Player Matchup

Bacchus
Bacchus
Gold III
Mahomastico
Bacchus
Gold III
Level 42
God Stats
20W - 14L
1,750 SR
Queue Stats
32W - 24L
1,767 MMR
Party 2
Agni
Agni
Gold IV
MinerExtrem
Agni
Gold IV
Level 109
God Stats
4W - 2L
1,629 SR
Queue Stats
23W - 18L
1,649 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
thelegendoflion
Cernunnos
Gold IV
Level 124
God Stats
7W - 2L
1,852 SR
Queue Stats
35W - 29L
1,649 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,744 SR
1,688 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,622 SR
1,632 MMR
Cerberus
Cerberus
Silver I
Deew-Dc
Cerberus
Silver I
Level 72
God Stats
7W - 4L
1,629 SR
Queue Stats
12W - 18L
1,628 MMR
Party 1
Chang'e
Chang'e
Gold II
ImAMainCharacter
Chang'e
Gold II
Level 80
God Stats
1W - 3L
1,468 SR
Queue Stats
419W - 453L
1,562 MMR
Solo
Hou Yi
Hou Yi
Gold III
UrieLc
Hou Yi
Gold III
Level 133
God Stats
7W - 5L
1,769 SR
Queue Stats
15W - 20L
1,706 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mahomastico
Bacchus
14
3 / 1 / 11
10,788
830
10,378
14,210
16,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 0 / 9
10,487
807
11,069
7,388
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
thelegendoflion
Cernunnos
16
11 / 2 / 4
12,650
973
21,884
12,543
5,999
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CharonHerculesDiscordiaThothRaijin

VS

Bans
VulcanHeraAh Muzen CabMorgan Le FayMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deew-Dc
Cerberus
11
0 / 3 / 3
8,869
682
4,750
18,621
14,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 9 / 2
9,144
703
9,882
17,580
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
UrieLc
Hou Yi
13
3 / 4 / 0
10,172
782
7,696
12,735
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
3
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Deew-Dc
Cerberus
0
3
3
0.5
L
0
9
2
0.11
W
Bacchus
Mahomastico
Bacchus
3
1
11
8.5
W
2
0
9
6.5
L
Hou Yi
UrieLc
Hou Yi
3
4
0
0.75
W
Cernunnos
thelegendoflion
Cernunnos
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
22,328
34,141
Taken
48,936
25,540
Mitigated
26,657
8,017
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Deew-Dc
Cerberus
4,750
170
0
3,156
18,621
14,090
0
6,014
11,612
19,052
0
L
9,882
354
1,176
3,286
17,580
6,116
0
7,910
8,589
40,162
0
W
Bacchus
Mahomastico
Bacchus
10,378
872
0
2,518
14,210
16,776
0
6,937
6,780
19,458
0
W
11,069
1,669
0
592
7,388
2,765
749
2,597
4,620
54,050
0
L
Hou Yi
UrieLc
Hou Yi
7,696
3,133
0
1,642
12,735
6,451
0
6,667
5,452
0
29,677
W
Cernunnos
thelegendoflion
Cernunnos
21,884
10,971
0
4,907
12,543
5,999
1,955
5,312
6,981
0
76,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
28,185
185
Minions Killed
122
0
Camps Cleared
0
756,931
Distance Traveled
686,543
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,869
682
24
2
0
240,977
5
L
Chang'e
9,144
703
53
4
0
218,665
0
W
Bacchus
10,788
830
12
1
0
294,023
8
W
Agni
10,487
807
80
6
0
234,995
1
L
Hou Yi
10,172
782
45
3
0
226,901
0
W
Cernunnos
12,650
973
93
7
0
227,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role