Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Genmolkov
Danzaburou
Level 119
God Stats
3W - 3L
1,670 SR
Queue Stats
82W - 96L
1,425 Elo+
Solo
Jing Wei
Jing Wei
NewEra1988
Jing Wei
Level 114
God Stats
0W - 2L
1,269 SR
Queue Stats
33W - 45L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
issyterror35
Sun Wukong
Level 17
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 17L
1,202 Elo+
Solo
Team Averages
Level 86
1,450 SR
1,410 Elo+

VS

Team Averages
Level 54
1,454 SR
1,443 Elo+
Discordia
Discordia
Bullwards
Discordia
Level 27
God Stats
10W - 1L
1,924 SR
Queue Stats
314W - 315L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
Henrcule
Gilgamesh
Level 33
God Stats
1W - 1L
1,294 SR
Queue Stats
88W - 89L
1,514 Elo+
Solo
Heimdallr
Heimdallr
SeanMusicc
Heimdallr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 199L
1,414 Elo+
Solo
Sylvanus
Sylvanus
lncredibleL
Sylvanus
Level 81
God Stats
1W - 3L
1,266 SR
Queue Stats
472W - 500L
1,513 Elo+
Solo
Thanatos
Thanatos
martindenseje
Thanatos
Level 86
God Stats
1W - 2L
1,285 SR
Queue Stats
47W - 73L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
6 / 4 / 9
11,824
845
11,861
22,672
21,395
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
 
Anubis
15
4 / 8 / 7
9,460
676
19,910
17,481
10,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Genmolkov
Danzaburou
19
5 / 4 / 6
10,697
764
17,628
15,784
8,442
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
NewEra1988
Jing Wei
17
4 / 5 / 6
10,083
720
13,497
16,218
8,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
issyterror35
Sun Wukong
11
0 / 13 / 3
7,738
553
6,437
21,802
21,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bullwards
Discordia
20
13 / 2 / 16
12,524
895
30,887
11,563
5,496
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Henrcule
Gilgamesh
17
5 / 4 / 18
10,672
762
13,778
27,469
21,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SeanMusicc
Heimdallr
20
8 / 4 / 18
12,936
924
22,142
14,748
8,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
lncredibleL
Sylvanus
20
5 / 2 / 25
12,359
883
12,544
23,719
29,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
martindenseje
Thanatos
14
2 / 7 / 14
9,743
696
5,493
12,456
5,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
124
19
Kills
33
34
Deaths
19
31
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
6
4
9
2.63
L
Anubis
 
Anubis
4
8
7
0.94
W
Discordia
Bullwards
Discordia
13
2
16
10.5
L
Danzaburou
Genmolkov
Danzaburou
5
4
6
2
W
Gilgamesh
Henrcule
Gilgamesh
5
4
18
3.5
L
Jing Wei
NewEra1988
Jing Wei
4
5
6
1.4
W
Heimdallr
SeanMusicc
Heimdallr
8
4
18
4.25
L
Sun Wukong
issyterror35
Sun Wukong
0
13
3
0.12
W
Sylvanus
lncredibleL
Sylvanus
5
2
25
8.75
W
Thanatos
martindenseje
Thanatos
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,333
Damage
84,844
93,957
Taken
89,955
69,920
Mitigated
69,772
31,437
Healing
49,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,861
2,715
10,023
10,279
22,672
21,395
0
8,908
13,401
15,306
0
L
Anubis
 
Anubis
19,910
1,519
322
3,860
17,481
10,117
0
9,735
7,564
34,927
0
W
Discordia
Bullwards
Discordia
30,887
3,307
2,294
2,252
11,563
5,496
995
4,236
7,327
53,993
0
L
Danzaburou
Genmolkov
Danzaburou
17,628
9,113
837
3,106
15,784
8,442
1,055
9,156
6,474
0
39,720
W
Gilgamesh
Henrcule
Gilgamesh
13,778
2,926
1,831
9,356
27,469
21,181
622
7,710
19,759
0
19,719
L
Jing Wei
NewEra1988
Jing Wei
13,497
8,675
445
2,062
16,218
8,576
735
9,125
6,939
0
28,040
W
Heimdallr
SeanMusicc
Heimdallr
22,142
8,994
2,132
1,485
14,748
8,352
3,589
5,020
9,728
0
51,078
L
Sun Wukong
issyterror35
Sun Wukong
6,437
1,694
238
265
21,802
21,390
91
6,507
14,877
0
11,912
W
Sylvanus
lncredibleL
Sylvanus
12,544
2,694
13,687
12,063
23,719
29,080
289
8,440
15,279
22,343
0
W
Thanatos
martindenseje
Thanatos
5,493
1,299
895
3,212
12,456
5,663
1,808
6,365
6,091
0
11,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,802
Gold Earned
58,234
150
Minions Killed
165
0
Camps Cleared
0
1,097,346
Distance Traveled
1,236,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,824
845
12
1
0
264,282
0
L
Anubis
9,460
676
38
3
0
191,067
0
W
Discordia
12,524
895
50
4
0
270,718
0
L
Danzaburou
10,697
764
44
3
0
223,933
0
W
Gilgamesh
10,672
762
15
1
0
232,612
0
L
Jing Wei
10,083
720
48
3
0
234,965
0
W
Heimdallr
12,936
924
73
5
0
249,957
0
L
Sun Wukong
7,738
553
8
1
0
183,099
0
W
Sylvanus
12,359
883
16
1
0
248,033
0
W
Thanatos
9,743
696
11
1
0
235,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role