Player Matchup

Nu Wa
Nu Wa
Creativer
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,662 Elo+
Party 1
Xing Tian
Xing Tian
LesnyFun
Xing Tian
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,662 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Perrry652
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,662 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,662 Elo+

VS

Team Averages
Level 94
1,511 SR
1,522 Elo+
Nu Wa
Nu Wa
CensoredVII
Nu Wa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,536 Elo+
Party 2
Arachne
Arachne
GreenBruso
Arachne
Level 109
God Stats
12W - 6L
1,728 SR
Queue Stats
60W - 68L
1,541 Elo+
Party 2
Cabrakan
Cabrakan
Tuk Venom
Cabrakan
Level 67
God Stats
1W - 1L
1,305 SR
Queue Stats
148W - 142L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Creativer
Nu Wa
14
2 / 4 / 5
11,627
727
15,615
11,979
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
LesnyFun
Xing Tian
12
2 / 5 / 5
10,733
671
8,698
20,290
15,175
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
Perrry652
Cu Chulainn
14
5 / 4 / 3
11,855
741
18,390
16,127
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
12,572
786
12,471
12,000
4,798
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
GreenBruso
Arachne
15
3 / 4 / 7
12,658
791
14,812
19,239
12,333
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Tuk Venom
Cabrakan
16
5 / 2 / 4
13,243
828
12,643
19,724
21,623
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
13
13
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Nu Wa
Creativer
Nu Wa
2
4
5
1.13
W
Arachne
GreenBruso
Arachne
3
4
7
1.63
L
Xing Tian
LesnyFun
Xing Tian
2
5
5
0.9
L
Cu Chulainn
Perrry652
Cu Chulainn
5
4
3
1.63
W
Cabrakan
Tuk Venom
Cabrakan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,703
Damage
39,926
48,396
Taken
50,963
29,154
Mitigated
38,754
3,970
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,471
3,377
0
234
12,000
4,798
0
8,128
3,665
74,718
0
L
Nu Wa
Creativer
Nu Wa
15,615
4,720
0
250
11,979
4,535
112
8,432
3,547
54,685
0
W
Arachne
GreenBruso
Arachne
14,812
11,411
0
8,826
19,239
12,333
1,424
8,429
10,220
0
60,066
L
Xing Tian
LesnyFun
Xing Tian
8,698
1,564
0
375
20,290
15,175
0
9,626
10,664
30,239
0
L
Cu Chulainn
Perrry652
Cu Chulainn
18,390
5,151
0
3,345
16,127
9,444
0
7,859
8,268
28
68,506
W
Cabrakan
Tuk Venom
Cabrakan
12,643
3,881
0
4,119
19,724
21,623
830
8,418
10,401
36,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
38,473
212
Minions Killed
195
0
Camps Cleared
0
819,489
Distance Traveled
860,491
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,572
786
99
6
0
273,382
0
L
Nu Wa
11,627
727
76
5
0
239,343
0
W
Arachne
12,658
791
62
4
0
304,736
0
L
Xing Tian
10,733
671
43
3
0
283,031
1
L
Cu Chulainn
11,855
741
93
6
0
297,115
3
W
Cabrakan
13,243
828
34
2
0
282,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role