Player Matchup

Freya
Freya
CaRoMe
Freya
Level 166
God Stats
6W - 0L
1,560 SR
Queue Stats
165W - 186L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Euskalgus
Zhong Kui
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 86L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Vfasda
Kukulkan
Level 63
God Stats
3W - 2L
1,431 SR
Queue Stats
138W - 125L
1,459 Elo+
Solo
Xing Tian
Xing Tian
Viliko
Xing Tian
Level 121
God Stats
4W - 3L
1,485 SR
Queue Stats
114W - 122L
1,462 Elo+
Solo
Medusa
Medusa
killpanpan
Medusa
Level 121
God Stats
1W - 4L
1,301 SR
Queue Stats
179W - 174L
1,388 Elo+
Solo
Team Averages
Level 107
1,455 SR
1,440 Elo+

VS

Team Averages
Level 127
1,433 SR
1,444 Elo+
He Bo
He Bo
Floppyrat
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,377 Elo+
Solo
Vulcan
Vulcan
Jellytots5880
Vulcan
Level 159
God Stats
26W - 11L
1,657 SR
Queue Stats
916W - 943L
1,455 Elo+
Solo
Bakasura
Bakasura
Nymph97
Bakasura
Level 107
God Stats
0W - 3L
1,266 SR
Queue Stats
138W - 152L
1,428 Elo+
Solo
Arachne
Arachne
elSheune
Arachne
Level 159
God Stats
5W - 8L
1,469 SR
Queue Stats
824W - 806L
1,476 Elo+
Solo
Xing Tian
Xing Tian
ЕдрёнБатон
Xing Tian
Level 127
God Stats
1W - 4L
1,275 SR
Queue Stats
378W - 362L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CaRoMe
Freya
18
12 / 5 / 15
12,413
828
21,866
16,216
8,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Euskalgus
Zhong Kui
20
8 / 3 / 24
12,257
817
10,700
14,698
18,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Vfasda
Kukulkan
20
9 / 4 / 20
12,713
848
15,676
11,257
6,081
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Viliko
Xing Tian
19
3 / 2 / 27
12,400
827
8,911
27,437
27,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
killpanpan
Medusa
19
6 / 3 / 20
11,650
777
16,975
11,804
7,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Floppyrat
He Bo
19
5 / 10 / 6
11,590
773
15,997
16,698
8,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 4
8,514
568
8,873
4,795
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Nymph97
Bakasura
15
1 / 12 / 6
8,928
595
11,172
20,585
12,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
elSheune
Arachne
20
7 / 7 / 5
11,614
774
17,950
22,885
25,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 7 / 6
9,712
647
7,875
17,711
23,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
42
38
Kills
15
17
Deaths
38
106
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Freya
CaRoMe
Freya
12
5
15
3.9
W
Zhong Kui
Euskalgus
Zhong Kui
8
3
24
6.67
L
He Bo
Floppyrat
He Bo
5
10
6
0.8
L
0
2
4
1
L
Bakasura
Nymph97
Bakasura
1
12
6
0.33
W
Kukulkan
Vfasda
Kukulkan
9
4
20
4.75
W
Xing Tian
Viliko
Xing Tian
3
2
27
8.25
L
Arachne
elSheune
Arachne
7
7
5
1.36
W
Medusa
killpanpan
Medusa
6
3
20
5.33
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,128
Damage
61,867
81,412
Taken
82,674
68,131
Mitigated
71,763
29,063
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
CaRoMe
Freya
21,866
6,774
894
5,310
16,216
8,356
814
6,371
9,289
45,432
0
W
Zhong Kui
Euskalgus
Zhong Kui
10,700
614
454
3,092
14,698
18,291
3,142
6,572
7,268
29,962
0
L
He Bo
Floppyrat
He Bo
15,997
416
0
748
16,698
8,116
0
11,121
5,408
40,316
0
L
8,873
3,635
188
1,359
4,795
1,929
0
3,857
897
20,753
0
L
Bakasura
Nymph97
Bakasura
11,172
7,694
154
1,667
20,585
12,110
0
15,092
5,003
0
11,636
W
Kukulkan
Vfasda
Kukulkan
15,676
1,113
1,733
1,714
11,257
6,081
1,269
4,746
6,100
53,263
0
W
Xing Tian
Viliko
Xing Tian
8,911
527
135
10,869
27,437
27,609
969
8,866
16,713
22,170
555
L
Arachne
elSheune
Arachne
17,950
10,752
269
6,617
22,885
25,838
126
14,161
8,125
0
21,395
W
Medusa
killpanpan
Medusa
16,975
4,952
1,811
3,051
11,804
7,794
2,638
6,263
5,225
0
48,056
L
7,875
176
532
712
17,711
23,770
0
12,367
4,981
14,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,433
Gold Earned
50,358
277
Minions Killed
114
0
Camps Cleared
0
1,395,475
Distance Traveled
1,088,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,413
828
53
4
0
222,557
0
W
Zhong Kui
12,257
817
39
3
0
272,975
0
L
He Bo
11,590
773
61
4
0
239,925
0
L
Vulcan
8,514
568
24
2
0
168,791
0
L
Bakasura
8,928
595
12
1
0
198,157
0
W
Kukulkan
12,713
848
86
6
0
275,951
0
W
Xing Tian
12,400
827
27
2
0
321,352
0
L
Arachne
11,614
774
6
0
0
243,866
0
W
Medusa
11,650
777
72
5
0
302,640
0
L
Xing Tian
9,712
647
11
1
0
237,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role