
1,768
2,745
1,834
124
0
2,745
0
23,286
L
Merlin
CR055Prime
Merlin
1,039
0
0
1,607
3,322
921
0
0
3,322
24,433
0
L
491
0
0
1,005
3,773
2,012
0
0
3,773
6,096
0
L
Anhur
Matt924
Anhur
1,187
961
0
334
1,034
244
0
0
1,034
0
20,759
W
Shiva
NaokoFHer
Shiva
1,358
361
0
2,167
2,920
1,087
0
206
2,714
0
22,871
L
Da Ji
Okaypilot
Da Ji
489
53
0
562
3,749
1,144
0
0
3,749
0
11,917
W
Izanami
freekayleek
Izanami
1,156
835
0
777
2,680
723
0
307
2,373
0
11,228
W
Artemis
kurokumabox
Artemis
1,380
288
0
854
1,944
504
0
184
1,760
0
13,510
L
Neith
warrdon
Neith
293
155
0
270
1,154
253
0
0
1,154
0
4,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,247
Gold Earned
18,051
174
Minions Killed
134
0
Camps Cleared
0
632,201
Distance Traveled
521,899
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,881
647
40
7
0
130,843
0
W
Bellona
4,463
744
45
8
0
134,013
1
L
Merlin
3,973
662
47
8
0
122,143
1
L
Sobek
3,813
636
12
2
0
120,170
2
L
Anhur
4,020
670
40
7
0
107,556
0
W
Shiva
4,015
669
48
8
0
132,657
1
L
Da Ji
3,342
557
28
5
0
140,430
0
W
Izanami
3,518
586
18
3
0
124,550
0
W
Artemis
3,370
562
23
4
0
110,138
0
L
Neith
2,903
484
7
1
0
31,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role