Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Andicica
Achilles
Level 125
God Stats
5W - 6L
1,648 SR
Queue Stats
47W - 48L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
VAronHUN
Heimdallr
Level 74
God Stats
3W - 4L
1,837 SR
Queue Stats
49W - 39L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
handlebars
Nu Wa
Level 141
God Stats
2W - 1L
1,202 SR
Queue Stats
171W - 163L
1,511 Elo+
Party 2
Anubis
Anubis
shockwave2346
Anubis
Level 121
God Stats
2W - 3L
1,601 SR
Queue Stats
24W - 31L
1,408 Elo+
Solo
Team Averages
Level 118
1,558 SR
1,513 Elo+

VS

Team Averages
Level 101
1,517 SR
1,486 Elo+
Neith
Neith
Blankdoor
Neith
Level 116
God Stats
12W - 14L
1,469 SR
Queue Stats
123W - 143L
1,475 Elo+
Party 1
Mulan
Mulan
Kowalsk33
Mulan
Level 8
God Stats
9W - 12L
1,244 SR
Queue Stats
40W - 48L
1,380 Elo+
Party 3
Athena
Athena
Zevario
Athena
Level 128
God Stats
5W - 3L
1,436 SR
Queue Stats
204W - 200L
1,578 Elo+
Party 1
Charon
Charon
dnbram
Charon
Level 98
God Stats
23W - 8L
1,654 SR
Queue Stats
273W - 272L
1,576 Elo+
Party 1
Ra
Ra
roy-ole0107
Ra
Level 154
God Stats
3W - 3L
1,781 SR
Queue Stats
143W - 163L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
11 / 0 / 4
10,891
726
15,016
13,811
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Andicica
Achilles
13
3 / 1 / 2
8,723
582
4,716
9,451
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
VAronHUN
Heimdallr
14
2 / 2 / 9
8,920
595
6,970
11,522
5,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
17
2 / 0 / 5
10,553
704
6,590
4,780
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 2 / 5
11,317
754
10,536
8,924
7,377
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blankdoor
Neith
11
1 / 7 / 1
7,454
497
9,778
13,748
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Kowalsk33
Mulan
13
0 / 5 / 1
7,470
498
3,008
15,812
10,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Zevario
Athena
13
2 / 7 / 2
7,896
526
6,348
19,528
9,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
dnbram
Charon
10
1 / 3 / 2
7,376
492
3,629
11,475
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 0
8,418
561
3,057
9,080
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
24
Kills
5
5
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
11
0
4
13
L
Achilles
Andicica
Achilles
3
1
2
4
W
Neith
Blankdoor
Neith
1
7
1
0.21
W
Mulan
Kowalsk33
Mulan
0
5
1
0.1
L
Heimdallr
VAronHUN
Heimdallr
2
2
9
3.25
W
Athena
Zevario
Athena
2
7
2
0.43
W
Charon
dnbram
Charon
1
3
2
0.67
L
Nu Wa
2
0
5
4.5
W
1
3
0
0.33
L
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,828
Damage
25,820
48,488
Taken
69,643
28,178
Mitigated
36,760
17,487
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
15,016
10,424
0
3,111
13,811
5,508
885
4,386
9,425
0
113,805
L
Achilles
Andicica
Achilles
4,716
574
0
3,213
9,451
8,268
93
2,235
7,216
0
27,515
W
Neith
Blankdoor
Neith
9,778
2,703
0
2,324
13,748
5,281
687
339
13,379
0
57,465
W
Mulan
Kowalsk33
Mulan
3,008
94
0
2,916
15,812
10,038
452
7,870
7,907
0
45,436
L
Heimdallr
VAronHUN
Heimdallr
6,970
3,440
0
5,153
11,522
5,221
396
3,263
8,259
0
47,984
W
Athena
Zevario
Athena
6,348
1,636
0
5,232
19,528
9,905
0
2,876
16,491
56,778
0
W
Charon
dnbram
Charon
3,629
592
0
2,866
11,475
8,156
14
1,751
9,622
21,305
0
L
Nu Wa
6,590
1,243
0
1,441
4,780
1,804
2,329
2,958
1,822
84,757
0
W
3,057
271
264
1,682
9,080
3,380
0
3,756
5,118
77,062
0
L
10,536
800
0
4,569
8,924
7,377
386
2,630
6,294
78,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,404
Gold Earned
38,614
508
Minions Killed
421
0
Camps Cleared
0
1,587,637
Distance Traveled
1,452,457
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,891
726
114
8
0
406,826
1
L
Achilles
8,723
582
29
2
0
310,978
5
W
Neith
7,454
497
99
7
0
297,037
0
W
Mulan
7,470
498
71
5
0
245,587
1
L
Heimdallr
8,920
595
80
5
0
296,157
1
W
Athena
7,896
526
89
6
0
302,817
0
W
Charon
7,376
492
27
2
0
320,113
4
L
Nu Wa
10,553
704
158
11
0
327,346
1
W
Ra
8,418
561
135
9
0
286,903
1
L
Anubis
11,317
754
127
8
0
246,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role