Player Matchup

Anubis
Anubis
Zyrpulse
Anubis
Level 241
God Stats
429W - 170L
1,822 SR
Queue Stats
888W - 531L
1,805 Elo+
Party 2
Chaac
Chaac
okLFGkid
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 10L
1,837 Elo+
Party 2
Thoth
Thoth
xGiovannix345
Thoth
Level 195
God Stats
14W - 6L
1,651 SR
Queue Stats
652W - 433L
1,822 Elo+
Party 2
Team Averages
Level 150
1,658 SR
1,821 Elo+

VS

Team Averages
Level 42
1,459 SR
1,336 Elo+
Ao Kuang
Ao Kuang
IamTheFatBoy420
Ao Kuang
Level 49
God Stats
4W - 3L
1,383 SR
Queue Stats
241W - 231L
1,433 Elo+
Party 1
Athena
Athena
IamTheRickC137
Athena
Level 49
God Stats
13W - 8L
1,519 SR
Queue Stats
245W - 235L
1,464 Elo+
Party 1
Ishtar
Ishtar
IamTheZah
Ishtar
Level 29
God Stats
0W - 5L
1,474 SR
Queue Stats
48W - 74L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Zyrpulse
Anubis
13
10 / 0 / 14
10,224
1,022
16,967
7,102
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
okLFGkid
Chaac
12
7 / 1 / 16
9,829
983
12,063
11,025
11,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
9 / 2 / 14
10,588
1,059
12,291
7,069
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
1 / 9 / 1
7,462
746
4,264
16,108
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 8 / 2
8,069
807
3,767
17,254
12,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
IamTheZah
Ishtar
9
1 / 9 / 1
7,045
705
4,265
13,455
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
26
Kills
3
3
Deaths
26
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
9
1
0.17
L
1
8
2
0.25
L
Ishtar
IamTheZah
Ishtar
1
9
1
0.17
W
Anubis
Zyrpulse
Anubis
10
0
14
17
W
Chaac
okLFGkid
Chaac
7
1
16
15
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
12,296
25,196
Taken
46,817
18,016
Mitigated
20,649
7,992
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,264
1,138
0
2,356
16,108
4,480
0
11,332
4,325
9,585
0
L
3,767
275
0
1,814
17,254
12,159
0
10,442
6,549
10,989
0
L
Ishtar
IamTheZah
Ishtar
4,265
1,714
0
347
13,455
4,010
0
7,484
5,509
0
15,124
W
Anubis
Zyrpulse
Anubis
16,967
1,107
75
1,713
7,102
4,118
856
3,567
3,535
47,074
0
W
Chaac
okLFGkid
Chaac
12,063
1,295
0
4,051
11,025
11,241
67
2,183
8,842
0
25,164
W
12,291
1,002
80
2,073
7,069
2,657
675
2,654
4,415
44,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
22,576
137
Minions Killed
24
0
Camps Cleared
0
589,415
Distance Traveled
501,432
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,462
746
8
1
0
168,837
1
L
Athena
8,069
807
4
0
0
168,283
0
L
Ishtar
7,045
705
12
1
0
164,312
2
W
Anubis
10,224
1,022
46
5
0
178,019
5
W
Chaac
9,829
983
28
3
0
216,768
0
W
Thoth
10,588
1,059
63
6
0
194,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role