Player Matchup

Sol
Sol
Karagaan
Sol
Level 128
God Stats
1W - 0L
1,420 SR
Queue Stats
100W - 89L
1,524 Elo+
Party 2
Rama
Rama
Miligaan
Rama
Level 147
God Stats
8W - 6L
1,519 SR
Queue Stats
119W - 110L
1,523 Elo+
Party 2
Mercury
Mercury
Ryozaru
Mercury
Level 78
God Stats
1W - 3L
1,418 SR
Queue Stats
33W - 33L
1,447 Elo+
Solo
Team Averages
Level 118
1,452 SR
1,498 Elo+

VS

Team Averages
Level 118
1,505 SR
1,489 Elo+
Charybdis
Charybdis
BigNüt
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,524 Elo+
Party 1
King Arthur
King Arthur
Justish
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,486 Elo+
Party 1
Janus
Janus
rugiuksas
Janus
Level 108
God Stats
3W - 4L
1,514 SR
Queue Stats
56W - 67L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 12
11,963
920
16,996
13,718
4,548
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
15
3 / 0 / 16
11,374
875
12,197
10,475
3,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Ryozaru
Mercury
14
10 / 3 / 8
11,896
915
11,330
10,389
4,008
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigNüt
Charybdis
12
0 / 7 / 2
9,336
718
8,212
14,754
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Justish
King Arthur
10
0 / 6 / 3
8,775
675
6,875
17,853
19,567
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
rugiuksas
Janus
13
4 / 7 / 0
11,092
853
9,368
12,765
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
20
Kills
4
4
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigNüt
Charybdis
0
7
2
0.14
L
King Arthur
Justish
King Arthur
0
6
3
0.25
W
7
1
12
13
W
Rama
3
0
16
11
W
Mercury
Ryozaru
Mercury
10
3
8
4.67
L
Janus
rugiuksas
Janus
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,523
Damage
24,455
34,582
Taken
45,372
12,310
Mitigated
31,187
12,002
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigNüt
Charybdis
8,212
4,180
0
2,864
14,754
6,188
0
5,996
8,758
0
38,737
L
King Arthur
Justish
King Arthur
6,875
784
0
1,155
17,853
19,567
0
6,084
11,769
0
16,067
W
16,996
4,820
0
7,848
13,718
4,548
2,114
4,464
9,254
64,675
0
W
Rama
12,197
6,700
270
3,662
10,475
3,754
1,140
2,372
8,103
0
47,161
W
Mercury
Ryozaru
Mercury
11,330
5,957
0
222
10,389
4,008
123
3,064
7,325
0
38,713
L
Janus
rugiuksas
Janus
9,368
568
0
940
12,765
5,432
0
5,314
7,451
39,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,233
Gold Earned
29,203
181
Minions Killed
117
0
Camps Cleared
0
725,420
Distance Traveled
659,574
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,336
718
64
5
0
199,523
1
L
King Arthur
8,775
675
11
1
0
256,358
0
W
Sol
11,963
920
80
6
0
241,948
3
W
Rama
11,374
875
59
5
0
222,148
3
W
Mercury
11,896
915
42
3
0
261,324
0
L
Janus
11,092
853
42
3
0
203,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role