Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
GavinPlaysSR
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 172L
1,484 Elo+
Solo
Olorun
Olorun
Hoku
Olorun
Level 166
God Stats
4W - 5L
1,483 SR
Queue Stats
407W - 409L
1,518 Elo+
Solo
Osiris
Osiris
PepinoSlicer
Osiris
Level 148
God Stats
10W - 5L
1,753 SR
Queue Stats
325W - 299L
1,493 Elo+
Solo
Ullr
Ullr
WingNuutzz
Ullr
Level 146
God Stats
0W - 6L
1,114 SR
Queue Stats
472W - 461L
1,466 Elo+
Solo
Team Averages
Level 146
1,470 SR
1,492 Elo+

VS

Team Averages
Level 137
1,520 SR
1,481 Elo+
Xbalanque
Xbalanque
ABabyTortoise
Xbalanque
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 117L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
CarryDk-
Ne Zha
Level 140
God Stats
19W - 16L
1,567 SR
Queue Stats
539W - 601L
1,445 Elo+
Solo
Ah Puch
Ah Puch
Matt924
Ah Puch
Level 139
God Stats
28W - 20L
1,425 SR
Queue Stats
647W - 621L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Okaypilot
Morgan Le Fay
Level 85
God Stats
3W - 2L
1,675 SR
Queue Stats
131W - 114L
1,486 Elo+
Solo
Charon
Charon
Shane8110
Charon
Level 159
God Stats
15W - 11L
1,431 SR
Queue Stats
120W - 121L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 2 / 0
5,599
560
3,210
7,616
4,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
5,186
519
1,278
6,474
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Hoku
Olorun
10
0 / 2 / 0
5,718
572
2,632
7,923
2,850
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
11
1 / 1 / 0
5,987
599
4,653
8,209
6,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 0
4,844
484
3,355
7,196
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ABabyTortoise
Xbalanque
11
1 / 0 / 0
6,395
640
6,914
4,834
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
CarryDk-
Ne Zha
11
4 / 1 / 2
6,433
643
4,415
8,037
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Matt924
Ah Puch
11
0 / 0 / 3
6,134
613
5,528
3,229
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Okaypilot
Morgan Le Fay
11
1 / 1 / 0
6,029
603
4,094
7,106
2,621
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Shane8110
Charon
10
1 / 0 / 4
6,274
627
3,343
5,842
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
0
0.5
W
Xbalanque
ABabyTortoise
Xbalanque
1
0
0
1
W
Ne Zha
CarryDk-
Ne Zha
4
1
2
5
L
0
2
1
0.25
L
Olorun
Hoku
Olorun
0
2
0
0
W
Ah Puch
Matt924
Ah Puch
0
0
3
1.5
W
Morgan Le Fay
Okaypilot
Morgan Le Fay
1
1
0
1
L
Osiris
1
1
0
1
W
Charon
Shane8110
Charon
1
0
4
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,128
Damage
24,294
37,418
Taken
29,048
19,194
Mitigated
12,764
9,290
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,210
352
1,322
2,314
7,616
4,855
0
2,495
5,121
19,095
0
W
Xbalanque
ABabyTortoise
Xbalanque
6,914
3,122
0
2,562
4,834
1,793
491
1,363
3,471
0
54,457
W
Ne Zha
CarryDk-
Ne Zha
4,415
709
0
1,997
8,037
3,153
0
1,166
6,871
0
47,229
L
1,278
362
0
40
6,474
2,612
0
1,500
4,974
0
20,667
L
Olorun
Hoku
Olorun
2,632
1,025
241
2,498
7,923
2,850
0
3,787
4,136
54,310
1,156
W
Ah Puch
Matt924
Ah Puch
5,528
285
0
1,798
3,229
1,165
516
1,654
1,575
48,400
0
W
Morgan Le Fay
Okaypilot
Morgan Le Fay
4,094
724
0
4,293
7,106
2,621
0
0
7,106
41,293
0
L
Osiris
4,653
726
0
1,625
8,209
6,135
0
3,683
4,526
0
43,355
W
Charon
Shane8110
Charon
3,343
405
0
2,334
5,842
4,032
185
1,659
4,183
19,803
0
L
3,355
925
0
1,250
7,196
2,742
0
1,500
5,696
0
34,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
31,265
303
Minions Killed
342
0
Camps Cleared
0
980,638
Distance Traveled
1,030,620
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,599
560
30
3
0
198,261
3
W
Xbalanque
6,395
640
100
10
0
196,756
2
W
Ne Zha
6,433
643
72
7
0
247,705
0
L
Set
5,186
519
39
4
0
216,911
2
L
Olorun
5,718
572
102
10
0
181,710
0
W
Ah Puch
6,134
613
88
9
0
202,753
0
W
Morgan Le Fay
6,029
603
66
7
0
183,795
0
L
Osiris
5,987
599
72
7
0
184,419
0
W
Charon
6,274
627
16
2
0
199,611
2
L
Ullr
4,844
484
60
6
0
199,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role