Player Matchup

Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Freyita
Khepri
Level 41
God Stats
2W - 2L
1,843 SR
Queue Stats
132W - 136L
1,484 Elo+
Party 3
Ra
Ra
SLy91
Ra
Level 85
God Stats
3W - 2L
1,708 SR
Queue Stats
91W - 92L
1,497 Elo+
Party 2
Freya
Freya
stvno
Freya
Level 109
God Stats
3W - 4L
1,528 SR
Queue Stats
87W - 92L
1,489 Elo+
Party 2
Team Averages
Level 114
1,616 SR
1,494 Elo+

VS

Team Averages
Level 137
1,559 SR
1,449 Elo+
He Bo
He Bo
 
He Bo
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Argoll
Apollo
Level 158
God Stats
7W - 4L
1,563 SR
Queue Stats
245W - 238L
1,493 Elo+
Solo
Terra
Terra
MaxTheGod25
Terra
Level 163
God Stats
6W - 1L
1,799 SR
Queue Stats
189W - 186L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
Nator053483
Jormungandr
Level 96
God Stats
5W - 1L
1,578 SR
Queue Stats
502W - 499L
1,477 Elo+
Solo
Ares
Ares
iPascii
Ares
Level 78
God Stats
5W - 1L
1,356 SR
Queue Stats
225W - 241L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 4 / 5
8,286
829
12,280
8,839
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
 
Achilles
14
3 / 6 / 7
8,151
815
8,119
13,527
17,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
Freyita
Khepri
12
2 / 5 / 5
7,398
740
3,286
12,939
15,386
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
14
3 / 6 / 8
8,080
808
7,040
10,602
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
stvno
Freya
13
0 / 4 / 9
7,555
756
10,256
9,923
4,878
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 4 / 15
8,489
849
6,371
8,425
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Argoll
Apollo
14
4 / 2 / 17
8,747
875
11,051
11,849
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 17
9,064
906
11,078
11,821
13,353
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Nator053483
Jormungandr
18
10 / 1 / 15
10,488
1,049
15,425
11,887
15,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
iPascii
Ares
16
3 / 3 / 18
9,814
981
6,147
13,218
19,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
11
Kills
25
25
Deaths
14
34
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
4
5
1.38
L
Achilles
 
Achilles
3
6
7
1.08
W
He Bo
 
He Bo
3
4
15
2.63
W
Apollo
Argoll
Apollo
4
2
17
6.25
L
Khepri
Freyita
Khepri
2
5
5
0.9
W
5
4
17
3.38
W
Jormungandr
Nator053483
Jormungandr
10
1
15
17.5
L
Ra
3
6
8
1.17
W
Ares
iPascii
Ares
3
3
18
4
L
Freya
stvno
Freya
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
50,072
55,830
Taken
57,200
48,129
Mitigated
59,389
10,182
Healing
21,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,280
1,534
332
1,288
8,839
4,472
319
6,924
1,915
21,795
0
L
Achilles
 
Achilles
8,119
1,265
213
602
13,527
17,876
93
7,933
5,594
2,359
13,538
W
He Bo
 
He Bo
6,371
364
760
1,110
8,425
4,049
331
5,229
3,196
16,634
0
W
Apollo
Argoll
Apollo
11,051
6,108
2,184
3,831
11,849
7,074
3,442
8,223
3,626
0
23,697
L
Khepri
Freyita
Khepri
3,286
162
227
1,602
12,939
15,386
39
8,029
4,910
4,990
0
W
11,078
476
5,054
1,947
11,821
13,353
1,001
7,524
4,177
16,937
0
W
Jormungandr
Nator053483
Jormungandr
15,425
1,988
2,482
2,935
11,887
15,198
808
5,823
5,918
41,039
0
L
Ra
7,040
36
2,214
1,325
10,602
5,517
463
8,672
1,930
21,898
0
W
Ares
iPascii
Ares
6,147
712
170
1,137
13,218
19,715
1,924
7,731
5,377
9,747
0
L
Freya
stvno
Freya
10,256
2,826
534
1,845
9,923
4,878
799
7,463
2,460
16,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
46,602
84
Minions Killed
104
0
Camps Cleared
0
817,387
Distance Traveled
875,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,286
829
25
3
0
158,451
0
L
Achilles
8,151
815
11
1
0
146,619
0
W
He Bo
8,489
849
14
1
0
183,318
0
W
Apollo
8,747
875
29
3
0
171,748
0
L
Khepri
7,398
740
2
0
0
162,425
0
W
Terra
9,064
906
12
1
0
169,593
0
W
Jormungandr
10,488
1,049
44
4
0
187,588
0
L
Ra
8,080
808
33
3
0
168,900
0
W
Ares
9,814
981
5
1
0
163,609
0
L
Freya
7,555
756
13
1
0
180,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role